1 /*
2 * Copyright © 2009-2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
24 #include <assert.h>
25 #include <stdint.h>
26 #include <stdlib.h>
27 #include <stdio.h>
28 #include <stdbool.h>
29 #include <stdarg.h>
30 #include <string.h>
32 #include "intel_chipset.h"
33 #include "intel_bufmgr.h"
35 /* Struct for tracking drm_intel_decode state. */
36 struct drm_intel_decode {
37 /** stdio file where the output should land. Defaults to stdout. */
38 FILE *out;
40 /** PCI device ID. */
41 uint32_t devid;
43 /**
44 * Shorthand device identifier: 3 is 915, 4 is 965, 5 is
45 * Ironlake, etc.
46 */
47 int gen;
49 /** GPU address of the start of the current packet. */
50 uint32_t hw_offset;
51 /** CPU virtual address of the start of the current packet. */
52 uint32_t *data;
53 /** DWORDs of remaining batchbuffer data starting from the packet. */
54 uint32_t count;
56 /** GPU address of the start of the batchbuffer data. */
57 uint32_t base_hw_offset;
58 /** CPU Virtual address of the start of the batchbuffer data. */
59 uint32_t *base_data;
60 /** Number of DWORDs of batchbuffer data. */
61 uint32_t base_count;
63 /** @{
64 * GPU head and tail pointers, which will be noted in the dump, or ~0.
65 */
66 uint32_t head, tail;
67 /** @} */
69 /**
70 * Whether to dump the dwords after MI_BATCHBUFFER_END.
71 *
72 * This sometimes provides clues in corrupted batchbuffers,
73 * and is used by the intel-gpu-tools.
74 */
75 bool dump_past_end;
77 bool overflowed;
78 };
80 static FILE *out;
81 static uint32_t saved_s2 = 0, saved_s4 = 0;
82 static char saved_s2_set = 0, saved_s4_set = 0;
83 static uint32_t head_offset = 0xffffffff; /* undefined */
84 static uint32_t tail_offset = 0xffffffff; /* undefined */
86 #ifndef ARRAY_SIZE
87 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
88 #endif
90 #define BUFFER_FAIL(_count, _len, _name) do { \
91 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
92 (_name), (_count), (_len)); \
93 return _count; \
94 } while (0)
96 static float int_as_float(uint32_t intval)
97 {
98 union intfloat {
99 uint32_t i;
100 float f;
101 } uval;
103 uval.i = intval;
104 return uval.f;
105 }
107 static void
108 instr_out(struct drm_intel_decode *ctx, unsigned int index,
109 const char *fmt, ...) __attribute__((format(__printf__, 3, 4)));
111 static void
112 instr_out(struct drm_intel_decode *ctx, unsigned int index,
113 const char *fmt, ...)
114 {
115 va_list va;
116 const char *parseinfo;
117 uint32_t offset = ctx->hw_offset + index * 4;
119 if (index > ctx->count) {
120 if (!ctx->overflowed) {
121 fprintf(out, "ERROR: Decode attempted to continue beyond end of batchbuffer\n");
122 ctx->overflowed = true;
123 }
124 return;
125 }
127 if (offset == head_offset)
128 parseinfo = "HEAD";
129 else if (offset == tail_offset)
130 parseinfo = "TAIL";
131 else
132 parseinfo = " ";
134 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
135 ctx->data[index], index == 0 ? "" : " ");
136 va_start(va, fmt);
137 vfprintf(out, fmt, va);
138 va_end(va);
139 }
141 static int
142 decode_mi(struct drm_intel_decode *ctx)
143 {
144 unsigned int opcode, len = -1;
145 const char *post_sync_op = "";
146 uint32_t *data = ctx->data;
148 struct {
149 uint32_t opcode;
150 int len_mask;
151 unsigned int min_len;
152 unsigned int max_len;
153 const char *name;
154 } opcodes_mi[] = {
155 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
156 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
157 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
158 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
159 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
160 { 0x04, 0, 1, 1, "MI_FLUSH" },
161 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
162 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
163 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
164 { 0x00, 0, 1, 1, "MI_NOOP" },
165 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
166 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
167 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
168 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
169 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
170 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
171 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
172 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
173 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
174 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
175 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"},
176 };
178 /* check instruction length */
179 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
180 opcode++) {
181 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
182 len = 1;
183 if (opcodes_mi[opcode].max_len > 1) {
184 len =
185 (data[0] & opcodes_mi[opcode].len_mask) + 2;
186 if (len < opcodes_mi[opcode].min_len
187 || len > opcodes_mi[opcode].max_len) {
188 fprintf(out,
189 "Bad length (%d) in %s, [%d, %d]\n",
190 len, opcodes_mi[opcode].name,
191 opcodes_mi[opcode].min_len,
192 opcodes_mi[opcode].max_len);
193 }
194 }
195 break;
196 }
197 }
199 switch ((data[0] & 0x1f800000) >> 23) {
200 case 0x0a:
201 instr_out(ctx, 0, "MI_BATCH_BUFFER_END\n");
202 return -1;
203 case 0x16:
204 instr_out(ctx, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
205 data[0] & (1 << 22) ? " global gtt," : "",
206 data[0] & (1 << 21) ? " update semaphore," : "",
207 data[0] & (1 << 20) ? " compare semaphore," : "",
208 data[0] & (1 << 18) ? " use compare reg" : "",
209 (data[0] & (0x3 << 16)) >> 16);
210 instr_out(ctx, 1, "value\n");
211 instr_out(ctx, 2, "address\n");
212 return len;
213 case 0x21:
214 instr_out(ctx, 0, "MI_STORE_DATA_INDEX%s\n",
215 data[0] & (1 << 21) ? " use per-process HWS," : "");
216 instr_out(ctx, 1, "index\n");
217 instr_out(ctx, 2, "dword\n");
218 if (len == 4)
219 instr_out(ctx, 3, "upper dword\n");
220 return len;
221 case 0x00:
222 if (data[0] & (1 << 22))
223 instr_out(ctx, 0,
224 "MI_NOOP write NOPID reg, val=0x%x\n",
225 data[0] & ((1 << 22) - 1));
226 else
227 instr_out(ctx, 0, "MI_NOOP\n");
228 return len;
229 case 0x26:
230 switch (data[0] & (0x3 << 14)) {
231 case (0 << 14):
232 post_sync_op = "no write";
233 break;
234 case (1 << 14):
235 post_sync_op = "write data";
236 break;
237 case (2 << 14):
238 post_sync_op = "reserved";
239 break;
240 case (3 << 14):
241 post_sync_op = "write TIMESTAMP";
242 break;
243 }
244 instr_out(ctx, 0,
245 "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n",
246 data[0] & (1 << 22) ?
247 " enable protected mem (BCS-only)," : "",
248 data[0] & (1 << 21) ? " store in hws," : "",
249 data[0] & (1 << 18) ? " invalidate tlb," : "",
250 data[0] & (1 << 17) ? " flush gfdt," : "",
251 post_sync_op,
252 data[0] & (1 << 8) ? " enable notify interrupt," : "",
253 data[0] & (1 << 7) ?
254 " invalidate video state (BCS-only)," : "");
255 if (data[0] & (1 << 21))
256 instr_out(ctx, 1, "hws index\n");
257 else
258 instr_out(ctx, 1, "address\n");
259 instr_out(ctx, 2, "dword\n");
260 if (len == 4)
261 instr_out(ctx, 3, "upper dword\n");
262 return len;
263 }
265 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
266 opcode++) {
267 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
268 unsigned int i;
270 instr_out(ctx, 0, "%s\n",
271 opcodes_mi[opcode].name);
272 for (i = 1; i < len; i++) {
273 instr_out(ctx, i, "dword %d\n", i);
274 }
276 return len;
277 }
278 }
280 instr_out(ctx, 0, "MI UNKNOWN\n");
281 return 1;
282 }
284 static void
285 decode_2d_br00(struct drm_intel_decode *ctx, const char *cmd)
286 {
287 instr_out(ctx, 0,
288 "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
289 cmd,
290 (ctx->data[0] & (1 << 20)) ? "en" : "dis",
291 (ctx->data[0] & (1 << 21)) ? "en" : "dis",
292 (ctx->data[0] >> 15) & 1,
293 (ctx->data[0] >> 11) & 1);
294 }
296 static void
297 decode_2d_br01(struct drm_intel_decode *ctx)
298 {
299 const char *format;
300 switch ((ctx->data[1] >> 24) & 0x3) {
301 case 0:
302 format = "8";
303 break;
304 case 1:
305 format = "565";
306 break;
307 case 2:
308 format = "1555";
309 break;
310 case 3:
311 format = "8888";
312 break;
313 }
315 instr_out(ctx, 1,
316 "format %s, pitch %d, rop 0x%02x, "
317 "clipping %sabled, %s%s \n",
318 format,
319 (short)(ctx->data[1] & 0xffff),
320 (ctx->data[1] >> 16) & 0xff,
321 ctx->data[1] & (1 << 30) ? "en" : "dis",
322 ctx->data[1] & (1 << 31) ? "solid pattern enabled, " : "",
323 ctx->data[1] & (1 << 31) ?
