summaryrefslogblamecommitdiffstats
blob: 12b5d1495d4e6ff0596ad361258ddad2f84ca690 (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693




















































































































































































































































































































































































































































































































































































































































































































                                                                                    
/*
 * Copyright (C) 2016 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http: *www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.hardware.media.omx@1.0;

import android.hardware.graphics.common@1.0::Dataspace;
import android.hardware.graphics.common@1.0::PixelFormat;

import android.hardware.media@1.0::types;
import IOmxProducerListener;

/**
 * Ref: frameworks/native/include/gui/IGraphicBufferProducer.h:
 *      IGraphicBufferProducer
 * This is a wrapper/wrapped HAL interface for the actual binder interface.
 */
interface IOmxBufferProducer {

    /**
     * Ref: frameworks/native/include/ui/FenceTime.h: FenceTime::Snapshot
     *
     * An atomic snapshot of the FenceTime that is flattenable.
     */
    struct FenceTimeSnapshot {
        enum State : int32_t {
            EMPTY,
            FENCE,
            SIGNAL_TIME,
        };
        State state;
        Fence fence;
        int64_t signalTimeNs;
    };

    /**
     * Ref: frameworks/native/include/gui/FrameTimestamp.h: FrameEventsDelta
     *
     * A single frame update from the consumer to producer that can be sent
     * through a HIDL interface. Although this may be sent multiple times for
     * the same frame as new timestamps are set, Fences only need to be sent
     * once.
     */
    struct FrameEventsDelta {
        uint32_t index;
        uint64_t frameNumber;
        bool addPostCompositeCalled;
        bool addRetireCalled;
        bool addReleaseCalled;
        int64_t postedTimeNs;
        int64_t requestedPresentTimeNs;
        int64_t latchTimeNs;
        int64_t firstRefreshStartTimeNs;
        int64_t lastRefreshStartTimeNs;
        int64_t dequeueReadyTime;
        FenceTimeSnapshot gpuCompositionDoneFence;
        FenceTimeSnapshot displayPresentFence;
        FenceTimeSnapshot displayRetireFence;
        FenceTimeSnapshot releaseFence;
    };

    /**
     * Ref: frameworks/native/include/gui/FrameTimestamp.h: FrameEventHistoryDelta
     *
     * A collection of updates from consumer to producer that can be sent
     * through a HIDL interface.
     */
    typedef vec<FrameEventsDelta> FrameEventHistoryDelta;

    /**
     * Modes for disconnection.
     */
    enum DisconnectMode : int32_t {
        /** Disconnect only the specified API. */
        API,
        /** Disconnect any API originally connected from the process calling
         *  disconnect. */
        ALL_LOCAL
    };

    struct QueueBufferInput {
        /** A monotonically increasing value in nanoseconds. */
        int64_t timestamp;
        /** Whether the timestamp was synthesized at queue time. */
        int32_t isAutoTimestamp;
        /** Description of the contents, interpretation depends on format. */
        Dataspace dataSpace;
        /** A crop rectangle that's used as a hint to the consumer. */
        Rect crop;
        /** A set of flags from NATIVE_WINDOW_SCALING_* in <window.h>. */
        int32_t scalingMode;
        /** A set of flags from NATIVE_WINDOW_TRANSFORM_* in <window.h>. */
        uint32_t transform;
        /** The sticky transform set in Surface (only used by the LEGACY camera
         *  mode). */
        uint32_t stickyTransform;
        /** A fence that the consumer must wait on before reading the buffer;
         *  set this to Fence::NO_FENCE if the buffer is ready immediately. */
        Fence fence;
        Region surfaceDamage;
        /** Whether or not the latest frame timestamps should be retrieved from
         *  the consumer. */
        bool getFrameTimestamps;
    };

    struct QueueBufferOutput {
        uint32_t width;
        uint32_t height;
        uint32_t transformHint;
        uint32_t numPendingBuffers;
        uint64_t nextFrameNumber;
        FrameEventHistoryDelta frameTimestamps;
    };

