/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "wear_ui.h" #include #include // TODO: Remove after killing the call to sprintf(). #include #include #include #include #include WearRecoveryUI::WearRecoveryUI() : kProgressBarBaseline(RECOVERY_UI_PROGRESS_BAR_BASELINE), kMenuUnusableRows(RECOVERY_UI_MENU_UNUSABLE_ROWS) { // TODO: kMenuUnusableRows should be computed based on the lines in draw_screen_locked(). // TODO: The following three variables are likely not needed. The first two are detected // automatically in ScreenRecoveryUI::LoadAnimation(), based on the actual files seen on device. intro_frames = 22; loop_frames = 60; touch_screen_allowed_ = true; } int WearRecoveryUI::GetProgressBaseline() const { return kProgressBarBaseline; } // Draw background frame on the screen. Does not flip pages. // Should only be called with updateMutex locked. // TODO merge drawing routines with screen_ui void WearRecoveryUI::draw_background_locked() { pagesIdentical = false; gr_color(0, 0, 0, 255); gr_fill(0, 0, gr_fb_width(), gr_fb_height()); if (currentIcon != NONE) { GRSurface* frame = GetCurrentFrame(); int frame_width = gr_get_width(frame); int frame_height = gr_get_height(frame); int frame_x = (gr_fb_width() - frame_width) / 2; int frame_y = (gr_fb_height() - frame_height) / 2; gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y); } } static const char* SWIPE_HELP[] = { "Swipe up/down to move.", "Swipe left/right to select.", "", NULL }; // TODO merge drawing routines with screen_ui void WearRecoveryUI::draw_screen_locked() { char cur_selection_str[50]; draw_background_locked(); if (!show_text) { draw_foreground_locked(); } else { SetColor(TEXT_FILL); gr_fill(0, 0, gr_fb_width(), gr_fb_height()); int y = kMarginHeight; int x = kMarginWidth; if (show_menu) { std::string recovery_fingerprint = android::base::GetProperty("ro.bootimage.build.fingerprint", ""); SetColor(HEADER); y += DrawTextLine(x + 4, y, "Android Recovery", true); for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) { y += DrawTextLine(x + 4, y, chunk.c_str(), false); } // This is actually the help strings. y += DrawTextLines(x + 4, y, SWIPE_HELP); SetColor(HEADER); y += DrawTextLines(x + 4, y, menu_headers_); // Show the current menu item number in relation to total number if // items don't fit on the screen. if (menu_items > menu_end - menu_start) { sprintf(cur_selection_str, "Current item: %d/%d", menu_sel + 1, menu_items); gr_text(gr_sys_font(), x + 4, y, cur_selection_str, 1); y += char_height_ + 4; } // Menu begins here SetColor(MENU); for (int i = menu_start; i < menu_end; ++i) { if (i == menu_sel) { // draw the highlight bar SetColor(MENU_SEL_BG); gr_fill(x, y - 2, gr_fb_width() - x, y + char_height_ + 2); // white text of selected item SetColor(MENU_SEL_FG); if (menu_[i][0]) { gr_text(gr_sys_font(), x + 4, y, menu_[i].c_str(), 1); } SetColor(MENU); } else if (menu_[i][0]) { gr_text(gr_sys_font(), x + 4, y, menu_[i].c_str(), 0); } y += char_height_ + 4; } SetColor(MENU); y += 4; gr_fill(0, y, gr_fb_width(), y + 2); y += 4; } SetColor(LOG); // display from the bottom up, until we hit the top of the // screen, the bottom of the menu, or we've displayed the // entire text buffer. int row = text_row_; size_t count = 0; for (int ty = gr_fb_height() - char_height_ - kMarginHeight; ty > y + 2 && count < text_rows_; ty -= char_height_, ++count) { gr_text(gr_sys_font(), x + 4, ty, text_[row], 0); --row; if (row < 0) row = text_rows_ - 1; } } } // TODO merge drawing routines with screen_ui void WearRecoveryUI::update_progress_locked() { draw_screen_locked(); gr_flip(); } void WearRecoveryUI::SetStage(int /* current */, int /* max */) {} void WearRecoveryUI::StartMenu(const char* const* headers, const char* const* items, int initial_selection) { pthread_mutex_lock(&updateMutex); if (text_rows_ > 0 && text_cols_ > 0) { menu_headers_ = headers; menu_.clear(); // "i < text_rows_" is removed from the loop termination condition, // which is different from the one in ScreenRecoveryUI::StartMenu(). // Because WearRecoveryUI supports scrollable menu, it's fine to have // more entries than text_rows_. The menu may be truncated otherwise. // Bug: 23752519 for (size_t i = 0; items[i] != nullptr; i++) { menu_.emplace_back(std::string(items[i], strnlen(items[i], text_cols_ - 1))); } menu_items = static_cast(menu_.size()); show_menu = true; menu_sel = initial_selection; menu_start = 0; menu_end = text_rows_ - 1 - kMenuUnusableRows; if (menu_items <= menu_end) menu_end = menu_items; update_screen_locked(); } pthread_mutex_unlock(&updateMutex); } int WearRecoveryUI::SelectMenu(int sel) { int old_sel; pthread_mutex_lock(&updateMutex); if (show_menu) { old_sel = menu_sel; menu_sel = sel; if (menu_sel < 0) menu_sel = 0; if (menu_sel >= menu_items) menu_sel = menu_items - 1; if (menu_sel < menu_start) { menu_start--; menu_end--; } else if (menu_sel >= menu_end && menu_sel < menu_items) { menu_end++; menu_start++; } sel = menu_sel; if (menu_sel != old_sel) update_screen_locked(); } pthread_mutex_unlock(&updateMutex); return sel; }