/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef RECOVERY_SCREEN_UI_H #define RECOVERY_SCREEN_UI_H #include #include "ui.h" #include "minui/minui.h" // Implementation of RecoveryUI appropriate for devices with a screen // (shows an icon + a progress bar, text logging, menu, etc.) class ScreenRecoveryUI : public RecoveryUI { public: ScreenRecoveryUI(); void Init(); void SetLocale(const char* locale); // overall recovery state ("background image") void SetBackground(Icon icon); // progress indicator void SetProgressType(ProgressType type); void ShowProgress(float portion, float seconds); void SetProgress(float fraction); void SetStage(int current, int max); // text log void ShowText(bool visible); bool IsTextVisible(); bool WasTextEverVisible(); // printing messages void Print(const char* fmt, ...); // __attribute__((format(printf, 1, 2))); // menu display void StartMenu(const char* const * headers, const char* const * items, int initial_selection); int SelectMenu(int sel); void EndMenu(); void Redraw(); enum UIElement { HEADER, MENU, MENU_SEL_BG, MENU_SEL_FG, LOG, TEXT_FILL }; virtual void SetColor(UIElement e); private: Icon currentIcon; int installingFrame; bool rtl_locale; pthread_mutex_t updateMutex; gr_surface backgroundIcon[5]; gr_surface backgroundText[5]; gr_surface *installation; gr_surface progressBarEmpty; gr_surface progressBarFill; gr_surface stageMarkerEmpty; gr_surface stageMarkerFill; ProgressType progressBarType; float progressScopeStart, progressScopeSize, progress; double progressScopeTime, progressScopeDuration; // true when both graphics pages are the same (except for the // progress bar) bool pagesIdentical; static const int kMaxCols = 96; static const int kMaxRows = 96; // Log text overlay, displayed when a magic key is pressed char text[kMaxRows][kMaxCols]; int text_cols, text_rows; int text_col, text_row, text_top; bool show_text; bool show_text_ever; // has show_text ever been true? char menu[kMaxRows][kMaxCols]; bool show_menu; int menu_top, menu_items, menu_sel; pthread_t progress_t; int animation_fps; int installing_frames; int iconX, iconY; int stage, max_stage; void draw_background_locked(Icon icon); void draw_progress_locked(); void draw_screen_locked(); void update_screen_locked(); void update_progress_locked(); static void* progress_thread(void* cookie); void progress_loop(); void LoadBitmap(const char* filename, gr_surface* surface); void LoadBitmapArray(const char* filename, int* frames, gr_surface** surface); void LoadLocalizedBitmap(const char* filename, gr_surface* surface); }; #endif // RECOVERY_UI_H