    /**
     * requestBuffer requests a new buffer for the given index. The server (i.e.
     * the IOmxBufferProducer implementation) assigns the newly created
     * buffer to the given slot index, and the client is expected to mirror the
     * slot->buffer mapping so that it's not necessary to transfer an
     * AnwBuffer for every dequeue operation.
     *
     * The slot must be in the range of [0, NUM_BUFFER_SLOTS).
     *
     * Return of a value other than NO_ERROR means an error has occurred:
     * * NO_INIT - the buffer queue has been abandoned or the producer is not
     *             connected.
     * * BAD_VALUE - one of the two conditions occurred:
     *              * slot was out of range (see above)
     *              * buffer specified by the slot is not dequeued
     */
    requestBuffer(
            int32_t slot
        ) generates (
            Status status,
            AnwBuffer buffer
        );

    /**
     * setMaxDequeuedBufferCount sets the maximum number of buffers that can be
     * dequeued by the producer at one time. If this method succeeds, any new
     * buffer slots will be both unallocated and owned by the BufferQueue object
     * (i.e. they are not owned by the producer or consumer). Calling this may
     * also cause some buffer slots to be emptied. If the caller is caching the
     * contents of the buffer slots, it should empty that cache after calling
     * this method.
     *
     * This function should not be called with a value of maxDequeuedBuffers
     * that is less than the number of currently dequeued buffer slots. Doing so
     * will result in a BAD_VALUE error.
     *
     * The buffer count should be at least 1 (inclusive), but at most
     * (NUM_BUFFER_SLOTS - the minimum undequeued buffer count) (exclusive). The
     * minimum undequeued buffer count can be obtained by calling
     * query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS).
     *
     * Return of a value other than NO_ERROR means an error has occurred:
     * * NO_INIT - the buffer queue has been abandoned.
     * * BAD_VALUE - one of the below conditions occurred:
     *     * bufferCount was out of range (see above).
     *     * client would have more than the requested number of dequeued
     *       buffers after this call.
     *     * this call would cause the maxBufferCount value to be exceeded.
     *     * failure to adjust the number of available slots.
     */
    setMaxDequeuedBufferCount(
            int32_t maxDequeuedBuffers
        ) generates (
            Status status
        );

    /**
     * Set the async flag if the producer intends to asynchronously queue
     * buffers without blocking. Typically this is used for triple-buffering
     * and/or when the swap interval is set to zero.
     *
     * Enabling async mode will internally allocate an additional buffer to
     * allow for the asynchronous behavior. If it is not enabled queue/dequeue
     * calls may block.
     *
     * Return of a value other than NO_ERROR means an error has occurred:
     * * NO_INIT - the buffer queue has been abandoned.
     * * BAD_VALUE - one of the following has occurred:
     *             * this call would cause the maxBufferCount value to be
     *               exceeded
     *             * failure to adjust the number of available slots.
     */
    setAsyncMode(
            bool async
        ) generates (
            Status status
        );

