/* * Copyright © 2011 Red Hat All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. */ /* * Authors: * Jérôme Glisse */ #ifndef RADEON_SURFACE_H #define RADEON_SURFACE_H /* Note : * * For texture array, the n layer are stored one after the other within each * mipmap level. 0 value for field than can be hint is always valid. */ #define RADEON_SURF_MAX_LEVEL 32 #define RADEON_SURF_TYPE_MASK 0xFF #define RADEON_SURF_TYPE_SHIFT 0 #define RADEON_SURF_TYPE_1D 0 #define RADEON_SURF_TYPE_2D 1 #define RADEON_SURF_TYPE_3D 2 #define RADEON_SURF_TYPE_CUBEMAP 3 #define RADEON_SURF_TYPE_1D_ARRAY 4 #define RADEON_SURF_TYPE_2D_ARRAY 5 #define RADEON_SURF_MODE_MASK 0xFF #define RADEON_SURF_MODE_SHIFT 8 #define RADEON_SURF_MODE_LINEAR 0 #define RADEON_SURF_MODE_LINEAR_ALIGNED 1 #define RADEON_SURF_MODE_1D 2 #define RADEON_SURF_MODE_2D 3 #define RADEON_SURF_SCANOUT (1 << 16) #define RADEON_SURF_ZBUFFER (1 << 17) #define RADEON_SURF_SBUFFER (1 << 18) #define RADEON_SURF_Z_OR_SBUFFER (RADEON_SURF_ZBUFFER | RADEON_SURF_SBUFFER) #define RADEON_SURF_HAS_SBUFFER_MIPTREE (1 << 19) #define RADEON_SURF_HAS_TILE_MODE_INDEX (1 << 20) #define RADEON_SURF_FMASK (1 << 21) #define RADEON_SURF_GET(v, field) (((v) >> RADEON_SURF_ ## field ## _SHIFT) & RADEON_SURF_ ## field ## _MASK) #define RADEON_SURF_SET(v, field) (((v) & RADEON_SURF_ ## field ## _MASK) << RADEON_SURF_ ## field ## _SHIFT) #define RADEON_SURF_CLR(v, field) ((v) & ~(RADEON_SURF_ ## field ## _MASK << RADEON_SURF_ ## field ## _SHIFT)) /* first field up to mode need to match r6 struct so that we can reuse * same function for linear & linear aligned */ struct radeon_surface_level { uint64_t offset; uint64_t slice_size; uint32_t npix_x; uint32_t npix_y; uint32_t npix_z; uint32_t nblk_x; uint32_t nblk_y; uint32_t nblk_z; uint32_t pitch_bytes; uint32_t mode; }; enum si_tiling_mode { SI_TILING_AUTO = 0, SI_TILING_COLOR_1D, SI_TILING_COLOR_1D_SCANOUT, SI_TILING_COLOR_2D_8BPP, SI_TILING_COLOR_2D_16BPP, SI_TILING_COLOR_2D_32BPP, SI_TILING_COLOR_2D_64BPP, SI_TILING_COLOR_2D_SCANOUT_16BPP, SI_TILING_COLOR_2D_SCANOUT_32BPP, SI_TILING_COLOR_LINEAR, SI_TILING_STENCIL_1D, SI_TILING_STENCIL_2D, SI_TILING_STENCIL_2D_2AA, SI_TILING_STENCIL_2D_4AA, SI_TILING_STENCIL_2D_8AA, SI_TILING_DEPTH_1D, SI_TILING_DEPTH_2D, SI_TILING_DEPTH_2D_2AA, SI_TILING_DEPTH_2D_4AA, SI_TILING_DEPTH_2D_8AA, SI_TILING_LAST_MODE, }; struct radeon_surface { uint32_t npix_x; uint32_t npix_y; uint32_t npix_z; uint32_t blk_w; uint32_t blk_h; uint32_t blk_d; uint32_t array_size; uint32_t last_level; uint32_t bpe; uint32_t nsamples; uint32_t flags; /* Following is updated/fill by the allocator. It's allowed to * set some of the value but they are use as hint and can be * overridden (things lile bankw/bankh on evergreen for * instance). */ uint64_t bo_size; uint64_t bo_alignment; /* apply to eg */ uint32_t bankw; uint32_t bankh; uint32_t mtilea; uint32_t tile_split; uint32_t stencil_tile_split; uint64_t stencil_offset; struct radeon_surface_level level[RADEON_SURF_MAX_LEVEL]; struct radeon_surface_level stencil_level[RADEON_SURF_MAX_LEVEL]; uint32_t tiling_index[RADEON_SURF_MAX_LEVEL]; uint32_t stencil_tiling_index[RADEON_SURF_MAX_LEVEL]; }; struct radeon_surface_manager *radeon_surface_manager_new(int fd); void radeon_surface_manager_free(struct radeon_surface_manager *surf_man); int radeon_surface_init(struct radeon_surface_manager *surf_man, struct radeon_surface *surf); int radeon_surface_best(struct radeon_surface_manager *surf_man, struct radeon_surface *surf); #endif