324 "mono pattern transparency enabled, " : "");
326 }
328 static int
329 decode_2d(struct drm_intel_decode *ctx)
330 {
331 unsigned int opcode, len;
332 uint32_t *data = ctx->data;
334 struct {
335 uint32_t opcode;
336 unsigned int min_len;
337 unsigned int max_len;
338 const char *name;
339 } opcodes_2d[] = {
340 { 0x40, 5, 5, "COLOR_BLT" },
341 { 0x43, 6, 6, "SRC_COPY_BLT" },
342 { 0x01, 8, 8, "XY_SETUP_BLT" },
343 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
344 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
345 { 0x24, 2, 2, "XY_PIXEL_BLT" },
346 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
347 { 0x26, 4, 4, "Y_TEXT_BLT" },
348 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
349 { 0x50, 6, 6, "XY_COLOR_BLT" },
350 { 0x51, 6, 6, "XY_PAT_BLT" },
351 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
352 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
353 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
354 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
355 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
356 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
357 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
358 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
359 { 0x55, 9, 9, "XY_FULL_BLT" },
360 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
361 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
362 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
363 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
364 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT"},
365 };
367 switch ((data[0] & 0x1fc00000) >> 22) {
368 case 0x25:
369 instr_out(ctx, 0,
370 "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n",
371 (data[0] >> 12) & 0x8,
372 (data[0] >> 8) & 0x8, (data[0] >> 11) & 1);
374 len = (data[0] & 0x000000ff) + 2;
375 if (len != 3)
376 fprintf(out, "Bad count in XY_SCANLINES_BLT\n");
378 instr_out(ctx, 1, "dest (%d,%d)\n",
379 data[1] & 0xffff, data[1] >> 16);
380 instr_out(ctx, 2, "dest (%d,%d)\n",
381 data[2] & 0xffff, data[2] >> 16);
382 return len;
383 case 0x01:
384 decode_2d_br00(ctx, "XY_SETUP_BLT");
386 len = (data[0] & 0x000000ff) + 2;
387 if (len != 8)
388 fprintf(out, "Bad count in XY_SETUP_BLT\n");
390 decode_2d_br01(ctx);
391 instr_out(ctx, 2, "cliprect (%d,%d)\n",
392 data[2] & 0xffff, data[2] >> 16);
393 instr_out(ctx, 3, "cliprect (%d,%d)\n",
394 data[3] & 0xffff, data[3] >> 16);
395 instr_out(ctx, 4, "setup dst offset 0x%08x\n",
396 data[4]);
397 instr_out(ctx, 5, "setup background color\n");
398 instr_out(ctx, 6, "setup foreground color\n");
399 instr_out(ctx, 7, "color pattern offset\n");
400 return len;
401 case 0x03:
402 decode_2d_br00(ctx, "XY_SETUP_CLIP_BLT");
404 len = (data[0] & 0x000000ff) + 2;
405 if (len != 3)
406 fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n");
408 instr_out(ctx, 1, "cliprect (%d,%d)\n",
409 data[1] & 0xffff, data[2] >> 16);
410 instr_out(ctx, 2, "cliprect (%d,%d)\n",
411 data[2] & 0xffff, data[3] >> 16);
412 return len;
413 case 0x11:
414 decode_2d_br00(ctx, "XY_SETUP_MONO_PATTERN_SL_BLT");
416 len = (data[0] & 0x000000ff) + 2;
417 if (len != 9)
418 fprintf(out,
419 "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n");
421 decode_2d_br01(ctx);
422 instr_out(ctx, 2, "cliprect (%d,%d)\n",
423 data[2] & 0xffff, data[2] >> 16);
424 instr_out(ctx, 3, "cliprect (%d,%d)\n",
425 data[3] & 0xffff, data[3] >> 16);
426 instr_out(ctx, 4, "setup dst offset 0x%08x\n",
427 data[4]);
428 instr_out(ctx, 5, "setup background color\n");
429 instr_out(ctx, 6, "setup foreground color\n");
430 instr_out(ctx, 7, "mono pattern dw0\n");
431 instr_out(ctx, 8, "mono pattern dw1\n");
432 return len;
433 case 0x50:
434 decode_2d_br00(ctx, "XY_COLOR_BLT");
436 len = (data[0] & 0x000000ff) + 2;
437 if (len != 6)
438 fprintf(out, "Bad count in XY_COLOR_BLT\n");
440 decode_2d_br01(ctx);
441 instr_out(ctx, 2, "(%d,%d)\n",
442 data[2] & 0xffff, data[2] >> 16);
443 instr_out(ctx, 3, "(%d,%d)\n",
444 data[3] & 0xffff, data[3] >> 16);
445 instr_out(ctx, 4, "offset 0x%08x\n", data[4]);
446 instr_out(ctx, 5, "color\n");
447 return len;
448 case 0x53:
449 decode_2d_br00(ctx, "XY_SRC_COPY_BLT");
451 len = (data[0] & 0x000000ff) + 2;
452 if (len != 8)
453 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
455 decode_2d_br01(ctx);
456 instr_out(ctx, 2, "dst (%d,%d)\n",
457 data[2] & 0xffff, data[2] >> 16);
458 instr_out(ctx, 3, "dst (%d,%d)\n",
459 data[3] & 0xffff, data[3] >> 16);
460 instr_out(ctx, 4, "dst offset 0x%08x\n", data[4]);
461 instr_out(ctx, 5, "src (%d,%d)\n",
462 data[5] & 0xffff, data[5] >> 16);
463 instr_out(ctx, 6, "src pitch %d\n",
464 (short)(data[6] & 0xffff));
465 instr_out(ctx, 7, "src offset 0x%08x\n", data[7]);
466 return len;
467 }
469 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
470 opcode++) {
471 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
472 unsigned int i;
474 len = 1;
475 instr_out(ctx, 0, "%s\n",
476 opcodes_2d[opcode].name);
477 if (opcodes_2d[opcode].max_len > 1) {
478 len = (data[0] & 0x000000ff) + 2;
479 if (len < opcodes_2d[opcode].min_len ||
480 len > opcodes_2d[opcode].max_len) {
481 fprintf(out, "Bad count in %s\n",
482 opcodes_2d[opcode].name);
483 }
484 }
486 for (i = 1; i < len; i++) {
487 instr_out(ctx, i, "dword %d\n", i);
488 }
490 return len;
491 }
492 }
494 instr_out(ctx, 0, "2D UNKNOWN\n");
495 return 1;
496 }
498 static int
499 decode_3d_1c(struct drm_intel_decode *ctx)
500 {
501 uint32_t *data = ctx->data;
502 uint32_t opcode;
504 opcode = (data[0] & 0x00f80000) >> 19;
506 switch (opcode) {
507 case 0x11:
508 instr_out(ctx, 0,
509 "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
510 return 1;
511 case 0x10:
512 instr_out(ctx, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
513 data[0] & 1 ? "enabled" : "disabled");
514 return 1;
515 case 0x01:
516 instr_out(ctx, 0, "3DSTATE_MAP_COORD_SET_I830\n");
517 return 1;
518 case 0x0a:
519 instr_out(ctx, 0, "3DSTATE_MAP_CUBE_I830\n");
520 return 1;
521 case 0x05:
522 instr_out(ctx, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
523 return 1;
524 }
526 instr_out(ctx, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
527 opcode);
528 return 1;
529 }
531 /** Sets the string dstname to describe the destination of the PS instruction */
532 static void
533 i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
534 {
535 uint32_t a0 = data[i];
536 int dst_nr = (a0 >> 14) & 0xf;
537 char dstmask[8];
538 const char *sat;
540 if (do_mask) {
541 if (((a0 >> 10) & 0xf) == 0xf) {
542 dstmask[0] = 0;
543 } else {
544 int dstmask_index = 0;
546 dstmask[dstmask_index++] = '.';
547 if (a0 & (1 << 10))
548 dstmask[dstmask_index++] = 'x';
549 if (a0 & (1 << 11))
550 dstmask[dstmask_index++] = 'y';
551 if (a0 & (1 << 12))
552 dstmask[dstmask_index++] = 'z';
553 if (a0 & (1 << 13))
554 dstmask[dstmask_index++] = 'w';
555 dstmask[dstmask_index++] = 0;
556 }
558 if (a0 & (1 << 22))
559 sat = ".sat";
560 else
561 sat = "";
562 } else {
563 dstmask[0] = 0;
564 sat = "";
565 }
567 switch ((a0 >> 19) & 0x7) {
568 case 0:
569 if (dst_nr > 15)
570 fprintf(out, "bad destination reg R%d\n", dst_nr);
571 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
572 break;
573 case 4:
574 if (dst_nr > 0)
575 fprintf(out, "bad destination reg oC%d\n", dst_nr);
576 sprintf(dstname, "oC%s%s", dstmask, sat);
577 break;
578 case 5:
579 if (dst_nr > 0)
580 fprintf(out, "bad destination reg oD%d\n", dst_nr);
581 sprintf(dstname, "oD%s%s", dstmask, sat);
582 break;
583 case 6:
584 if (dst_nr > 3)
585 fprintf(out, "bad destination reg U%d\n", dst_nr);
586 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
587 break;
588 default:
589 sprintf(dstname, "RESERVED");
590 break;
591 }
592 }
594 static const char *
595 i915_get_channel_swizzle(uint32_t select)
596 {
597 switch (select & 0x7) {
598 case 0:
599 return (select & 8) ? "-x" : "x";
600 case 1:
601 return (select & 8) ? "-y" : "y";
602 case 2:
603 return (select & 8) ? "-z" : "z";
604 case 3:
605 return (select & 8) ? "-w" : "w";
606 case 4:
607 return (select & 8) ? "-0" : "0";
608 case 5:
609 return (select & 8) ? "-1" : "1";
610 default:
611 return (select & 8) ? "-bad" : "bad";
612 }
613 }
615 static void
616 i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
617 {
618 switch (src_type) {
619 case 0:
620 sprintf(name, "R%d", src_nr);
621 if (src_nr > 15)
622 fprintf(out, "bad src reg %s\n", name);
623 break;
624 case 1:
625 if (src_nr < 8)
626 sprintf(name, "T%d", src_nr);
627 else if (src_nr == 8)
628 sprintf(name, "DIFFUSE");
629 else if (src_nr == 9)
630 sprintf(name, "SPECULAR");
631 else if (src_nr == 10)
632 sprintf(name, "FOG");
633 else {
634 fprintf(out, "bad src reg T%d\n", src_nr);
635 sprintf(name, "RESERVED");
636 }
637 break;
638 case 2:
639 sprintf(name, "C%d", src_nr);
640 if (src_nr > 31)
641 fprintf(out, "bad src reg %s\n", name);
642 break;
643 case 4:
644 sprintf(name, "oC");
645 if (src_nr > 0)
646 fprintf(out, "bad src reg oC%d\n", src_nr);
647 break;
648 case 5:
649 sprintf(name, "oD");
650 if (src_nr > 0)
651 fprintf(out, "bad src reg oD%d\n", src_nr);
652 break;
653 case 6:
654 sprintf(name, "U%d", src_nr);
655 if (src_nr > 3)
656 fprintf(out, "bad src reg %s\n", name);
657 break;
658 default:
659 fprintf(out, "bad src reg type %d\n", src_type);
660 sprintf(name, "RESERVED");
661 break;
662 }
663 }
665 static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
666 {
667 uint32_t a0 = data[i];
668 uint32_t a1 = data[i + 1];
669 int src_nr = (a0 >> 2) & 0x1f;
670 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
671 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
672 const char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
673 const char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
674 char swizzle[100];
676 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
677 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
678 swizzle_w);
679 if (strcmp(swizzle, ".xyzw") != 0)
680 strcat(srcname, swizzle);
681 }
683 static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
684 {
685 uint32_t a1 = data[i + 1];
686 uint32_t a2 = data[i + 2];
687 int src_nr = (a1 >> 8) & 0x1f;
688 const char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
689 const char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
690 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
691 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
692 char swizzle[100];
694 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
695 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
696 swizzle_w);
697 if (strcmp(swizzle, ".xyzw") != 0)
698 strcat(srcname, swizzle);
699 }
701 static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
702 {
703 uint32_t a2 = data[i + 2];
704 int src_nr = (a2 >> 16) & 0x1f;
705 const char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
706 const char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
707 const char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
708 const char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
709 char swizzle[100];
711 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
712 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
713 swizzle_w);
714 if (strcmp(swizzle, ".xyzw") != 0)
715 strcat(srcname, swizzle);
716 }
718 static void
719 i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
720 {
721 switch (src_type) {
722 case 0:
723 sprintf(name, "R%d", src_nr);
724 if (src_nr > 15)
725 fprintf(out, "bad src reg %s\n", name);
726 break;
727 case 1:
728 if (src_nr < 8)
729 sprintf(name, "T%d", src_nr);
730 else if (src_nr == 8)
731 sprintf(name, "DIFFUSE");
732 else if (src_nr == 9)
733 sprintf(name, "SPECULAR");
734 else if (src_nr == 10)
735 sprintf(name, "FOG");
736 else {
737 fprintf(out, "bad src reg T%d\n", src_nr);
738 sprintf(name, "RESERVED");
739 }
740 break;
741 case 4:
742 sprintf(name, "oC");
743 if (src_nr > 0)
744 fprintf(out, "bad src reg oC%d\n", src_nr);
745 break;
746 case 5:
747 sprintf(name, "oD");
748 if (src_nr > 0)
749 fprintf(out, "bad src reg oD%d\n", src_nr);
750 break;
751 default:
752 fprintf(out, "bad src reg type %d\n", src_type);
753 sprintf(name, "RESERVED");
754 break;
755 }
756 }
758 static void
759 i915_decode_alu1(struct drm_intel_decode *ctx,
760 int i, char *instr_prefix, const char *op_name)
761 {
762 char dst[100], src0[100];
764 i915_get_instruction_dst(ctx->data, i, dst, 1);
765 i915_get_instruction_src0(ctx->data, i, src0);
767 instr_out(ctx, i++, "%s: %s %s, %s\n", instr_prefix,
768 op_name, dst, src0);
769 instr_out(ctx, i++, "%s\n", instr_prefix);
770 instr_out(ctx, i++, "%s\n", instr_prefix);
771 }
773 static void
774 i915_decode_alu2(struct drm_intel_decode *ctx,
775 int i, char *instr_prefix, const char *op_name)
776 {
777 char dst[100], src0[100], src1[100];
779 i915_get_instruction_dst(ctx->data, i, dst, 1);
780 i915_get_instruction_src0(ctx->data, i, src0);
781 i915_get_instruction_src1(ctx->data, i, src1);
783 instr_out(ctx, i++, "%s: %s %s, %s, %s\n", instr_prefix,
784 op_name, dst, src0, src1);
785 instr_out(ctx, i++, "%s\n", instr_prefix);
786 instr_out(ctx, i++, "%s\n", instr_prefix);
787 }
789 static void
790 i915_decode_alu3(struct drm_intel_decode *ctx,
791 int i, char *instr_prefix, const char *op_name)
792 {
793 char dst[100], src0[100], src1[100], src2[100];
795 i915_get_instruction_dst(ctx->data, i, dst, 1);
796 i915_get_instruction_src0(ctx->data, i, src0);
797 i915_get_instruction_src1(ctx->data, i, src1);
798 i915_get_instruction_src2(ctx->data, i, src2);
800 instr_out(ctx, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
801 op_name, dst, src0, src1, src2);
802 instr_out(ctx, i++, "%s\n", instr_prefix);
803 instr_out(ctx, i++, "%s\n", instr_prefix);
804 }
806 static void
807 i915_decode_tex(struct drm_intel_decode *ctx, int i,
808 const char *instr_prefix, const char *tex_name)
809 {
810 uint32_t t0 = ctx->data[i];
811 uint32_t t1 = ctx->data[i + 1];
812 char dst_name[100];
813 char addr_name[100];
814 int sampler_nr;
816 i915_get_instruction_dst(ctx->data, i, dst_name, 0);
817 i915_get_instruction_addr((t1 >> 24) & 0x7,
818 (t1 >> 17) & 0xf, addr_name);
819 sampler_nr = t0 & 0xf;
821 instr_out(ctx, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
822 tex_name, dst_name, sampler_nr, addr_name);
823 instr_out(ctx, i++, "%s\n", instr_prefix);
824 instr_out(ctx, i++, "%s\n", instr_prefix);
825 }
827 static void
828 i915_decode_dcl(struct drm_intel_decode *ctx, int i, char *instr_prefix)
829 {
830 uint32_t d0 = ctx->data[i];
831 const char *sampletype;
832 int dcl_nr = (d0 >> 14) & 0xf;
833 const char *dcl_x = d0 & (1 << 10) ? "x" : "";
834 const char *dcl_y = d0 & (1 << 11) ? "y" : "";
835 const char *dcl_z = d0 & (1 << 12) ? "z" : "";
836 const char *dcl_w = d0 & (1 << 13) ? "w" : "";
837 char dcl_mask[10];
839 switch ((d0 >> 19) & 0x3) {
840 case 1:
841 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
842 if (strcmp(dcl_mask, ".") == 0)
843 fprintf(out, "bad (empty) dcl mask\n");
845 if (dcl_nr > 10)
846 fprintf(out, "bad T%d dcl register number\n", dcl_nr);
847 if (dcl_nr < 8) {
848 if (strcmp(dcl_mask, ".x") != 0 &&
849 strcmp(dcl_mask, ".xy") != 0 &&
850 strcmp(dcl_mask, ".xz") != 0 &&
851 strcmp(dcl_mask, ".w") != 0 &&
852 strcmp(dcl_mask, ".xyzw") != 0) {
853 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr,
854 dcl_mask);
855 }
856 instr_out(ctx, i++, "%s: DCL T%d%s\n",
857 instr_prefix, dcl_nr, dcl_mask);
858 } else {
859 if (strcmp(dcl_mask, ".xz") == 0)
860 fprintf(out, "errataed bad dcl mask %s\n",
861 dcl_mask);
862 else if (strcmp(dcl_mask, ".xw") == 0)
863 fprintf(out, "errataed bad dcl mask %s\n",
864 dcl_mask);
865 else if (strcmp(dcl_mask, ".xzw") == 0)
866 fprintf(out, "errataed bad dcl mask %s\n",
867 dcl_mask);
869 if (dcl_nr == 8) {
870 instr_out(ctx, i++,
871 "%s: DCL DIFFUSE%s\n", instr_prefix,
872 dcl_mask);
873 } else if (dcl_nr == 9) {
874 instr_out(ctx, i++,
875 "%s: DCL SPECULAR%s\n", instr_prefix,
876 dcl_mask);
877 } else if (dcl_nr == 10) {
878 instr_out(ctx, i++,
879 "%s: DCL FOG%s\n", instr_prefix,
880 dcl_mask);
881 }
882 }
883 instr_out(ctx, i++, "%s\n", instr_prefix);
884 instr_out(ctx, i++, "%s\n", instr_prefix);
885 break;
886 case 3:
887 switch ((d0 >> 22) & 0x3) {
888 case 0:
889 sampletype = "2D";
890 break;
891 case 1:
892 sampletype = "CUBE";
893 break;
894 case 2:
895 sampletype = "3D";
896 break;
897 default:
898 sampletype = "RESERVED";
899 break;
900 }
901 if (dcl_nr > 15)
902 fprintf(out, "bad S%d dcl register number\n", dcl_nr);
903 instr_out(ctx, i++, "%s: DCL S%d %s\n",
904 instr_prefix, dcl_nr, sampletype);
905 instr_out(ctx, i++, "%s\n", instr_prefix);
906 instr_out(ctx, i++, "%s\n", instr_prefix);
907 break;
908 default:
909 instr_out(ctx, i++, "%s: DCL RESERVED%d\n",
910 instr_prefix, dcl_nr);
911 instr_out(ctx, i++, "%s\n", instr_prefix);
912 instr_out(ctx, i++, "%s\n", instr_prefix);
913 }
914 }
916 static void
917 i915_decode_instruction(struct drm_intel_decode *ctx,
918 int i, char *instr_prefix)
919 {
920 switch ((ctx->data[i] >> 24) & 0x1f) {
921 case 0x0:
922 instr_out(ctx, i++, "%s: NOP\n", instr_prefix);
923 instr_out(ctx, i++, "%s\n", instr_prefix);
924 instr_out(ctx, i++, "%s\n", instr_prefix);
925 break;
926 case 0x01:
927 i915_decode_alu2(ctx, i, instr_prefix, "ADD");
928 break;
929 case 0x02:
930 i915_decode_alu1(ctx, i, instr_prefix, "MOV");
931 break;
932 case 0x03:
933 i915_decode_alu2(ctx, i, instr_prefix, "MUL");
934 break;
935 case 0x04:
936 i915_decode_alu3(ctx, i, instr_prefix, "MAD");
937 break;
938 case 0x05:
939 i915_decode_alu3(ctx, i, instr_prefix, "DP2ADD");
940 break;
941 case 0x06:
942 i915_decode_alu2(ctx, i, instr_prefix, "DP3");
943 break;
944 case 0x07:
945 i915_decode_alu2(ctx, i, instr_prefix, "DP4");
946 break;
947 case 0x08:
948 i915_decode_alu1(ctx, i, instr_prefix, "FRC");
949 break;
950 case 0x09:
951 i915_decode_alu1(ctx, i, instr_prefix, "RCP");
952 break;
953 case 0x0a:
954 i915_decode_alu1(ctx, i, instr_prefix, "RSQ");
955 break;
956 case 0x0b:
957 i915_decode_alu1(ctx, i, instr_prefix, "EXP");
958 break;
959 case 0x0c:
960 i915_decode_alu1(ctx, i, instr_prefix, "LOG");
961 break;
962 case 0x0d:
963 i915_decode_alu2(ctx, i, instr_prefix, "CMP");
964 break;
965 case 0x0e:
966 i915_decode_alu2(ctx, i, instr_prefix, "MIN");
967 break;
968 case 0x0f:
969 i915_decode_alu2(ctx, i, instr_prefix, "MAX");
970 break;
971 case 0x10:
972 i915_decode_alu1(ctx, i, instr_prefix, "FLR");
973 break;
974 case 0x11:
975 i915_decode_alu1(ctx, i, instr_prefix, "MOD");
976 break;
977 case 0x12:
978 i915_decode_alu1(ctx, i, instr_prefix, "TRC");
979 break;
980 case 0x13:
981 i915_decode_alu2(ctx, i, instr_prefix, "SGE");
982 break;
983 case 0x14:
984 i915_decode_alu2(ctx, i, instr_prefix, "SLT");
985 break;
986 case 0x15:
987 i915_decode_tex(ctx, i, instr_prefix, "TEXLD");
988 break;
989 case 0x16:
990 i915_decode_tex(ctx, i, instr_prefix, "TEXLDP");
991 break;
992 case 0x17:
993 i915_decode_tex(ctx, i, instr_prefix, "TEXLDB");
994 break;
995 case 0x19:
996 i915_decode_dcl(ctx, i, instr_prefix);
997 break;
998 default:
999 instr_out(ctx, i++, "%s: unknown\n", instr_prefix);
1000 instr_out(ctx, i++, "%s\n", instr_prefix);
1001 instr_out(ctx, i++, "%s\n", instr_prefix);
1002 break;
1003 }
1004 }
1006 static const char *
1007 decode_compare_func(uint32_t op)
1008 {
1009 switch (op & 0x7) {
1010 case 0:
1011 return "always";
1012 case 1:
1013 return "never";
1014 case 2:
1015 return "less";
1016 case 3:
1017 return "equal";
1018 case 4:
1019 return "lequal";
1020 case 5:
1021 return "greater";
1022 case 6:
1023 return "notequal";
1024 case 7:
1025 return "gequal";
1026 }
1027 return "";
1028 }
1030 static const char *
1031 decode_stencil_op(uint32_t op)
1032 {
1033 switch (op & 0x7) {
1034 case 0:
1035 return "keep";
1036 case 1:
1037 return "zero";
1038 case 2:
1039 return "replace";
1040 case 3:
1041 return "incr_sat";
1042 case 4:
1043 return "decr_sat";
1044 case 5:
1045 return "greater";
1046 case 6:
1047 return "incr";
1048 case 7:
1049 return "decr";
1050 }
1051 return "";
1052 }
1054 #if 0
1055 static const char *
1056 decode_logic_op(uint32_t op)
1057 {
1058 switch (op & 0xf) {
1059 case 0:
1060 return "clear";
1061 case 1:
1062 return "nor";
1063 case 2:
1064 return "and_inv";
1065 case 3:
1066 return "copy_inv";
1067 case 4:
1068 return "and_rvrse";
1069 case 5:
1070 return "inv";
1071 case 6:
1072 return "xor";
1073 case 7:
1074 return "nand";
1075 case 8:
1076 return "and";
1077 case 9:
1078 return "equiv";
1079 case 10:
1080 return "noop";
1081 case 11:
1082 return "or_inv";
1083 case 12:
1084 return "copy";
1085 case 13:
1086 return "or_rvrse";
1087 case 14:
1088 return "or";
1089 case 15:
1090 return "set";
1091 }
1092 return "";
1093 }
1094 #endif
1096 static const char *
1097 decode_blend_fact(uint32_t op)
1098 {
1099 switch (op & 0xf) {
1100 case 1:
1101 return "zero";
1102 case 2:
1103 return "one";
1104 case 3:
1105 return "src_colr";
1106 case 4:
1107 return "inv_src_colr";
1108 case 5:
1109 return "src_alpha";
1110 case 6:
1111 return "inv_src_alpha";
1112 case 7:
1113 return "dst_alpha";
1114 case 8:
1115 return "inv_dst_alpha";
1116 case 9:
1117 return "dst_colr";
1118 case 10:
1119 return "inv_dst_colr";
1120 case 11:
1121 return "src_alpha_sat";
1122 case 12:
1123 return "cnst_colr";
1124 case 13:
1125 return "inv_cnst_colr";
1126 case 14:
1127 return "cnst_alpha";
1128 case 15:
1129 return "inv_const_alpha";
1130 }
1131 return "";
1132 }
1134 static const char *
1135 decode_tex_coord_mode(uint32_t mode)
1136 {
1137 switch (mode & 0x7) {
1138 case 0:
1139 return "wrap";
1140 case 1:
1141 return "mirror";
1142 case 2:
1143 return "clamp_edge";
1144 case 3:
1145 return "cube";
1146 case 4:
1147 return "clamp_border";
1148 case 5:
1149 return "mirror_once";
1150 }
1151 return "";
1152 }
1154 static const char *
1155 decode_sample_filter(uint32_t mode)
1156 {
1157 switch (mode & 0x7) {
1158 case 0:
1159 return "nearest";
1160 case 1:
1161 return "linear";
1162 case 2:
1163 return "anisotropic";
1164 case 3:
1165 return "4x4_1";
1166 case 4:
1167 return "4x4_2";
1168 case 5:
1169 return "4x4_flat";
1170 case 6:
1171 return "6x5_mono";
1172 }
1173 return "";
1174 }
1176 static int
1177 decode_3d_1d(struct drm_intel_decode *ctx)
1178 {
1179 unsigned int len, i, c, idx, word, map, sampler, instr;
1180 const char *format, *zformat, *type;
1181 uint32_t opcode;
1182 uint32_t *data = ctx->data;
1183 uint32_t devid = ctx->devid;
1185 struct {
1186 uint32_t opcode;
1187 int i830_only;
1188 unsigned int min_len;
1189 unsigned int max_len;
1190 const char *name;
1191 } opcodes_3d_1d[] = {
1192 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
1193 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
1194 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
1195 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
1196 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
1197 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
1198 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
1199 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
1200 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
1201 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
1202 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
1203 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
1204 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
1205 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
1206 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
1207 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830"},
1208 }, *opcode_3d_1d;
1210 opcode = (data[0] & 0x00ff0000) >> 16;
1212 switch (opcode) {
1213 case 0x07:
1214 /* This instruction is unusual. A 0 length means just
1215 * 1 DWORD instead of 2. The 0 length is specified in
1216 * one place to be unsupported, but stated to be
1217 * required in another, and 0 length LOAD_INDIRECTs
1218 * appear to cause no harm at least.