    /**
     * dequeueBuffer requests a new buffer slot for the client to use. Ownership
     * of the slot is transfered to the client, meaning that the server will not
     * use the contents of the buffer associated with that slot.
     *
     * The slot index returned may or may not contain a buffer (client-side).
     * If the slot is empty the client should call requestBuffer to assign a new
     * buffer to that slot.
     *
     * Once the client is done filling this buffer, it is expected to transfer
     * buffer ownership back to the server with either cancelBuffer on
     * the dequeued slot or to fill in the contents of its associated buffer
     * contents and call queueBuffer.
     *
     * If dequeueBuffer returns the BUFFER_NEEDS_REALLOCATION flag, the client is
     * expected to call requestBuffer immediately.
     *
     * If dequeueBuffer returns the RELEASE_ALL_BUFFERS flag, the client is
     * expected to release all of the mirrored slot->buffer mappings.
     *
     * The fence parameter will be updated to hold the fence associated with
     * the buffer. The contents of the buffer must not be overwritten until the
     * fence signals. If the fence is Fence::NO_FENCE, the buffer may be written
     * immediately.
     *
     * The width and height parameters must be no greater than the minimum of
     * GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
     * An error due to invalid dimensions might not be reported until
     * updateTexImage() is called.  If width and height are both zero, the
     * default values specified by setDefaultBufferSize() are used instead.
     *
     * If the format is 0, the default format will be used.
     *
     * The usage argument specifies gralloc buffer usage flags.  The values
     * are enumerated in <gralloc.h>, e.g. GRALLOC_USAGE_HW_RENDER.  These
     * will be merged with the usage flags specified by
     * IGraphicBufferConsumer::setConsumerUsageBits.
     *
     * This call will block until a buffer is available to be dequeued. If
     * both the producer and consumer are controlled by the app, then this call
     * can never block and will return WOULD_BLOCK if no buffer is available.
     *
     * A non-negative value with flags set (see above) will be returned upon
     * success as status.
     *
     * Return of a negative means an error has occurred:
     * * NO_INIT - the buffer queue has been abandoned or the producer is not
     *             connected.
     * * BAD_VALUE - both in async mode and buffer count was less than the
     *               max numbers of buffers that can be allocated at once.
     * * INVALID_OPERATION - cannot attach the buffer because it would cause
     *                       too many buffers to be dequeued, either because
     *                       the producer already has a single buffer dequeued
     *                       and did not set a buffer count, or because a
     *                       buffer count was set and this call would cause
     *                       it to be exceeded.
     * * WOULD_BLOCK - no buffer is currently available, and blocking is disabled
     *                 since both the producer/consumer are controlled by app
     * * NO_MEMORY - out of memory, cannot allocate the graphics buffer.
     * * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while
     *               waiting for a buffer to become available.
     *
     * All other negative values are an unknown error returned downstream
     * from the graphics allocator (typically errno).
     */
    dequeueBuffer(
            uint32_t width,
            uint32_t height,
            PixelFormat format,
            uint32_t usage,
            bool getFrameTimestamps
        ) generates (
            Status status,
            int32_t slot,
            Fence fence,
            FrameEventHistoryDelta outTimestamps
        );

    /**
     * detachBuffer attempts to remove all ownership of the buffer in the given
     * slot from the buffer queue. If this call succeeds, the slot will be
     * freed, and there will be no way to obtain the buffer from this interface.
     * The freed slot will remain unallocated until either it is selected to
     * hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
     * to the slot. The buffer must have already been dequeued, and the caller
     * must already possesses the sp<AnwBuffer> (i.e., must have called
     * requestBuffer).
     *
     * Return of a value other than NO_ERROR means an error has occurred:
     * * NO_INIT - the buffer queue has been abandoned or the producer is not
     *             connected.
     * * BAD_VALUE - the given slot number is invalid, either because it is
     *               out of the range [0, NUM_BUFFER_SLOTS), or because the slot
     *               it refers to is not currently dequeued and requested.
     */
    detachBuffer(
            int32_t slot
        ) generates (
            Status status
        );

    /**
     * detachNextBuffer is equivalent to calling dequeueBuffer, requestBuffer,
     * and detachBuffer in sequence, except for two things:
     *
     * 1) It is unnecessary to know the dimensions, format, or usage of the
     *    next buffer.
     * 2) It will not block, since if it cannot find an appropriate buffer to
     *    return, it will return an error instead.
     *
     * Only slots that are free but still contain an AnwBuffer will be
     * considered, and the oldest of those will be returned. buffer is
     * equivalent to buffer from the requestBuffer call, and fence is
     * equivalent to fence from the dequeueBuffer call.
     *
     * Return of a value other than NO_ERROR means an error has occurred:
     * * NO_INIT - the buffer queue has been abandoned or the producer is not
     *             connected.
     * * BAD_VALUE - either outBuffer or outFence were NULL.
     * * NO_MEMORY - no slots were found that were both free and contained a
     *               AnwBuffer.
     */
    detachNextBuffer(
        ) generates (
            Status status,
            AnwBuffer buffer,
            Fence fence
        );

