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* update the recovery background image with new translationTianjie Xu2017-09-205-0/+0
| | | | | Test: recovery manual test && run graphic test under recovery Change-Id: I2bc514a07a12276f42adb1eec5e208190b4602f2
* Merge "Add the missing sr-Latn into png files and rename the png locale header"Tianjie Xu2017-03-285-0/+0
|\ | | | | | | | | | | am: 713d915636 Change-Id: I23a8ac215d4a549cda347b86a91df1bb97e089c5
| * Add the missing sr-Latn into png files and rename the png locale headerTianjie Xu2017-03-245-0/+0
| | | | | | | | | | | | | | | | | | | | | | Switch the locale header in the png files from Locale.toString() to Locale.toLanguageTag(). For example, en_US --> en-us and sr__#Latn --> sr-Latn. Also clean up recovery a bit to expect the new locale format. Bug: 35215015 Test: sr-Latn shows correctly under graphic tests && recovery tests pass Change-Id: Ic62bab7756cdc6e5f98f26076f7c2dd046f811db
* | Merge "Update background text images in recovery" am: f0af02fea6Tianjie Xu2017-01-135-0/+0
|\| | | | | | | | | | | am: 19e4f627d8 Change-Id: Ic16111cc970780090827f3e2851e4df874a5d8cf
| * Update background text images in recoveryTianjie Xu2017-01-065-0/+0
| | | | | | | | | | | | | | | | | | | | Locale texts are missing in the recovery log due to an extra empty locale chunk in the png file. Fix the bug in the app and regenerate all the background texts and compress the file with pngcrush + zopflipng. Bug: 34054052 Test: Locale texts logged successfully on angler Change-Id: I89f823a53c1eb69756183e8e11113216d093304f
* | Shrink all recovery loop images with zopflipngDamien Bargiacchi2016-10-2091-0/+0
|\ \ | |/ |/| | | | | | | am: 2f2c723d1b Change-Id: I1f7e0a91ba39841a7ea26161191178593ff944d0
| * Shrink all recovery loop images with zopflipngDamien Bargiacchi2016-10-1991-0/+0
| | | | | | | | | | | | Reduces recovery image size 800k - 2.8MB depending on device type Change-Id: Ib703c8f17394759fb9bad068525737188a4e8965
* | Merge "Further compress the text images with zopflipng"Tianjie Xu2016-08-035-0/+0
|\ \ | | | | | | | | | | | | | | | am: 61240f88ea Change-Id: Ib3b28e84ee331a0e9d613d3761ff4d657c23088d
| * | Further compress the text images with zopflipngTianjie Xu2016-08-035-0/+0
| | | | | | | | | | | | | | | | | | Bug:30415666 Test: Graphic tests pass on angler with new image files Change-Id: I8716f53cb2f9fc6598fdc84f84e9626994faaa5e
* | | Merge \"Regenerate the background text with pngcrush\"Tianjie Xu2016-07-285-0/+0
|\| | | | | | | | | | | | | | | | | am: 7b6263960f Change-Id: I73cf37099340d2ea492f0a178813d36d751c8827
| * | Regenerate the background text with pngcrushTianjie Xu2016-07-285-0/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | After process the text images with pngquant, I encountered a image-loading error when doing graphic tests on angler. The command "pngcrush -c 0 $imagename" resolves this error and gives almost the same compression rate. So regenerate all the text images with "pngcrush -c 0" Bug: 30415666 Test: Run graphics test on angler and the background text looks good. Change-Id: I5d989c1230e826407287265fc559349a7bd29303
* | | Resolve merge conflicts of 286848e to stage-aosp-masterTianjie Xu2016-07-275-0/+0
|\| | | |/ |/| | | Change-Id: I3bfe781a215e09ebe162af8522972976c110410f
| * Update background text images under recoveryTianjie Xu2016-07-275-0/+0
| | | | | | | | | | | | | | | | | | Update the text images according to the new translations of "b+sr+Latn", "be-rBY", and "bs-rBA". Also switch to pngquant which gives a better compression rate. Bug: 30415666 Change-Id: I6eae5dd7be4c7f1f93c50113822caac9868e0f95
* | Merge "Update background text for recovery UI" into nyc-devTianjie Xu2016-04-275-0/+0
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| * | Update background text for recovery UITianjie Xu2016-04-275-0/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | Pull in new translations and regenerate the background strings for recovery UI. Bug:27837319 Bug:26548285 Change-Id: I274938a5039421b947878da82336443e9647df24
* | | Update recovery UI.Elliott Hughes2016-04-27100-0/+0
|/ / | | | | | | | | | | | | | | | | * Use new animation. * Use new non-holo progress bars. * Use recommended spacing for recovery UI. Bug: http://b/26548285 Change-Id: I8411e89d6a6a9ce638b8645e19e5082d0d968cee
* | Go back to the old ear-wiggling Android animation.Elliott Hughes2016-04-2191-0/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | But keep the new code so we can easily test new animations when we have them. This change includes tbao's de-interlace script, plus a one-liner that's necessary to play the animation at the correct speed when there's no progress bar showing. (This was always a bug, it's just way more noticeable when your animation only has 7 frames.) Bug: http://b/28316654 Bug: http://b/26548285 Change-Id: I32c601c352d6be235d1b44f14fca7e125defd77d
* | Regenerate background text imgs in recoveryTianjie Xu2016-04-185-0/+0
| | | | | | | | | | | | | | | | | | | | | | Add a image for "installing security update"; and make the text looks larger in the image. Also extend the length of string wrapper for high definition devices, so the text will fit better on the screen. Bug: 22465983 Bug: 27837319 Change-Id: I2a8b7437f96a834660d6d8d8861c722dcde812f2
* | Update the system update animation.Elliott Hughes2016-04-1592-0/+0
|/ | | | | | | | | | | | | | | | | Switch to a Wear-like intro/loop system. We don't have an intro yet, but hopefully this will let Wear delete more code when they move to N. Unlike them, we don't hard-code the number of frames: we just look to see what we have available. We do hard-code the fps though. Also add a graphics test mode so you can see a demo of the UI components without having to actually apply an OTA. Also fix a bug where default locale is null rather than en-US: it's more useful to show _some_ text if we don't have a locale (which should only be during development anyway). Bug: http://b/26548285 Change-Id: I63422e3fef3c41109f924d96fb5ded0b3ae7815d
* res: Embed FPS into icon_installing.png.Tao Bao2015-12-161-0/+0
| | | | | | | | | | | | | | We allow vendor-specific icon installing image but have defined private animation_fps that can't be overridden. This CL changes the image generator to optionally embed FPS (otherwise use the default value of 20) into the generated image. For wear devices, they are using individual images instead of the interlaced one. Change the animation_fps from private to protected so that it can be customized. Bug: 26009230 Change-Id: I9fbf64ec717029d4c54f72316f6cb079e8dbfb5e
* restore holo UI in recoveryDoug Zongker2014-06-062-0/+0
| | | | | | | Return to the recovery to the holo appearance. Bug: 15424396 Change-Id: Id4d3f23e0a6251a12aa42f3793cff347f38b4243
* make density-specific recovery assetsDoug Zongker2014-04-0410-0/+0
Provide different recovery UI resources for different display densities. Right now only the text images and the progress bars are rescaled; the main icon will get scaled when it's updated for QP. Lightly quantum-ify the rest of the recovery interface. (Light background, progress bars, etc.) Change-Id: Ia639c4ce8534b01bc843524efbc4b040c1cf38b3