1219 */
1220 instr_out(ctx, 0, "3DSTATE_LOAD_INDIRECT\n");
1221 len = (data[0] & 0x000000ff) + 1;
1222 i = 1;
1223 if (data[0] & (0x01 << 8)) {
1224 instr_out(ctx, i++, "SIS.0\n");
1225 instr_out(ctx, i++, "SIS.1\n");
1226 }
1227 if (data[0] & (0x02 << 8)) {
1228 instr_out(ctx, i++, "DIS.0\n");
1229 }
1230 if (data[0] & (0x04 << 8)) {
1231 instr_out(ctx, i++, "SSB.0\n");
1232 instr_out(ctx, i++, "SSB.1\n");
1233 }
1234 if (data[0] & (0x08 << 8)) {
1235 instr_out(ctx, i++, "MSB.0\n");
1236 instr_out(ctx, i++, "MSB.1\n");
1237 }
1238 if (data[0] & (0x10 << 8)) {
1239 instr_out(ctx, i++, "PSP.0\n");
1240 instr_out(ctx, i++, "PSP.1\n");
1241 }
1242 if (data[0] & (0x20 << 8)) {
1243 instr_out(ctx, i++, "PSC.0\n");
1244 instr_out(ctx, i++, "PSC.1\n");
1245 }
1246 if (len != i) {
1247 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
1248 return len;
1249 }
1250 return len;
1251 case 0x04:
1252 instr_out(ctx, 0,
1253 "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1254 len = (data[0] & 0x0000000f) + 2;
1255 i = 1;
1256 for (word = 0; word <= 8; word++) {
1257 if (data[0] & (1 << (4 + word))) {
1258 /* save vertex state for decode */
1259 if (!IS_GEN2(devid)) {
1260 int tex_num;
1262 if (word == 2) {
1263 saved_s2_set = 1;
1264 saved_s2 = data[i];
1265 }
1266 if (word == 4) {
1267 saved_s4_set = 1;
1268 saved_s4 = data[i];
1269 }
1271 switch (word) {
1272 case 0:
1273 instr_out(ctx, i,
1274 "S0: vbo offset: 0x%08x%s\n",
1275 data[i] & (~1),
1276 data[i] & 1 ?
1277 ", auto cache invalidate disabled"
1278 : "");
1279 break;
1280 case 1:
1281 instr_out(ctx, i,
1282 "S1: vertex width: %i, vertex pitch: %i\n",
1283 (data[i] >> 24) &
1284 0x3f,
1285 (data[i] >> 16) &
1286 0x3f);
1287 break;
1288 case 2:
1289 instr_out(ctx, i,
1290 "S2: texcoord formats: ");
1291 for (tex_num = 0;
1292 tex_num < 8; tex_num++) {
1293 switch ((data[i] >>
1294 tex_num *
1295 4) & 0xf) {
1296 case 0:
1297 fprintf(out,
1298 "%i=2D ",
1299 tex_num);
1300 break;
1301 case 1:
1302 fprintf(out,
1303 "%i=3D ",
1304 tex_num);
1305 break;
1306 case 2:
1307 fprintf(out,
1308 "%i=4D ",
1309 tex_num);
1310 break;
1311 case 3:
1312 fprintf(out,
1313 "%i=1D ",
1314 tex_num);
1315 break;
1316 case 4:
1317 fprintf(out,
1318 "%i=2D_16 ",
1319 tex_num);
1320 break;
1321 case 5:
1322 fprintf(out,
1323 "%i=4D_16 ",
1324 tex_num);
1325 break;
1326 case 0xf:
1327 fprintf(out,
1328 "%i=NP ",
1329 tex_num);
1330 break;
1331 }
1332 }
1333 fprintf(out, "\n");
1335 break;
1336 case 3:
1337 instr_out(ctx, i,
1338 "S3: not documented\n");
1339 break;
1340 case 4:
1341 {
1342 const char *cullmode = "";
1343 const char *vfmt_xyzw = "";
1344 switch ((data[i] >> 13)
1345 & 0x3) {
1346 case 0:
1347 cullmode =
1348 "both";
1349 break;
1350 case 1:
1351 cullmode =
1352 "none";
1353 break;
1354 case 2:
1355 cullmode = "cw";
1356 break;
1357 case 3:
1358 cullmode =
1359 "ccw";
1360 break;
1361 }
1362 switch (data[i] &
1363 (7 << 6 | 1 <<
1364 2)) {
1365 case 1 << 6:
1366 vfmt_xyzw =
1367 "XYZ,";
1368 break;
1369 case 2 << 6:
1370 vfmt_xyzw =
1371 "XYZW,";
1372 break;
1373 case 3 << 6:
1374 vfmt_xyzw =
1375 "XY,";
1376 break;
1377 case 4 << 6:
1378 vfmt_xyzw =
1379 "XYW,";
1380 break;
1381 case 1 << 6 | 1 << 2:
1382 vfmt_xyzw =
1383 "XYZF,";
1384 break;
1385 case 2 << 6 | 1 << 2:
1386 vfmt_xyzw =
1387 "XYZWF,";
1388 break;
1389 case 3 << 6 | 1 << 2:
1390 vfmt_xyzw =
1391 "XYF,";
1392 break;
1393 case 4 << 6 | 1 << 2:
1394 vfmt_xyzw =
1395 "XYWF,";
1396 break;
1397 }
1398 instr_out(ctx, i,
1399 "S4: point_width=%i, line_width=%.1f,"
1400 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
1401 "%s%s%s%s%s\n",
1402 (data[i] >>
1403 23) & 0x1ff,
1404 ((data[i] >>
1405 19) & 0xf) /
1406 2.0,
1407 data[i] & (0xf
1408 <<
1409 15)
1410 ?
1411 " flatshade="
1412 : "",
1413 data[i] & (1
1414 <<
1415 18)
1416 ? "Alpha," :
1417 "",
1418 data[i] & (1
1419 <<
1420 17)
1421 ? "Fog," : "",
1422 data[i] & (1
1423 <<
1424 16)
1425 ? "Specular,"
1426 : "",
1427 data[i] & (1
1428 <<
1429 15)
1430 ? "Color," :
1431 "", cullmode,
1432 data[i] & (1
1433 <<
1434 12)
1435 ?
1436 "PointWidth,"
1437 : "",
1438 data[i] & (1
1439 <<
1440 11)
1441 ? "SpecFog," :
1442 "",
1443 data[i] & (1
1444 <<
1445 10)
1446 ? "Color," :
1447 "",
1448 data[i] & (1
1449 <<
1450 9)
1451 ? "DepthOfs,"
1452 : "",
1453 vfmt_xyzw,
1454 data[i] & (1
1455 <<
1456 9)
1457 ? "FogParam,"
1458 : "",
1459 data[i] & (1
1460 <<
1461 5)
1462 ?
1463 "force default diffuse, "
1464 : "",
1465 data[i] & (1
1466 <<
1467 4)
1468 ?
1469 "force default specular, "
1470 : "",
1471 data[i] & (1
1472 <<
1473 3)
1474 ?
1475 "local depth ofs enable, "
1476 : "",
1477 data[i] & (1
1478 <<
1479 1)
1480 ?
1481 "point sprite enable, "
1482 : "",
1483 data[i] & (1
1484 <<
1485 0)
1486 ?
1487 "line AA enable, "
1488 : "");
1489 break;
1490 }
1491 case 5:
1492 {
1493 instr_out(ctx, i,
1494 "S5:%s%s%s%s%s"
1495 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
1496 "stencil_fail=%s, stencil_pass_z_fail=%s, "
1497 "stencil_pass_z_pass=%s, %s%s%s%s\n",
1498 data[i] & (0xf
1499 <<
1500 28)
1501 ?
1502 " write_disable="
1503 : "",
1504 data[i] & (1
1505 <<
1506 31)
1507 ? "Alpha," :
1508 "",
1509 data[i] & (1
1510 <<
1511 30)
1512 ? "Red," : "",
1513 data[i] & (1
1514 <<
1515 29)
1516 ? "Green," :
1517 "",
1518 data[i] & (1
1519 <<
1520 28)
1521 ? "Blue," :
1522 "",
1523 data[i] & (1
1524 <<
1525 27)
1526 ?
1527 " force default point size,"
1528 : "",
1529 data[i] & (1
1530 <<
1531 26)
1532 ?
1533 " last pixel enable,"
1534 : "",
1535 data[i] & (1
1536 <<
1537 25)
1538 ?
1539 " global depth ofs enable,"
1540 : "",
1541 data[i] & (1
1542 <<
1543 24)
1544 ?
1545 " fog enable,"
1546 : "",
1547 (data[i] >>
1548 16) & 0xff,
1549 decode_compare_func
1550 (data[i] >>
1551 13),
1552 decode_stencil_op
1553 (data[i] >>
1554 10),
1555 decode_stencil_op
1556 (data[i] >>
1557 7),
1558 decode_stencil_op
1559 (data[i] >>
1560 4),
1561 data[i] & (1
1562 <<
1563 3)
1564 ?
1565 "stencil write enable, "
1566 : "",
1567 data[i] & (1
1568 <<
1569 2)
1570 ?
1571 "stencil test enable, "
1572 : "",
1573 data[i] & (1
1574 <<
1575 1)
1576 ?
1577 "color dither enable, "
1578 : "",
1579 data[i] & (1
1580 <<
1581 0)
1582 ?
1583 "logicop enable, "
1584 : "");
1585 }
1586 break;
1587 case 6:
1588 instr_out(ctx, i,
1589 "S6: %salpha_test=%s, alpha_ref=0x%x, "
1590 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
1591 "%s%stristrip_provoking_vertex=%i\n",
1592 data[i] & (1 << 31) ?
1593 "alpha test enable, "
1594 : "",
1595 decode_compare_func
1596 (data[i] >> 28),
1597 data[i] & (0xff <<
1598 20),
1599 decode_compare_func
1600 (data[i] >> 16),
1601 data[i] & (1 << 15) ?
1602 "cbuf blend enable, "
1603 : "",
1604 decode_blend_fact(data
1605 [i]
1606 >>
1607 8),
1608 decode_blend_fact(data
1609 [i]
1610 >>
1611 4),
1612 data[i] & (1 << 3) ?
1613 "depth write enable, "
1614 : "",
1615 data[i] & (1 << 2) ?
1616 "cbuf write enable, "
1617 : "",
1618 data[i] & (0x3));
1619 break;
1620 case 7:
1621 instr_out(ctx, i,
1622 "S7: depth offset constant: 0x%08x\n",
1623 data[i]);
1624 break;
1625 }
1626 } else {
1627 instr_out(ctx, i,
1628 "S%d: 0x%08x\n", i, data[i]);
1629 }
1630 i++;
1631 }
1632 }
1633 if (len != i) {
1634 fprintf(out,
1635 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1636 }
1637 return len;
1638 case 0x03:
1639 instr_out(ctx, 0,
1640 "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1641 len = (data[0] & 0x0000000f) + 2;
1642 i = 1;
1643 for (word = 6; word <= 14; word++) {
1644 if (data[0] & (1 << word)) {
1645 if (word == 6)
1646 instr_out(ctx, i++,
1647 "TBCF\n");
1648 else if (word >= 7 && word <= 10) {
1649 instr_out(ctx, i++,
1650 "TB%dC\n", word - 7);
1651 instr_out(ctx, i++,
1652 "TB%dA\n", word - 7);
1653 } else if (word >= 11 && word <= 14) {
1654 instr_out(ctx, i,
1655 "TM%dS0: offset=0x%08x, %s\n",
1656 word - 11,
1657 data[i] & 0xfffffffe,
1658 data[i] & 1 ? "use fence" :
1659 "");
1660 i++;
1661 instr_out(ctx, i,
1662 "TM%dS1: height=%i, width=%i, %s\n",
1663 word - 11, data[i] >> 21,
1664 (data[i] >> 10) & 0x3ff,
1665 data[i] & 2 ? (data[i] & 1 ?
1666 "y-tiled" :
1667 "x-tiled") :
1668 "");
1669 i++;
1670 instr_out(ctx, i,
1671 "TM%dS2: pitch=%i, \n",
1672 word - 11,
1673 ((data[i] >> 21) + 1) * 4);
1674 i++;
1675 instr_out(ctx, i++,
1676 "TM%dS3\n", word - 11);
1677 instr_out(ctx, i++,
1678 "TM%dS4: dflt color\n",
1679 word - 11);
1680 }
1681 }
1682 }
1683 if (len != i) {
1684 fprintf(out,
1685 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1686 }
1687 return len;
1688 case 0x00:
1689 instr_out(ctx, 0, "3DSTATE_MAP_STATE\n");
1690 len = (data[0] & 0x0000003f) + 2;
1691 instr_out(ctx, 1, "mask\n");
1693 i = 2;
1694 for (map = 0; map <= 15; map++) {
1695 if (data[1] & (1 << map)) {
1696 int width, height, pitch, dword;
1697 const char *tiling;
1699 dword = data[i];
1700 instr_out(ctx, i++,
1701 "map %d MS2 %s%s%s\n", map,
1702 dword & (1 << 31) ?