    /**
     * attachBuffer attempts to transfer ownership of a buffer to the buffer
     * queue. If this call succeeds, it will be as if this buffer was dequeued
     * from the returned slot number. As such, this call will fail if attaching
     * this buffer would cause too many buffers to be simultaneously dequeued.
     *
     * If attachBuffer returns the RELEASE_ALL_BUFFERS flag, the caller is
     * expected to release all of the mirrored slot->buffer mappings.
     *
     * A non-negative value with flags set (see above) will be returned upon
     * success.
     *
     * Return of a negative value means an error has occurred:
     * * NO_INIT - the buffer queue has been abandoned or the producer is not
     *             connected.
     * * BAD_VALUE - outSlot or buffer were NULL, invalid combination of
     *               async mode and buffer count override, or the generation
     *               number of the buffer did not match the buffer queue.
     * * INVALID_OPERATION - cannot attach the buffer because it would cause
     *                       too many buffers to be dequeued, either because
     *                       the producer already has a single buffer dequeued
     *                       and did not set a buffer count, or because a
     *                       buffer count was set and this call would cause
     *                       it to be exceeded.
     * * WOULD_BLOCK - no buffer slot is currently available, and blocking is
     *                 disabled since both the producer/consumer are
     *                 controlled by the app.
     * * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while
     *               waiting for a slot to become available.
     */
    attachBuffer(
            AnwBuffer buffer
        ) generates (
            Status status,
            int32_t slot
        );

    /**
     * queueBuffer indicates that the client has finished filling in the
     * contents of the buffer associated with slot and transfers ownership of
     * that slot back to the server.
     *
     * It is not valid to call queueBuffer on a slot that is not owned
     * by the client or one for which a buffer associated via requestBuffer
     * (an attempt to do so will fail with a return value of BAD_VALUE).
     *
     * In addition, the input must be described by the client (as documented
     * below). Any other properties (zero point, etc)
     * are client-dependent, and should be documented by the client.
     *
     * The slot must be in the range of [0, NUM_BUFFER_SLOTS).
     *
     * Upon success, the output will be filled with meaningful values
     * (refer to the documentation below).
     *
     * Return of a value other than NO_ERROR means an error has occurred:
     * * NO_INIT - the buffer queue has been abandoned or the producer is not
     *             connected.
     * * BAD_VALUE - one of the below conditions occurred:
     *              * fence was NULL
     *              * scaling mode was unknown
     *              * both in async mode and buffer count was less than the
     *                max numbers of buffers that can be allocated at once
     *              * slot index was out of range (see above).
     *              * the slot was not in the dequeued state
     *              * the slot was enqueued without requesting a buffer
     *              * crop rect is out of bounds of the buffer dimensions
     */
    queueBuffer(
            int32_t slot,
            QueueBufferInput input
        ) generates (
            Status status,
            QueueBufferOutput output
        );

    /**
     * cancelBuffer indicates that the client does not wish to fill in the
     * buffer associated with slot and transfers ownership of the slot back to
     * the server.
     *
     * The buffer is not queued for use by the consumer.
     *
     * The slot must be in the range of [0, NUM_BUFFER_SLOTS).
     *
     * The buffer will not be overwritten until the fence signals.  The fence
     * will usually be the one obtained from dequeueBuffer.
     *
     * Return of a value other than NO_ERROR means an error has occurred:
     * * NO_INIT - the buffer queue has been abandoned or the producer is not
     *             connected.
     * * BAD_VALUE - one of the below conditions occurred:
     *              * fence was NULL
     *              * slot index was out of range (see above).
     *              * the slot was not in the dequeued state
     */
    cancelBuffer(
            int32_t slot,
            Fence fence
        ) generates (
            Status status
        );

