]> Gitweb @ Texas Instruments - Open Source Git Repositories - git.TI.com/gitweb - glsdk/gstreamer0-10.git/blobdiff - win32/vs6/gst_launch.dsp
gst/gstregistryxml.c: Use g_remove and g_rename instead of remove and rename that...
[glsdk/gstreamer0-10.git] / win32 / vs6 / gst_launch.dsp
index d879a3164b11895206a6d74b44cddce8134ea297..b2d586eacc13a80fd3ae26d96511aeade6b80ccc 100644 (file)
@@ -51,7 +51,7 @@ BSC32=bscmake.exe
 # ADD BSC32 /nologo
 LINK32=link.exe
 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib libxml2.lib wsock32.lib intl.lib /nologo /subsystem:console /machine:I386 /out:"Release/gst-launch-0.10.exe"
+# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib /nologo /subsystem:console /machine:I386 /out:"Release/gst-launch-0.10.exe"
 # Begin Special Build Tool
 TargetPath=.\Release\gst-launch-0.10.exe
 SOURCE="$(InputPath)"
@@ -81,7 +81,7 @@ BSC32=bscmake.exe
 # ADD BSC32 /nologo
 LINK32=link.exe
 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib libxml2.lib wsock32.lib intl.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/gst-launch-0.10.exe" /pdbtype:sept
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/gst-launch-0.10.exe" /pdbtype:sept
 # Begin Special Build Tool
 TargetPath=.\Debug\gst-launch-0.10.exe
 SOURCE="$(InputPath)"