1703 "untrusted surface, " : "",
1704 dword & (1 << 1) ?
1705 "vertical line stride enable, " : "",
1706 dword & (1 << 0) ?
1707 "vertical ofs enable, " : "");
1709 dword = data[i];
1710 width = ((dword >> 10) & ((1 << 11) - 1)) + 1;
1711 height = ((dword >> 21) & ((1 << 11) - 1)) + 1;
1713 tiling = "none";
1714 if (dword & (1 << 2))
1715 tiling = "fenced";
1716 else if (dword & (1 << 1))
1717 tiling = dword & (1 << 0) ? "Y" : "X";
1718 type = " BAD";
1719 format = "BAD";
1720 switch ((dword >> 7) & 0x7) {
1721 case 1:
1722 type = "8b";
1723 switch ((dword >> 3) & 0xf) {
1724 case 0:
1725 format = "I";
1726 break;
1727 case 1:
1728 format = "L";
1729 break;
1730 case 4:
1731 format = "A";
1732 break;
1733 case 5:
1734 format = " mono";
1735 break;
1736 }
1737 break;
1738 case 2:
1739 type = "16b";
1740 switch ((dword >> 3) & 0xf) {
1741 case 0:
1742 format = " rgb565";
1743 break;
1744 case 1:
1745 format = " argb1555";
1746 break;
1747 case 2:
1748 format = " argb4444";
1749 break;
1750 case 5:
1751 format = " ay88";
1752 break;
1753 case 6:
1754 format = " bump655";
1755 break;
1756 case 7:
1757 format = "I";
1758 break;
1759 case 8:
1760 format = "L";
1761 break;
1762 case 9:
1763 format = "A";
1764 break;
1765 }
1766 break;
1767 case 3:
1768 type = "32b";
1769 switch ((dword >> 3) & 0xf) {
1770 case 0:
1771 format = " argb8888";
1772 break;
1773 case 1:
1774 format = " abgr8888";
1775 break;
1776 case 2:
1777 format = " xrgb8888";
1778 break;
1779 case 3:
1780 format = " xbgr8888";
1781 break;
1782 case 4:
1783 format = " qwvu8888";
1784 break;
1785 case 5:
1786 format = " axvu8888";
1787 break;
1788 case 6:
1789 format = " lxvu8888";
1790 break;
1791 case 7:
1792 format = " xlvu8888";
1793 break;
1794 case 8:
1795 format = " argb2101010";
1796 break;
1797 case 9:
1798 format = " abgr2101010";
1799 break;
1800 case 10:
1801 format = " awvu2101010";
1802 break;
1803 case 11:
1804 format = " gr1616";
1805 break;
1806 case 12:
1807 format = " vu1616";
1808 break;
1809 case 13:
1810 format = " xI824";
1811 break;
1812 case 14:
1813 format = " xA824";
1814 break;
1815 case 15:
1816 format = " xL824";
1817 break;
1818 }
1819 break;
1820 case 5:
1821 type = "422";
1822 switch ((dword >> 3) & 0xf) {
1823 case 0:
1824 format = " yuv_swapy";
1825 break;
1826 case 1:
1827 format = " yuv";
1828 break;
1829 case 2:
1830 format = " yuv_swapuv";
1831 break;
1832 case 3:
1833 format = " yuv_swapuvy";
1834 break;
1835 }
1836 break;
1837 case 6:
1838 type = "compressed";
1839 switch ((dword >> 3) & 0x7) {
1840 case 0:
1841 format = " dxt1";
1842 break;
1843 case 1:
1844 format = " dxt2_3";
1845 break;
1846 case 2:
1847 format = " dxt4_5";
1848 break;
1849 case 3:
1850 format = " fxt1";
1851 break;
1852 case 4:
1853 format = " dxt1_rb";
1854 break;
1855 }
1856 break;
1857 case 7:
1858 type = "4b indexed";
1859 switch ((dword >> 3) & 0xf) {
1860 case 7:
1861 format = " argb8888";
1862 break;
1863 }
1864 break;
1865 }
1866 dword = data[i];
1867 instr_out(ctx, i++,
1868 "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
1869 map, width, height, type, format,
1870 tiling,
1871 dword & (1 << 9) ? " palette select" :
1872 "");
1874 dword = data[i];
1875 pitch =
1876 4 * (((dword >> 21) & ((1 << 11) - 1)) + 1);
1877 instr_out(ctx, i++,
1878 "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
1879 map, pitch, (dword >> 9) & 0x3f,
1880 dword & 0xff, (dword >> 15) & 0x3f,
1881 dword & (1 << 8) ? "miplayout legacy"
1882 : "miplayout right");
1883 }
1884 }
1885 if (len != i) {
1886 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
1887 return len;
1888 }
1889 return len;
1890 case 0x06:
1891 instr_out(ctx, 0,
1892 "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1893 len = (data[0] & 0x000000ff) + 2;
1895 i = 2;
1896 for (c = 0; c <= 31; c++) {
1897 if (data[1] & (1 << c)) {
1898 instr_out(ctx, i, "C%d.X = %f\n", c,
1899 int_as_float(data[i]));
1900 i++;
1901 instr_out(ctx, i, "C%d.Y = %f\n",
1902 c, int_as_float(data[i]));
1903 i++;
1904 instr_out(ctx, i, "C%d.Z = %f\n",
1905 c, int_as_float(data[i]));
1906 i++;
1907 instr_out(ctx, i, "C%d.W = %f\n",
1908 c, int_as_float(data[i]));
1909 i++;
1910 }
1911 }
1912 if (len != i) {
1913 fprintf(out,
1914 "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1915 }
1916 return len;
1917 case 0x05:
1918 instr_out(ctx, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
1919 len = (data[0] & 0x000000ff) + 2;
1920 if ((len - 1) % 3 != 0 || len > 370) {
1921 fprintf(out,
1922 "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
1923 }
1924 i = 1;
1925 for (instr = 0; instr < (len - 1) / 3; instr++) {
1926 char instr_prefix[10];
1928 sprintf(instr_prefix, "PS%03d", instr);
1929 i915_decode_instruction(ctx, i,
1930 instr_prefix);
1931 i += 3;
1932 }
1933 return len;
1934 case 0x01:
1935 if (IS_GEN2(devid))
1936 break;
1937 instr_out(ctx, 0, "3DSTATE_SAMPLER_STATE\n");
1938 instr_out(ctx, 1, "mask\n");
1939 len = (data[0] & 0x0000003f) + 2;
1940 i = 2;
1941 for (sampler = 0; sampler <= 15; sampler++) {
1942 if (data[1] & (1 << sampler)) {
1943 uint32_t dword;
1944 const char *mip_filter = "";
1946 dword = data[i];
1947 switch ((dword >> 20) & 0x3) {
1948 case 0:
1949 mip_filter = "none";
1950 break;
1951 case 1:
1952 mip_filter = "nearest";
1953 break;
1954 case 3:
1955 mip_filter = "linear";
1956 break;
1957 }
1958 instr_out(ctx, i++,
1959 "sampler %d SS2:%s%s%s "
1960 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
1961 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n",
1962 sampler,
1963 dword & (1 << 31) ? " reverse gamma,"
1964 : "",
1965 dword & (1 << 30) ? " packed2planar,"
1966 : "",
1967 dword & (1 << 29) ?
1968 " colorspace conversion," : "",
1969 (dword >> 22) & 0x1f, mip_filter,
1970 decode_sample_filter(dword >> 17),
1971 decode_sample_filter(dword >> 14),
1972 ((dword >> 5) & 0x1ff) / (0x10 * 1.0),
1973 dword & (1 << 4) ? " shadow," : "",
1974 dword & (1 << 3) ? 4 : 2,
1975 decode_compare_func(dword));
1976 dword = data[i];
1977 instr_out(ctx, i++,
1978 "sampler %d SS3: min_lod=%.2f,%s "
1979 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
1980 sampler,
1981 ((dword >> 24) & 0xff) / (0x10 * 1.0),
1982 dword & (1 << 17) ?
1983 " kill pixel enable," : "",
1984 decode_tex_coord_mode(dword >> 12),
1985 decode_tex_coord_mode(dword >> 9),
1986 decode_tex_coord_mode(dword >> 6),
1987 dword & (1 << 5) ?
1988 " normalized coords," : "",
1989 (dword >> 1) & 0xf,
1990 dword & (1 << 0) ? " deinterlacer," :
1991 "");
1992 dword = data[i];
1993 instr_out(ctx, i++,
1994 "sampler %d SS4: border color\n",
1995 sampler);
1996 }
1997 }
1998 if (len != i) {
1999 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
2000 }
2001 return len;
2002 case 0x85:
2003 len = (data[0] & 0x0000000f) + 2;
2005 if (len != 2)
2006 fprintf(out,
2007 "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
2009 instr_out(ctx, 0,
2010 "3DSTATE_DEST_BUFFER_VARIABLES\n");
2012 switch ((data[1] >> 8) & 0xf) {
2013 case 0x0:
2014 format = "g8";
2015 break;
2016 case 0x1:
2017 format = "x1r5g5b5";
2018 break;
2019 case 0x2:
2020 format = "r5g6b5";
2021 break;
2022 case 0x3:
2023 format = "a8r8g8b8";
2024 break;
2025 case 0x4:
2026 format = "ycrcb_swapy";
2027 break;
2028 case 0x5:
2029 format = "ycrcb_normal";
2030 break;
2031 case 0x6:
2032 format = "ycrcb_swapuv";
2033 break;
2034 case 0x7:
2035 format = "ycrcb_swapuvy";
2036 break;
2037 case 0x8:
2038 format = "a4r4g4b4";
2039 break;
2040 case 0x9:
2041 format = "a1r5g5b5";
2042 break;
2043 case 0xa:
2044 format = "a2r10g10b10";
2045 break;
2046 default:
2047 format = "BAD";
2048 break;
2049 }
2050 switch ((data[1] >> 2) & 0x3) {
2051 case 0x0:
2052 zformat = "u16";
2053 break;
2054 case 0x1:
2055 zformat = "f16";
2056 break;
2057 case 0x2:
2058 zformat = "u24x8";
2059 break;
2060 default:
2061 zformat = "BAD";
2062 break;
2063 }
2064 instr_out(ctx, 1,
2065 "%s format, %s depth format, early Z %sabled\n",
2066 format, zformat,
2067 (data[1] & (1 << 31)) ? "en" : "dis");
2068 return len;
2070 case 0x8e:
2071 {
2072 const char *name, *tiling;
2074 len = (data[0] & 0x0000000f) + 2;
2075 if (len != 3)
2076 fprintf(out,
2077 "Bad count in 3DSTATE_BUFFER_INFO\n");
2079 switch ((data[1] >> 24) & 0x7) {
2080 case 0x3:
2081 name = "color";
2082 break;
2083 case 0x7:
2084 name = "depth";
2085 break;
2086 default:
2087 name = "unknown";
2088 break;
2089 }
2091 tiling = "none";
2092 if (data[1] & (1 << 23))
2093 tiling = "fenced";
2094 else if (data[1] & (1 << 22))
2095 tiling = data[1] & (1 << 21) ? "Y" : "X";
2097 instr_out(ctx, 0, "3DSTATE_BUFFER_INFO\n");
2098 instr_out(ctx, 1,
2099 "%s, tiling = %s, pitch=%d\n", name, tiling,
2100 data[1] & 0xffff);
2102 instr_out(ctx, 2, "address\n");
2103 return len;
2104 }
2105 case 0x81:
2106 len = (data[0] & 0x0000000f) + 2;
2108 if (len != 3)
2109 fprintf(out,
2110 "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
2112 instr_out(ctx, 0, "3DSTATE_SCISSOR_RECTANGLE\n");
2113 instr_out(ctx, 1, "(%d,%d)\n",
2114 data[1] & 0xffff, data[1] >> 16);
2115 instr_out(ctx, 2, "(%d,%d)\n",
2116 data[2] & 0xffff, data[2] >> 16);
2118 return len;
2119 case 0x80:
2120 len = (data[0] & 0x0000000f) + 2;
2122 if (len != 5)
2123 fprintf(out,
2124 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
2126 instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n");
2127 instr_out(ctx, 1, "%s\n",
2128 data[1] & (1 << 30) ? "depth ofs disabled " : "");
2129 instr_out(ctx, 2, "(%d,%d)\n",
2130 data[2] & 0xffff, data[2] >> 16);
2131 instr_out(ctx, 3, "(%d,%d)\n",
2132 data[3] & 0xffff, data[3] >> 16);
2133 instr_out(ctx, 4, "(%d,%d)\n",
2134 data[4] & 0xffff, data[4] >> 16);
2136 return len;
2137 case 0x9c:
2138 len = (data[0] & 0x0000000f) + 2;
2140 if (len != 7)
2141 fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
2143 instr_out(ctx, 0, "3DSTATE_CLEAR_PARAMETERS\n");
2144 instr_out(ctx, 1, "prim_type=%s, clear=%s%s%s\n",
2145 data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT",
2146 data[1] & (1 << 2) ? "color," : "",
2147 data[1] & (1 << 1) ? "depth," : "",
2148 data[1] & (1 << 0) ? "stencil," : "");
2149 instr_out(ctx, 2, "clear color\n");
2150 instr_out(ctx, 3, "clear depth/stencil\n");
2151 instr_out(ctx, 4, "color value (rgba8888)\n");
2152 instr_out(ctx, 5, "depth value %f\n",
2153 int_as_float(data[5]));
2154 instr_out(ctx, 6, "clear stencil\n");
2155 return len;
2156 }
2158 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) {
2159 opcode_3d_1d = &opcodes_3d_1d[idx];
2160 if (opcode_3d_1d->i830_only && !IS_GEN2(devid))
2161 continue;
