#ifndef _LINUX_BUG_H #define _LINUX_BUG_H #include enum bug_trap_type { BUG_TRAP_TYPE_NONE = 0, BUG_TRAP_TYPE_WARN = 1, BUG_TRAP_TYPE_BUG = 2, }; struct pt_regs; #ifdef __CHECKER__ #define BUILD_BUG_ON_NOT_POWER_OF_2(n) #define BUILD_BUG_ON_ZERO(e) (0) #define BUILD_BUG_ON_NULL(e) ((void*)0) #define BUILD_BUG_ON_INVALID(e) (0) #define BUILD_BUG_ON(condition) #define BUILD_BUG() (0) #else /* __CHECKER__ */ /* Force a compilation error if a constant expression is not a power of 2 */ #define BUILD_BUG_ON_NOT_POWER_OF_2(n) \ BUILD_BUG_ON((n) == 0 || (((n) & ((n) - 1)) != 0)) /* Force a compilation error if condition is true, but also produce a result (of value 0 and type size_t), so the expression can be used e.g. in a structure initializer (or where-ever else comma expressions aren't permitted). */ #define BUILD_BUG_ON_ZERO(e) (sizeof(struct { int:-!!(e); })) #define BUILD_BUG_ON_NULL(e) ((void *)sizeof(struct { int:-!!(e); })) /* * BUILD_BUG_ON_INVALID() permits the compiler to check the validity of the * expression but avoids the generation of any code, even if that expression * has side-effects. */ #define BUILD_BUG_ON_INVALID(e) ((void)(sizeof((__force long)(e)))) /** * BUILD_BUG_ON - break compile if a condition is true. * @condition: the condition which the compiler should know is false. * * If you have some code which relies on certain constants being equal, or * other compile-time-evaluated condition, you should use BUILD_BUG_ON to * detect if someone changes it. * * The implementation uses gcc's reluctance to create a negative array, but * gcc (as of 4.4) only emits that error for obvious cases (eg. not arguments * to inline functions). So as a fallback we use the optimizer; if it can't * prove the condition is false, it will cause a link error on the undefined * "__build_bug_on_failed". This error message can be harder to track down * though, hence the two different methods. */ #ifndef __OPTIMIZE__ #define BUILD_BUG_ON(condition) ((void)sizeof(char[1 - 2*!!(condition)])) #else extern int __build_bug_on_failed; #define BUILD_BUG_ON(condition) \ do { \ ((void)sizeof(char[1 - 2*!!(condition)])); \ if (condition) __build_bug_on_failed = 1; \ } while(0) #endif /** * BUILD_BUG - break compile if used. * * If you have some code that you expect the compiler to eliminate at * build time, you should use BUILD_BUG to detect if it is * unexpectedly used. */ #define BUILD_BUG() \ do { \ extern void __build_bug_failed(void) \ __linktime_error("BUILD_BUG failed"); \ __build_bug_failed(); \ } while (0) #endif /* __CHECKER__ */ #ifdef CONFIG_GENERIC_BUG #include static inline int is_warning_bug(const struct bug_entry *bug) { return bug->flags & BUGFLAG_WARNING; } const struct bug_entry *find_bug(unsigned long bugaddr); enum bug_trap_type report_bug(unsigned long bug_addr, struct pt_regs *regs); /* These are defined by the architecture */ int is_valid_bugaddr(unsigned long addr); #else /* !CONFIG_GENERIC_BUG */ static inline enum bug_trap_type report_bug(unsigned long bug_addr, struct pt_regs *regs) { return BUG_TRAP_TYPE_BUG; } #endif /* CONFIG_GENERIC_BUG */ #endif /* _LINUX_BUG_H */