    /**
     * query retrieves some information for this surface
     * 'what' tokens allowed are that of NATIVE_WINDOW_* in <window.h>
     *
     * Return of a value other than NO_ERROR means an error has occurred:
     * * NO_INIT - the buffer queue has been abandoned.
     * * BAD_VALUE - what was out of range
     */
    query(
            int32_t what
        ) generates (
            int32_t result,
            int32_t value
        );

    /**
     * connect attempts to connect a client API to the IOmxBufferProducer.
     * This must be called before any other IOmxBufferProducer methods are
     * called except for getAllocator. A consumer must be already connected.
     *
     * This method will fail if the connect was previously called on the
     * IOmxBufferProducer and no corresponding disconnect call was made.
     *
     * The listener is an optional binder callback object that can be used if
     * the producer wants to be notified when the consumer releases a buffer
     * back to the BufferQueue. It is also used to detect the death of the
     * producer. If only the latter functionality is desired, there is a
     * DummyProducerListener class in IProducerListener.h that can be used.
     *
     * The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
     *
     * The producerControlledByApp should be set to true if the producer is hosted
     * by an untrusted process (typically app_process-forked processes). If both
     * the producer and the consumer are app-controlled then all buffer queues
     * will operate in async mode regardless of the async flag.
     *
     * Upon success, the output will be filled with meaningful data
     * (refer to QueueBufferOutput documentation above).
     *
     * Return of a value other than NO_ERROR means an error has occurred:
     * * NO_INIT - one of the following occurred:
     *             * the buffer queue was abandoned
     *             * no consumer has yet connected
     * * BAD_VALUE - one of the following has occurred:
     *             * the producer is already connected
     *             * api was out of range (see above).
     *             * output was NULL.
     *             * Failure to adjust the number of available slots. This can
     *               happen because of trying to allocate/deallocate the async
     *               buffer in response to the value of producerControlledByApp.
     * * DEAD_OBJECT - the token is hosted by an already-dead process
     *
     * Additional negative errors may be returned by the internals, they
     * should be treated as opaque fatal unrecoverable errors.
     */
    connect(
            IOmxProducerListener listener,
            int32_t api,
            bool producerControlledByApp
        ) generates (
            Status status,
            QueueBufferOutput output
        );

    /**
     * disconnect attempts to disconnect a client API from the
     * IOmxBufferProducer.  Calling this method will cause any subsequent
     * calls to other IOmxBufferProducer methods to fail except for
     * getAllocator and connect.  Successfully calling connect after this will
     * allow the other methods to succeed again.
     *
     * The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
     *
     * Alternatively if mode is AllLocal, then the API value is ignored, and any API
     * connected from the same PID calling disconnect will be disconnected.
     *
     * Disconnecting from an abandoned IOmxBufferProducer is legal and
     * is considered a no-op.
     *
     * Return of a value other than NO_ERROR means an error has occurred:
     * * BAD_VALUE - one of the following has occurred:
     *             * the api specified does not match the one that was connected
     *             * api was out of range (see above).
     * * DEAD_OBJECT - the token is hosted by an already-dead process
     */
    disconnect(
            int32_t api,
            DisconnectMode mode /* = DisconnectMode::API */
        ) generates (
            Status status
        );

    /**
     * Attaches a sideband buffer stream to the IOmxBufferProducer.
     *
     * A sideband stream is a device-specific mechanism for passing buffers
     * from the producer to the consumer without using dequeueBuffer/
     * queueBuffer. If a sideband stream is present, the consumer can choose
     * whether to acquire buffers from the sideband stream or from the queued
     * buffers.
     *
     * Passing NULL or a different stream handle will detach the previous
     * handle if any.
     */
    setSidebandStream(
            handle stream
        ) generates (
            Status status
        );