2163 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
2164 len = 1;
2166 instr_out(ctx, 0, "%s\n",
2167 opcode_3d_1d->name);
2168 if (opcode_3d_1d->max_len > 1) {
2169 len = (data[0] & 0x0000ffff) + 2;
2170 if (len < opcode_3d_1d->min_len ||
2171 len > opcode_3d_1d->max_len) {
2172 fprintf(out, "Bad count in %s\n",
2173 opcode_3d_1d->name);
2174 }
2175 }
2177 for (i = 1; i < len; i++) {
2178 instr_out(ctx, i, "dword %d\n", i);
2179 }
2181 return len;
2182 }
2183 }
2185 instr_out(ctx, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n",
2186 opcode);
2187 return 1;
2188 }
2190 static int
2191 decode_3d_primitive(struct drm_intel_decode *ctx)
2192 {
2193 uint32_t *data = ctx->data;
2194 uint32_t count = ctx->count;
2195 char immediate = (data[0] & (1 << 23)) == 0;
2196 unsigned int len, i, j, ret;
2197 const char *primtype;
2198 int original_s2 = saved_s2;
2199 int original_s4 = saved_s4;
2201 switch ((data[0] >> 18) & 0xf) {
2202 case 0x0:
2203 primtype = "TRILIST";
2204 break;
2205 case 0x1:
2206 primtype = "TRISTRIP";
2207 break;
2208 case 0x2:
2209 primtype = "TRISTRIP_REVERSE";
2210 break;
2211 case 0x3:
2212 primtype = "TRIFAN";
2213 break;
2214 case 0x4:
2215 primtype = "POLYGON";
2216 break;
2217 case 0x5:
2218 primtype = "LINELIST";
2219 break;
2220 case 0x6:
2221 primtype = "LINESTRIP";
2222 break;
2223 case 0x7:
2224 primtype = "RECTLIST";
2225 break;
2226 case 0x8:
2227 primtype = "POINTLIST";
2228 break;
2229 case 0x9:
2230 primtype = "DIB";
2231 break;
2232 case 0xa:
2233 primtype = "CLEAR_RECT";
2234 saved_s4 = 3 << 6;
2235 saved_s2 = ~0;
2236 break;
2237 default:
2238 primtype = "unknown";
2239 break;
2240 }
2242 /* XXX: 3DPRIM_DIB not supported */
2243 if (immediate) {
2244 len = (data[0] & 0x0003ffff) + 2;
2245 instr_out(ctx, 0, "3DPRIMITIVE inline %s\n",
2246 primtype);
2247 if (count < len)
2248 BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
2249 if (!saved_s2_set || !saved_s4_set) {
2250 fprintf(out, "unknown vertex format\n");
2251 for (i = 1; i < len; i++) {
2252 instr_out(ctx, i,
2253 " vertex data (%f float)\n",
2254 int_as_float(data[i]));
2255 }
2256 } else {
2257 unsigned int vertex = 0;
2258 for (i = 1; i < len;) {
2259 unsigned int tc;
2261 #define VERTEX_OUT(fmt, ...) do { \
2262 if (i < len) \
2263 instr_out(ctx, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
2264 else \
2265 fprintf(out, " missing data in V%d\n", vertex); \
2266 i++; \
2267 } while (0)
2269 VERTEX_OUT("X = %f", int_as_float(data[i]));
2270 VERTEX_OUT("Y = %f", int_as_float(data[i]));
2271 switch (saved_s4 >> 6 & 0x7) {
2272 case 0x1:
2273 VERTEX_OUT("Z = %f",
2274 int_as_float(data[i]));
2275 break;
2276 case 0x2:
2277 VERTEX_OUT("Z = %f",
2278 int_as_float(data[i]));
2279 VERTEX_OUT("W = %f",
2280 int_as_float(data[i]));
2281 break;
2282 case 0x3:
2283 break;
2284 case 0x4:
2285 VERTEX_OUT("W = %f",
2286 int_as_float(data[i]));
2287 break;
2288 default:
2289 fprintf(out, "bad S4 position mask\n");
2290 }
2292 if (saved_s4 & (1 << 10)) {
2293 VERTEX_OUT
2294 ("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
2295 "B=0x%02x)", data[i] >> 24,
2296 (data[i] >> 16) & 0xff,
2297 (data[i] >> 8) & 0xff,
2298 data[i] & 0xff);
2299 }
2300 if (saved_s4 & (1 << 11)) {
2301 VERTEX_OUT
2302 ("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
2303 "B=0x%02x)", data[i] >> 24,
2304 (data[i] >> 16) & 0xff,
2305 (data[i] >> 8) & 0xff,
2306 data[i] & 0xff);
2307 }
2308 if (saved_s4 & (1 << 12))
2309 VERTEX_OUT("width = 0x%08x)", data[i]);
2311 for (tc = 0; tc <= 7; tc++) {
2312 switch ((saved_s2 >> (tc * 4)) & 0xf) {
2313 case 0x0:
2314 VERTEX_OUT("T%d.X = %f", tc,
2315 int_as_float(data
2316 [i]));
2317 VERTEX_OUT("T%d.Y = %f", tc,
2318 int_as_float(data
2319 [i]));
2320 break;
2321 case 0x1:
2322 VERTEX_OUT("T%d.X = %f", tc,
2323 int_as_float(data
2324 [i]));
2325 VERTEX_OUT("T%d.Y = %f", tc,
2326 int_as_float(data
2327 [i]));
2328 VERTEX_OUT("T%d.Z = %f", tc,
2329 int_as_float(data
2330 [i]));
2331 break;
2332 case 0x2:
2333 VERTEX_OUT("T%d.X = %f", tc,
2334 int_as_float(data
2335 [i]));
2336 VERTEX_OUT("T%d.Y = %f", tc,
2337 int_as_float(data
2338 [i]));
2339 VERTEX_OUT("T%d.Z = %f", tc,
2340 int_as_float(data
2341 [i]));
2342 VERTEX_OUT("T%d.W = %f", tc,
2343 int_as_float(data
2344 [i]));
2345 break;
2346 case 0x3:
2347 VERTEX_OUT("T%d.X = %f", tc,
2348 int_as_float(data
2349 [i]));
2350 break;
2351 case 0x4:
2352 VERTEX_OUT
2353 ("T%d.XY = 0x%08x half-float",
2354 tc, data[i]);
2355 break;
2356 case 0x5:
2357 VERTEX_OUT
2358 ("T%d.XY = 0x%08x half-float",
2359 tc, data[i]);
2360 VERTEX_OUT
2361 ("T%d.ZW = 0x%08x half-float",
2362 tc, data[i]);
2363 break;
2364 case 0xf:
2365 break;
2366 default:
2367 fprintf(out,
2368 "bad S2.T%d format\n",
2369 tc);
2370 }
2371 }
2372 vertex++;
2373 }
2374 }
2376 ret = len;
2377 } else {
2378 /* indirect vertices */
2379 len = data[0] & 0x0000ffff; /* index count */
2380 if (data[0] & (1 << 17)) {
2381 /* random vertex access */
2382 if (count < (len + 1) / 2 + 1) {
2383 BUFFER_FAIL(count, (len + 1) / 2 + 1,
2384 "3DPRIMITIVE random indirect");
2385 }
2386 instr_out(ctx, 0,
2387 "3DPRIMITIVE random indirect %s (%d)\n",
2388 primtype, len);
2389 if (len == 0) {
2390 /* vertex indices continue until 0xffff is
2391 * found
2392 */
2393 for (i = 1; i < count; i++) {
2394 if ((data[i] & 0xffff) == 0xffff) {
2395 instr_out(ctx, i,
2396 " indices: (terminator)\n");
2397 ret = i;
2398 goto out;
2399 } else if ((data[i] >> 16) == 0xffff) {
2400 instr_out(ctx, i,
2401 " indices: 0x%04x, (terminator)\n",
2402 data[i] & 0xffff);
2403 ret = i;
2404 goto out;
2405 } else {
2406 instr_out(ctx, i,
2407 " indices: 0x%04x, 0x%04x\n",
2408 data[i] & 0xffff,
2409 data[i] >> 16);
2410 }
2411 }
2412 fprintf(out,
2413 "3DPRIMITIVE: no terminator found in index buffer\n");
2414 ret = count;
2415 goto out;
2416 } else {
2417 /* fixed size vertex index buffer */
2418 for (j = 1, i = 0; i < len; i += 2, j++) {
2419 if (i * 2 == len - 1) {
2420 instr_out(ctx, j,
2421 " indices: 0x%04x\n",
2422 data[j] & 0xffff);
2423 } else {
2424 instr_out(ctx, j,
2425 " indices: 0x%04x, 0x%04x\n",
2426 data[j] & 0xffff,
2427 data[j] >> 16);
2428 }
2429 }
2430 }
2431 ret = (len + 1) / 2 + 1;
2432 goto out;
2433 } else {
2434 /* sequential vertex access */
2435 instr_out(ctx, 0,
2436 "3DPRIMITIVE sequential indirect %s, %d starting from "
2437 "%d\n", primtype, len, data[1] & 0xffff);
2438 instr_out(ctx, 1, " start\n");
2439 ret = 2;
2440 goto out;
2441 }
2442 }
2444 out:
2445 saved_s2 = original_s2;
2446 saved_s4 = original_s4;
2447 return ret;
2448 }
2450 static int
2451 decode_3d(struct drm_intel_decode *ctx)
2452 {
2453 uint32_t opcode;
2454 unsigned int idx;
2455 uint32_t *data = ctx->data;
2457 struct {
2458 uint32_t opcode;
2459 unsigned int min_len;
2460 unsigned int max_len;
2461 const char *name;
2462 } opcodes_3d[] = {
2463 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
2464 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
2465 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
2466 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
2467 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
2468 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
2469 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
2470 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
2471 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES"},
2472 }, *opcode_3d;
2474 opcode = (data[0] & 0x1f000000) >> 24;
2476 switch (opcode) {
2477 case 0x1f:
2478 return decode_3d_primitive(ctx);
2479 case 0x1d:
2480 return decode_3d_1d(ctx);
2481 case 0x1c:
2482 return decode_3d_1c(ctx);
2483 }
2485 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2486 opcode_3d = &opcodes_3d[idx];
2487 if (opcode == opcode_3d->opcode) {
2488 unsigned int len = 1, i;
2490 instr_out(ctx, 0, "%s\n", opcode_3d->name);
2491 if (opcode_3d->max_len > 1) {
2492 len = (data[0] & 0xff) + 2;
2493 if (len < opcode_3d->min_len ||
2494 len > opcode_3d->max_len) {
2495 fprintf(out, "Bad count in %s\n",
2496 opcode_3d->name);
2497 }
2498 }
2500 for (i = 1; i < len; i++) {
2501 instr_out(ctx, i, "dword %d\n", i);
2502 }
2503 return len;
2504 }
2505 }
2507 instr_out(ctx, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
2508 return 1;
2509 }
2511 static const char *get_965_surfacetype(unsigned int surfacetype)
2512 {
2513 switch (surfacetype) {
2514 case 0:
2515 return "1D";
2516 case 1:
2517 return "2D";
2518 case 2:
2519 return "3D";
2520 case 3:
2521 return "CUBE";
2522 case 4:
2523 return "BUFFER";
2524 case 7:
2525 return "NULL";
2526 default:
2527 return "unknown";
2528 }
2529 }
2531 static const char *get_965_depthformat(unsigned int depthformat)
2532 {
2533 switch (depthformat) {
2534 case 0:
2535 return "s8_z24float";
2536 case 1:
2537 return "z32float";
2538 case 2:
2539 return "z24s8";
2540 case 5:
2541 return "z16";
2542 default:
2543 return "unknown";
2544 }
2545 }
2547 static const char *get_965_element_component(uint32_t data, int component)
2548 {
2549 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
2551 switch (component_control) {
2552 case 0:
2553 return "nostore";
2554 case 1:
2555 switch (component) {
2556 case 0:
2557 return "X";
2558 case 1:
2559 return "Y";
2560 case 2:
2561 return "Z";
2562 case 3:
2563 return "W";
2564 default:
2565 return "fail";
2566 }
2567 case 2:
2568 return "0.0";
2569 case 3:
2570 return "1.0";
2571 case 4:
2572 return "0x1";
2573 case 5:
2574 return "VID";
2575 default:
2576 return "fail";
2577 }
2578 }
2580 static const char *get_965_prim_type(uint32_t data)
2581 {
2582 uint32_t primtype = (data >> 10) & 0x1f;
2584 switch (primtype) {
2585 case 0x01:
2586 return "point list";
2587 case 0x02:
2588 return "line list";
2589 case 0x03:
2590 return "line strip";
2591 case 0x04:
2592 return "tri list";
2593 case 0x05:
2594 return "tri strip";
2595 case 0x06:
2596 return "tri fan";
2597 case 0x07:
2598 return "quad list";
2599 case 0x08:
2600 return "quad strip";
2601 case 0x09:
2602 return "line list adj";
2603 case 0x0a:
2604 return "line strip adj";
2605 case 0x0b:
2606 return "tri list adj";
2607 case 0x0c:
2608 return "tri strip adj";
2609 case 0x0d:
2610 return "tri strip reverse";
2611 case 0x0e:
2612 return "polygon";
2613 case 0x0f:
2614 return "rect list";
2615 case 0x10:
2616 return "line loop";
2617 case 0x11:
2618 return "point list bf";
2619 case 0x12:
2620 return "line strip cont";
2621 case 0x13:
2622 return "line strip bf";
2623 case 0x14:
2624 return "line strip cont bf";
2625 case 0x15:
2626 return "tri fan no stipple";
2627 default:
2628 return "fail";
