#pragma once #include "color.h" #include "framebuffer.h" namespace kms { class IMappedFramebuffer; void draw_color_bar(IMappedFramebuffer& buf, int old_xpos, int xpos, int width); void draw_test_pattern(IMappedFramebuffer &fb); void draw_rect(IMappedFramebuffer &fb, uint32_t x, uint32_t y, uint32_t w, uint32_t h, RGB color); }