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authorLuke Song2017-06-23 16:33:46 -0500
committerTao Bao2017-06-23 18:51:00 -0500
commit9d4839c60fc51068ba8a389545b2751a7c5a14b0 (patch)
tree3388cd81f4ed24b2ea2d6908c5d853e1f773ce92 /screen_ui.h
parenteef231567cc9f8d8ce030c5975262872d031f7ca (diff)
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Restructure vr_ui
Get rid of pixel offset variables, and use makefile variables in BoardConfigs. Bug: 37779982 Test: Verified vr ui has same behavior. Change-Id: Ifbf44e27d7101aedbe3c0e6db4b8181d56efadfd (cherry picked from commit 81a8e4cab2a20fd1b1a4716563d4d2586bd1e1de)
Diffstat (limited to 'screen_ui.h')
-rw-r--r--screen_ui.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/screen_ui.h b/screen_ui.h
index e961c1c9..2500575c 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -113,7 +113,6 @@ class ScreenRecoveryUI : public RecoveryUI {
113 // Log text overlay, displayed when a magic key is pressed. 113 // Log text overlay, displayed when a magic key is pressed.
114 char** text_; 114 char** text_;
115 size_t text_col_, text_row_, text_top_; 115 size_t text_col_, text_row_, text_top_;
116 int log_bottom_offset_;
117 116
118 bool show_text; 117 bool show_text;
119 bool show_text_ever; // has show_text ever been true? 118 bool show_text_ever; // has show_text ever been true?