2629 }
2630 }
2632 static int
2633 i965_decode_urb_fence(struct drm_intel_decode *ctx, int len)
2634 {
2635 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
2636 uint32_t *data = ctx->data;
2638 if (len != 3)
2639 fprintf(out, "Bad count in URB_FENCE\n");
2641 vs_fence = data[1] & 0x3ff;
2642 gs_fence = (data[1] >> 10) & 0x3ff;
2643 clip_fence = (data[1] >> 20) & 0x3ff;
2644 sf_fence = data[2] & 0x3ff;
2645 vfe_fence = (data[2] >> 10) & 0x3ff;
2646 cs_fence = (data[2] >> 20) & 0x7ff;
2648 instr_out(ctx, 0, "URB_FENCE: %s%s%s%s%s%s\n",
2649 (data[0] >> 13) & 1 ? "cs " : "",
2650 (data[0] >> 12) & 1 ? "vfe " : "",
2651 (data[0] >> 11) & 1 ? "sf " : "",
2652 (data[0] >> 10) & 1 ? "clip " : "",
2653 (data[0] >> 9) & 1 ? "gs " : "",
2654 (data[0] >> 8) & 1 ? "vs " : "");
2655 instr_out(ctx, 1,
2656 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
2657 vs_fence, clip_fence, gs_fence);
2658 instr_out(ctx, 2,
2659 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
2660 sf_fence, vfe_fence, cs_fence);
2661 if (gs_fence < vs_fence)
2662 fprintf(out, "gs fence < vs fence!\n");
2663 if (clip_fence < gs_fence)
2664 fprintf(out, "clip fence < gs fence!\n");
2665 if (sf_fence < clip_fence)
2666 fprintf(out, "sf fence < clip fence!\n");
2667 if (cs_fence < sf_fence)
2668 fprintf(out, "cs fence < sf fence!\n");
2670 return len;
2671 }
2673 static void
2674 state_base_out(struct drm_intel_decode *ctx, unsigned int index,
2675 const char *name)
2676 {
2677 if (ctx->data[index] & 1) {
2678 instr_out(ctx, index,
2679 "%s state base address 0x%08x\n", name,
2680 ctx->data[index] & ~1);
2681 } else {
2682 instr_out(ctx, index, "%s state base not updated\n",
2683 name);
2684 }
2685 }
2687 static void
2688 state_max_out(struct drm_intel_decode *ctx, unsigned int index,
2689 const char *name)
2690 {
2691 if (ctx->data[index] & 1) {
2692 if (ctx->data[index] == 1) {
2693 instr_out(ctx, index,
2694 "%s state upper bound disabled\n", name);
2695 } else {
2696 instr_out(ctx, index,
2697 "%s state upper bound 0x%08x\n", name,
2698 ctx->data[index] & ~1);
2699 }
2700 } else {
2701 instr_out(ctx, index,
2702 "%s state upper bound not updated\n", name);
2703 }
2704 }
2706 static int
2707 decode_3d_965(struct drm_intel_decode *ctx)
2708 {
2709 uint32_t opcode;
2710 unsigned int len;
2711 unsigned int i, j, sba_len;
2712 const char *desc1 = NULL;
2713 uint32_t *data = ctx->data;
2714 uint32_t devid = ctx->devid;
2716 struct {
2717 uint32_t opcode;
2718 uint32_t len_mask;
2719 int unsigned min_len;
2720 int unsigned max_len;
2721 const char *name;
2722 int gen;
2723 int (*func)(struct drm_intel_decode *ctx);
2724 } opcodes_3d[] = {
2725 { 0x6000, 0x00ff, 3, 3, "URB_FENCE" },
2726 { 0x6001, 0xffff, 2, 2, "CS_URB_STATE" },
2727 { 0x6002, 0x00ff, 2, 2, "CONSTANT_BUFFER" },
2728 { 0x6101, 0xffff, 6, 6, "STATE_BASE_ADDRESS" },
2729 { 0x6102, 0xffff, 2, 2, "STATE_SIP" },
2730 { 0x6104, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2731 { 0x680b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" },
2732 { 0x6904, 0xffff, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2733 { 0x7800, 0xffff, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
2734 { 0x7801, 0x00ff, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
2735 { 0x7802, 0x00ff, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
2736 { 0x7805, 0x00ff, 3, 3, "3DSTATE_URB" },
2737 { 0x7808, 0x00ff, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
2738 { 0x7809, 0x00ff, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
2739 { 0x780a, 0x00ff, 3, 3, "3DSTATE_INDEX_BUFFER" },
2740 { 0x780b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" },
2741 { 0x780d, 0x00ff, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
2742 { 0x780e, 0xffff, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
2743 { 0x780f, 0x00ff, 2, 2, "3DSTATE_SCISSOR_POINTERS" },
2744 { 0x7810, 0x00ff, 6, 6, "3DSTATE_VS" },
2745 { 0x7811, 0x00ff, 7, 7, "3DSTATE_GS" },
2746 { 0x7812, 0x00ff, 4, 4, "3DSTATE_CLIP" },
2747 { 0x7813, 0x00ff, 20, 20, "3DSTATE_SF" },
2748 { 0x7814, 0x00ff, 9, 9, "3DSTATE_WM" },
2749 { 0x7815, 0x00ff, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
2750 { 0x7816, 0x00ff, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
2751 { 0x7817, 0x00ff, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
2752 { 0x7818, 0xffff, 2, 2, "3DSTATE_SAMPLE_MASK" },
2753 { 0x7900, 0xffff, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
2754 { 0x7901, 0xffff, 5, 5, "3DSTATE_CONSTANT_COLOR" },
2755 { 0x7905, 0xffff, 5, 7, "3DSTATE_DEPTH_BUFFER" },
2756 { 0x7906, 0xffff, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
2757 { 0x7907, 0xffff, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
2758 { 0x7908, 0xffff, 3, 3, "3DSTATE_LINE_STIPPLE" },
2759 { 0x7909, 0xffff, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
2760 { 0x7909, 0xffff, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2761 { 0x790a, 0xffff, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
2762 { 0x790b, 0xffff, 4, 4, "3DSTATE_GS_SVB_INDEX" },
2763 { 0x790d, 0xffff, 3, 3, "3DSTATE_MULTISAMPLE", 6 },
2764 { 0x790d, 0xffff, 4, 4, "3DSTATE_MULTISAMPLE", 7 },
2765 { 0x7910, 0xffff, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2766 { 0x7a00, 0x00ff, 4, 6, "PIPE_CONTROL" },
2767 { 0x7b00, 0x00ff, 6, 6, "3DPRIMITIVE" },
2768 }, *opcode_3d = NULL;
2770 opcode = (data[0] & 0xffff0000) >> 16;
2772 for (i = 0; i < ARRAY_SIZE(opcodes_3d); i++) {
2773 if (opcode != opcodes_3d[i].opcode)
2774 continue;
2776 /* If it's marked as not our gen, skip. */
2777 if (opcodes_3d[i].gen && opcodes_3d[i].gen != ctx->gen)
2778 continue;
2780 opcode_3d = &opcodes_3d[i];
2781 break;
2782 }
2784 if (opcode_3d) {
2785 if (opcode_3d->max_len == 1)
2786 len = 1;
2787 else
2788 len = (data[0] & opcode_3d->len_mask) + 2;
2789 } else {
2790 len = (data[0] & 0x0000ffff) + 2;
2791 }
2793 switch (opcode) {
2794 case 0x6000:
2795 return i965_decode_urb_fence(ctx, len);
2796 case 0x6001:
2797 instr_out(ctx, 0, "CS_URB_STATE\n");
2798 instr_out(ctx, 1,
2799 "entry_size: %d [%d bytes], n_entries: %d\n",
2800 (data[1] >> 4) & 0x1f,
2801 (((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7);
2802 return len;
2803 case 0x6002:
2804 instr_out(ctx, 0, "CONSTANT_BUFFER: %s\n",
2805 (data[0] >> 8) & 1 ? "valid" : "invalid");
2806 instr_out(ctx, 1,
2807 "offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f,
2808 ((data[1] & 0x3f) + 1) * 64);
2809 return len;
2810 case 0x6101:
2811 i = 0;
2812 instr_out(ctx, 0, "STATE_BASE_ADDRESS\n");
2813 i++;
2815 if (IS_GEN6(devid) || IS_GEN7(devid))
2816 sba_len = 10;
2817 else if (IS_GEN5(devid))
2818 sba_len = 8;
2819 else
2820 sba_len = 6;
2821 if (len != sba_len)
2822 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
2824 state_base_out(ctx, i++, "general");
2825 state_base_out(ctx, i++, "surface");
2826 if (IS_GEN6(devid) || IS_GEN7(devid))
2827 state_base_out(ctx, i++, "dynamic");
2828 state_base_out(ctx, i++, "indirect");
2829 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2830 state_base_out(ctx, i++, "instruction");
2832 state_max_out(ctx, i++, "general");
2833 if (IS_GEN6(devid) || IS_GEN7(devid))
2834 state_max_out(ctx, i++, "dynamic");
2835 state_max_out(ctx, i++, "indirect");
2836 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2837 state_max_out(ctx, i++, "instruction");
2839 return len;
2840 case 0x7800:
2841 if (len != 7)
2842 fprintf(out,
2843 "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
2845 instr_out(ctx, 0, "3DSTATE_PIPELINED_POINTERS\n");
2846 instr_out(ctx, 1, "VS state\n");
2847 instr_out(ctx, 2, "GS state\n");
2848 instr_out(ctx, 3, "Clip state\n");
2849 instr_out(ctx, 4, "SF state\n");
2850 instr_out(ctx, 5, "WM state\n");
2851 instr_out(ctx, 6, "CC state\n");
2852 return len;
2853 case 0x7801:
2854 if (len != 6 && len != 4)
2855 fprintf(out,
2856 "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
2857 if (len == 6) {
2858 instr_out(ctx, 0,
2859 "3DSTATE_BINDING_TABLE_POINTERS\n");
2860 instr_out(ctx, 1, "VS binding table\n");
2861 instr_out(ctx, 2, "GS binding table\n");
2862 instr_out(ctx, 3, "Clip binding table\n");
2863 instr_out(ctx, 4, "SF binding table\n");
2864 instr_out(ctx, 5, "WM binding table\n");
2865 } else {
2866 instr_out(ctx, 0,
2867 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
2868 "GS mod %d, PS mod %d\n",
2869 (data[0] & (1 << 8)) != 0,
2870 (data[0] & (1 << 9)) != 0,
2871 (data[0] & (1 << 12)) != 0);
2872 instr_out(ctx, 1, "VS binding table\n");
2873 instr_out(ctx, 2, "GS binding table\n");
2874 instr_out(ctx, 3, "WM binding table\n");
2875 }
2877 return len;
2878 case 0x7802:
2879 if (len != 4)
2880 fprintf(out,
2881 "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n");
2882 instr_out(ctx, 0,
2883 "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
2884 "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0,
2885 (data[0] & (1 << 9)) != 0,
2886 (data[0] & (1 << 12)) != 0);
2887 instr_out(ctx, 1, "VS sampler state\n");
2888 instr_out(ctx, 2, "GS sampler state\n");
2889 instr_out(ctx, 3, "WM sampler state\n");
2890 return len;
2891 case 0x7805:
2892 if (len != 3)
2893 fprintf(out, "Bad count in 3DSTATE_URB\n");
2894 instr_out(ctx, 0, "3DSTATE_URB\n");
2895 instr_out(ctx, 1,
2896 "VS entries %d, alloc size %d (1024bit row)\n",
2897 data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
2898 instr_out(ctx, 2,
2899 "GS entries %d, alloc size %d (1024bit row)\n",
2900 (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
2901 return len;
2903 case 0x7808:
2904 if ((len - 1) % 4 != 0)
2905 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
2906 instr_out(ctx, 0, "3DSTATE_VERTEX_BUFFERS\n");
2908 for (i = 1; i < len;) {
2909 int idx, access;
2910 if (IS_GEN6(devid)) {
2911 idx = 26;
2912 access = 20;
2913 } else {
2914 idx = 27;
2915 access = 26;
2916 }
2917 instr_out(ctx, i,
2918 "buffer %d: %s, pitch %db\n", data[i] >> idx,
2919 data[i] & (1 << access) ? "random" :
2920 "sequential", data[i] & 0x07ff);
2921 i++;
2922 instr_out(ctx, i++, "buffer address\n");
2923 instr_out(ctx, i++, "max index\n");
2924 instr_out(ctx, i++, "mbz\n");
2925 }
2926 return len;
2928 case 0x7809:
2929 if ((len + 1) % 2 != 0)
2930 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
2931 instr_out(ctx, 0, "3DSTATE_VERTEX_ELEMENTS\n");
2933 for (i = 1; i < len;) {
2934 instr_out(ctx, i,
2935 "buffer %d: %svalid, type 0x%04x, "
2936 "src offset 0x%04x bytes\n",
2937 data[i] >> (IS_GEN6(devid) ? 26 : 27),
2938 data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ?