    /**
     * Allocates buffers based on the given dimensions/format.
     *
     * This function will allocate up to the maximum number of buffers
     * permitted by the current BufferQueue configuration. It will use the
     * given format, dimensions, and usage bits, which are interpreted in the
     * same way as for dequeueBuffer, and the async flag must be set the same
     * way as for dequeueBuffer to ensure that the correct number of buffers are
     * allocated. This is most useful to avoid an allocation delay during
     * dequeueBuffer. If there are already the maximum number of buffers
     * allocated, this function has no effect.
     */
    allocateBuffers(
            uint32_t width,
            uint32_t height,
            PixelFormat format,
            uint32_t usage
        );

    /**
     * Sets whether dequeueBuffer is allowed to allocate new buffers.
     *
     * Normally dequeueBuffer does not discriminate between free slots which
     * already have an allocated buffer and those which do not, and will
     * allocate a new buffer if the slot doesn't have a buffer or if the slot's
     * buffer doesn't match the requested size, format, or usage. This method
     * allows the producer to restrict the eligible slots to those which already
     * have an allocated buffer of the correct size, format, and usage. If no
     * eligible slot is available, dequeueBuffer will block or return an error
     * as usual.
     */
    allowAllocation(
            bool allow
        ) generates (
            Status status
        );

    /**
     * Sets the current generation number of the BufferQueue.
     *
     * This generation number will be inserted into any buffers allocated by the
     * BufferQueue, and any attempts to attach a buffer with a different
     * generation number will fail. Buffers already in the queue are not
     * affected and will retain their current generation number. The generation
     * number defaults to 0.
     */
    setGenerationNumber(
            uint32_t generationNumber
        ) generates (
            Status status
        );

    /**
     * Returns the name of the connected consumer.
     */
    getConsumerName(
        ) generates (
            string name
        );

    /**
     * Used to enable/disable shared buffer mode.
     *
     * When shared buffer mode is enabled the first buffer that is queued or
     * dequeued will be cached and returned to all subsequent calls to
     * dequeueBuffer and acquireBuffer. This allows the producer and consumer to
     * simultaneously access the same buffer.
     */
    setSharedBufferMode(
            bool sharedBufferMode
        ) generates (
            Status status
        );

    /**
     * Used to enable/disable auto-refresh.
     *
     * Auto refresh has no effect outside of shared buffer mode. In shared
     * buffer mode, when enabled, it indicates to the consumer that it should
     * attempt to acquire buffers even if it is not aware of any being
     * available.
     */
    setAutoRefresh(
            bool autoRefresh
        ) generates (
            Status status
        );

    /**
     * Sets how long dequeueBuffer will wait for a buffer to become available
     * before returning an error (TIMED_OUT).
     *
     * This timeout also affects the attachBuffer call, which will block if
     * there is not a free slot available into which the attached buffer can be
     * placed.
     *
     * By default, the BufferQueue will wait forever, which is indicated by a
     * timeout of -1. If set (to a value other than -1), this will disable
     * non-blocking mode and its corresponding spare buffer (which is used to
     * ensure a buffer is always available).
     *
     * Return of a value other than NO_ERROR means an error has occurred:
     * * BAD_VALUE - Failure to adjust the number of available slots. This can
     *               happen because of trying to allocate/deallocate the async
     *               buffer.
     */
    setDequeueTimeout(
            int64_t timeoutNs
        ) generates (
            Status status
        );

    /**
     * Returns the last queued buffer along with a fence which must signal
     * before the contents of the buffer are read. If there are no buffers in
     * the queue, buffer.nativeHandle and fence will be null handles.
     *
     * transformMatrix is meaningless if buffer.nativeHandle is null.
     */
    getLastQueuedBuffer(
        ) generates (
            Status status,
            AnwBuffer buffer,
            Fence fence,
            float[16] transformMatrix
        );

    /**
     * Gets the frame events that haven't already been retrieved.
     */
    getFrameTimestamps(
        ) generates (
            FrameEventHistoryDelta timeStamps
        );

    /**
     * Returns a unique id for this BufferQueue.
     */
    getUniqueId(
        ) generates (
            Status status,
            uint64_t outId
        );

};