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author | Joe Onorato | 2009-10-05 12:06:25 -0500 |
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committer | Joe Onorato | 2009-10-05 12:06:54 -0500 |
commit | 582b21e87e606f540ded940a023935e233989e1f (patch) | |
tree | 79f4ea08a3530a3157dc2e35960d3ebccb919c73 /buildspec.mk.default | |
parent | d5e2f32239edf1abde61d6abb9d4f74bbe824464 (diff) | |
download | platform-build-582b21e87e606f540ded940a023935e233989e1f.tar.gz platform-build-582b21e87e606f540ded940a023935e233989e1f.tar.xz platform-build-582b21e87e606f540ded940a023935e233989e1f.zip |
BUILD SYSTEM ONLY - Add TARGET_BUILD_VARIANT to buildspec.mk.default,
and put the commonly used options at the top.
Diffstat (limited to 'buildspec.mk.default')
-rw-r--r-- | buildspec.mk.default | 39 |
1 files changed, 24 insertions, 15 deletions
diff --git a/buildspec.mk.default b/buildspec.mk.default index 6fd93da89..06db49957 100644 --- a/buildspec.mk.default +++ b/buildspec.mk.default | |||
@@ -21,6 +21,30 @@ | |||
21 | # "buildspec.mk" should never be checked in to source control. | 21 | # "buildspec.mk" should never be checked in to source control. |
22 | ###################################################################### | 22 | ###################################################################### |
23 | 23 | ||
24 | # Choose a product to build for. Look in the products directory for ones | ||
25 | # that work. | ||
26 | ifndef TARGET_PRODUCT | ||
27 | #TARGET_PRODUCT:=generic | ||
28 | endif | ||
29 | |||
30 | # Choose a variant to build. If you don't pick one, the default is eng. | ||
31 | # User is what we ship. Userdebug is that, with a few flags turned on | ||
32 | # for debugging. Eng has lots of extra tools for development. | ||
33 | ifndef TARGET_BUILD_VARIANT | ||
34 | #TARGET_BUILD_VARIANT:=user | ||
35 | #TARGET_BUILD_VARIANT:=userdebug | ||
36 | #TARGET_BUILD_VARIANT:=eng | ||
37 | endif | ||
38 | |||
39 | # Choose additional targets to always install, even when building | ||
40 | # minimal targets like "make droid". This takes simple target names | ||
41 | # like "Browser" or "MyApp", the names used by LOCAL_MODULE or | ||
42 | # LOCAL_PACKAGE_NAME. Modules listed here will always be installed in | ||
43 | # /system, even if they'd usually go in /data. | ||
44 | ifndef CUSTOM_MODULES | ||
45 | #CUSTOM_MODULES:= | ||
46 | endif | ||
47 | |||
24 | # Uncomment this if you want the simulator, otherwise, build for arm | 48 | # Uncomment this if you want the simulator, otherwise, build for arm |
25 | ifndef TARGET_SIMULATOR | 49 | ifndef TARGET_SIMULATOR |
26 | #TARGET_SIMULATOR:=true | 50 | #TARGET_SIMULATOR:=true |
@@ -50,21 +74,6 @@ endif | |||
50 | #HOST_CUSTOM_DEBUG_CFLAGS:= | 74 | #HOST_CUSTOM_DEBUG_CFLAGS:= |
51 | #TARGET_CUSTOM_DEBUG_CFLAGS:= | 75 | #TARGET_CUSTOM_DEBUG_CFLAGS:= |
52 | 76 | ||
53 | # Choose a product to build for. Look in the products directory for ones | ||
54 | # that work. | ||
55 | ifndef TARGET_PRODUCT | ||
56 | #TARGET_PRODUCT:=generic | ||
57 | endif | ||
58 | |||
59 | # Choose additional targets to always install, even when building | ||
60 | # minimal targets like "make droid". This takes simple target names | ||
61 | # like "Browser" or "MyApp", the names used by LOCAL_MODULE or | ||
62 | # LOCAL_PACKAGE_NAME. Modules listed here will always be installed in | ||
63 | # /system, even if they'd usually go in /data. | ||
64 | ifndef CUSTOM_MODULES | ||
65 | #CUSTOM_MODULES:= | ||
66 | endif | ||
67 | |||
68 | # Choose additional locales, like "en_US" or "it_IT", to add to any | 77 | # Choose additional locales, like "en_US" or "it_IT", to add to any |
69 | # built product. Any locales that appear in CUSTOM_LOCALES but not in | 78 | # built product. Any locales that appear in CUSTOM_LOCALES but not in |
70 | # the locale list for the selected product will be added to the end | 79 | # the locale list for the selected product will be added to the end |