kmscube: wayland
[android/external-libkmsxx.git] / kmscube / cube-wl.cpp
index c8dfa566fed496bbfa9673bb33529fbc49603b27..de75f8872c59fffe9b68aa1cddae2aa85d506c93 100644 (file)
@@ -2,22 +2,21 @@
 #include <wayland-client.h>
 #include <wayland-egl.h>
 
-#include <EGL/egl.h>
-#include <GL/gl.h>
-
 #include <string.h>
+#include <stdio.h>
+
+#include "cube.h"
+#include "cube-egl.h"
+#include "cube-gles2.h"
 
 static struct wl_compositor *s_compositor = NULL;
 static struct wl_shell *s_shell = NULL;
-static EGLDisplay s_egl_display;
 static char s_running = 1;
 
 struct window {
-       EGLContext egl_context;
        struct wl_surface *surface;
        struct wl_shell_surface *shell_surface;
        struct wl_egl_window *egl_window;
-       EGLSurface egl_surface;
 };
 
 // listeners
@@ -53,70 +52,57 @@ static void shell_surface_popup_done(void *data, struct wl_shell_surface *shell_
 
 }
 
-static struct wl_shell_surface_listener shell_surface_listener = { &shell_surface_ping, &shell_surface_configure, &shell_surface_popup_done };
+static struct wl_shell_surface_listener shell_surface_listener = {
+       &shell_surface_ping, &shell_surface_configure, &shell_surface_popup_done
+};
 
 static void create_window(struct window *window, int32_t width, int32_t height)
 {
-       eglBindAPI(EGL_OPENGL_API);
-       EGLint attributes[] = {
-               EGL_RED_SIZE,   8,
-               EGL_GREEN_SIZE, 8,
-               EGL_BLUE_SIZE,  8,
-               EGL_NONE
-       };
-       EGLConfig config;
-       EGLint num_config;
-       eglChooseConfig(s_egl_display, attributes, &config, 1, &num_config);
-       window->egl_context = eglCreateContext(s_egl_display, config, EGL_NO_CONTEXT, NULL);
-
        window->surface = wl_compositor_create_surface(s_compositor);
        window->shell_surface = wl_shell_get_shell_surface(s_shell, window->surface);
        wl_shell_surface_add_listener(window->shell_surface, &shell_surface_listener, window);
        wl_shell_surface_set_toplevel(window->shell_surface);
        window->egl_window = wl_egl_window_create(window->surface, width, height);
-       window->egl_surface = eglCreateWindowSurface(s_egl_display, config, window->egl_window, NULL);
-       eglMakeCurrent(s_egl_display, window->egl_surface, window->egl_surface, window->egl_context);
 }
 
 static void delete_window(struct window *window)
 {
-       eglDestroySurface(s_egl_display, window->egl_surface);
        wl_egl_window_destroy(window->egl_window);
        wl_shell_surface_destroy(window->shell_surface);
        wl_surface_destroy(window->surface);
-       eglDestroyContext(s_egl_display, window->egl_context);
-}
-
-static void draw_window(struct window *window)
-{
-       glClearColor(0.0, 1.0, 0.0, 1.0);
-       glClear(GL_COLOR_BUFFER_BIT);
-       eglSwapBuffers(s_egl_display, window->egl_surface);
 }
 
-int main_wl()
+void main_wl()
 {
        struct wl_display *display = wl_display_connect(NULL);
        struct wl_registry *registry = wl_display_get_registry(display);
        wl_registry_add_listener(registry, &registry_listener, NULL);
        wl_display_roundtrip(display);
 
-       s_egl_display = eglGetDisplay(display);
-       eglInitialize(s_egl_display, NULL, NULL);
-
        uint32_t width = 600;
        uint32_t height = 600;
 
        struct window window;
        create_window(&window, width, height);
 
-       while (s_running) {
-               wl_display_dispatch_pending(display);
-               draw_window(&window);
+       {
+               EglState egl(display);
+               EglSurface surface(egl, window.egl_window);
+               GlScene scene;
+
+               scene.set_viewport(width, height);
+
+               int framenum = 0;
+
+               while (s_running) {
+                       wl_display_dispatch_pending(display);
+
+                       surface.make_current();
+                       scene.draw(framenum++);
+                       surface.swap_buffers();
+               }
        }
 
        delete_window(&window);
-       eglTerminate(s_egl_display);
        wl_display_disconnect(display);
-       return 0;
 }