2939 "" : "in", (data[i] >> 16) & 0x1ff,
2940 data[i] & 0x07ff);
2941 i++;
2942 instr_out(ctx, i, "(%s, %s, %s, %s), "
2943 "dst offset 0x%02x bytes\n",
2944 get_965_element_component(data[i], 0),
2945 get_965_element_component(data[i], 1),
2946 get_965_element_component(data[i], 2),
2947 get_965_element_component(data[i], 3),
2948 (data[i] & 0xff) * 4);
2949 i++;
2950 }
2951 return len;
2953 case 0x780d:
2954 if (len != 4)
2955 fprintf(out,
2956 "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
2957 instr_out(ctx, 0,
2958 "3DSTATE_VIEWPORT_STATE_POINTERS\n");
2959 instr_out(ctx, 1, "clip\n");
2960 instr_out(ctx, 2, "sf\n");
2961 instr_out(ctx, 3, "cc\n");
2962 return len;
2964 case 0x780a:
2965 if (len != 3)
2966 fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
2967 instr_out(ctx, 0, "3DSTATE_INDEX_BUFFER\n");
2968 instr_out(ctx, 1, "beginning buffer address\n");
2969 instr_out(ctx, 2, "ending buffer address\n");
2970 return len;
2972 case 0x780e:
2973 if (len != 4)
2974 fprintf(out,
2975 "Bad count in 3DSTATE_CC_STATE_POINTERS\n");
2976 instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
2977 instr_out(ctx, 1, "blend change %d\n", data[1] & 1);
2978 instr_out(ctx, 2, "depth stencil change %d\n",
2979 data[2] & 1);
2980 instr_out(ctx, 3, "cc change %d\n", data[3] & 1);
2981 return len;
2983 case 0x780f:
2984 if (len != 2)
2985 fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n");
2986 instr_out(ctx, 0, "3DSTATE_SCISSOR_POINTERS\n");
2987 instr_out(ctx, 1, "scissor rect offset\n");
2988 return len;
2990 case 0x7810:
2991 if (len != 6)
2992 fprintf(out, "Bad count in 3DSTATE_VS\n");
2993 instr_out(ctx, 0, "3DSTATE_VS\n");
2994 instr_out(ctx, 1, "kernel pointer\n");
2995 instr_out(ctx, 2,
2996 "SPF=%d, VME=%d, Sampler Count %d, "
2997 "Binding table count %d\n", (data[2] >> 31) & 1,
2998 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
2999 (data[2] >> 18) & 0xff);
3000 instr_out(ctx, 3, "scratch offset\n");
3001 instr_out(ctx, 4,
3002 "Dispatch GRF start %d, VUE read length %d, "
3003 "VUE read offset %d\n", (data[4] >> 20) & 0x1f,
3004 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3005 instr_out(ctx, 5,
3006 "Max Threads %d, Vertex Cache %sable, "
3007 "VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1,
3008 (data[5] & (1 << 1)) != 0 ? "dis" : "en",
3009 (data[5] & 1) != 0 ? "en" : "dis");
3010 return len;
3012 case 0x7811:
3013 if (len != 7)
3014 fprintf(out, "Bad count in 3DSTATE_GS\n");
3015 instr_out(ctx, 0, "3DSTATE_GS\n");
3016 instr_out(ctx, 1, "kernel pointer\n");
3017 instr_out(ctx, 2,
3018 "SPF=%d, VME=%d, Sampler Count %d, "
3019 "Binding table count %d\n", (data[2] >> 31) & 1,
3020 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3021 (data[2] >> 18) & 0xff);
3022 instr_out(ctx, 3, "scratch offset\n");
3023 instr_out(ctx, 4,
3024 "Dispatch GRF start %d, VUE read length %d, "
3025 "VUE read offset %d\n", (data[4] & 0xf),
3026 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3027 instr_out(ctx, 5,
3028 "Max Threads %d, Rendering %sable\n",
3029 ((data[5] >> 25) & 0x7f) + 1,
3030 (data[5] & (1 << 8)) != 0 ? "en" : "dis");
3031 instr_out(ctx, 6,
3032 "Reorder %sable, Discard Adjaceny %sable, "
3033 "GS %sable\n",
3034 (data[6] & (1 << 30)) != 0 ? "en" : "dis",
3035 (data[6] & (1 << 29)) != 0 ? "en" : "dis",
3036 (data[6] & (1 << 15)) != 0 ? "en" : "dis");
3037 return len;
3039 case 0x7812:
3040 if (len != 4)
3041 fprintf(out, "Bad count in 3DSTATE_CLIP\n");
3042 instr_out(ctx, 0, "3DSTATE_CLIP\n");
3043 instr_out(ctx, 1,
3044 "UserClip distance cull test mask 0x%x\n",
3045 data[1] & 0xff);
3046 instr_out(ctx, 2,
3047 "Clip %sable, API mode %s, Viewport XY test %sable, "
3048 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
3049 "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
3050 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
3051 (data[2] & (1 << 31)) != 0 ? "en" : "dis",
3052 (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
3053 (data[2] & (1 << 28)) != 0 ? "en" : "dis",
3054 (data[2] & (1 << 27)) != 0 ? "en" : "dis",
3055 (data[2] & (1 << 26)) != 0 ? "en" : "dis",
3056 (data[2] >> 13) & 7,
3057 (data[2] & (1 << 9)) != 0 ? "dis" : "en",
3058 (data[2] & (1 << 8)) != 0 ? "en" : "dis",
3059 (data[2] >> 4) & 3, (data[2] >> 2) & 3,
3060 (data[2] & 3));
3061 instr_out(ctx, 3,
3062 "Min PointWidth %d, Max PointWidth %d, "
3063 "Force Zero RTAIndex %sable, Max VPIndex %d\n",
3064 (data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff,
3065 (data[3] & (1 << 5)) != 0 ? "en" : "dis",
3066 (data[3] & 0xf));
3067 return len;
3069 case 0x7813:
3070 if (len != 20)
3071 fprintf(out, "Bad count in 3DSTATE_SF\n");
3072 instr_out(ctx, 0, "3DSTATE_SF\n");
3073 instr_out(ctx, 1,
3074 "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
3075 "VUE read offset %d\n", (data[1] >> 22) & 0x3f,
3076 (data[1] & (1 << 21)) != 0 ? "en" : "dis",
3077 (data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f);
3078 instr_out(ctx, 2,
3079 "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
3080 "VP transform %sable, FrontWinding_%s\n",
3081 (data[2] & (1 << 11)) != 0 ? "en" : "dis",
3082 (data[2] >> 5) & 3, (data[2] >> 3) & 3,
3083 (data[2] & (1 << 1)) != 0 ? "en" : "dis",
3084 (data[2] & 1) != 0 ? "CCW" : "CW");
3085 instr_out(ctx, 3,
3086 "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
3087 (data[3] & (1 << 31)) != 0 ? "en" : "dis",
3088 (data[3] >> 29) & 3,
3089 (data[3] & (1 << 11)) != 0 ? "en" : "dis",
3090 (data[3] >> 8) & 3);
3091 instr_out(ctx, 4,
3092 "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
3093 (data[4] & (1 << 31)) != 0 ? "en" : "dis",
3094 (data[4] & (1 << 12)) != 0 ? 4 : 8,
3095 (data[4] & (1 << 11)) != 0);
3096 instr_out(ctx, 5,
3097 "Global Depth Offset Constant %f\n",
3098 *(float *)(&data[5]));
3099 instr_out(ctx, 6, "Global Depth Offset Scale %f\n",
3100 *(float *)(&data[6]));
3101 instr_out(ctx, 7, "Global Depth Offset Clamp %f\n",
3102 *(float *)(&data[7]));
3104 for (i = 0, j = 0; i < 8; i++, j += 2)
3105 instr_out(ctx, i + 8,
3106 "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
3107 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
3108 j + 1,
3109 (data[8 + i] & (1 << 31)) != 0 ? "W" : "",
3110 (data[8 + i] & (1 << 30)) != 0 ? "Z" : "",
3111 (data[8 + i] & (1 << 29)) != 0 ? "Y" : "",
3112 (data[8 + i] & (1 << 28)) != 0 ? "X" : "",
3113 (data[8 + i] >> 25) & 3,
3114 (data[8 + i] >> 22) & 3,
3115 (data[8 + i] >> 16) & 0x1f, j,
3116 (data[8 + i] & (1 << 15)) != 0 ? "W" : "",
3117 (data[8 + i] & (1 << 14)) != 0 ? "Z" : "",
3118 (data[8 + i] & (1 << 13)) != 0 ? "Y" : "",
3119 (data[8 + i] & (1 << 12)) != 0 ? "X" : "",
3120 (data[8 + i] >> 9) & 3,
3121 (data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f));
3122 instr_out(ctx, 16,
3123 "Point Sprite TexCoord Enable\n");
3124 instr_out(ctx, 17, "Const Interp Enable\n");
3125 instr_out(ctx, 18,
3126 "Attrib 7-0 WrapShortest Enable\n");
3127 instr_out(ctx, 19,
3128 "Attrib 15-8 WrapShortest Enable\n");
3130 return len;
3132 case 0x7814:
3133 if (len != 9)
3134 fprintf(out, "Bad count in 3DSTATE_WM\n");
3135 instr_out(ctx, 0, "3DSTATE_WM\n");
3136 instr_out(ctx, 1, "kernel start pointer 0\n");
3137 instr_out(ctx, 2,
3138 "SPF=%d, VME=%d, Sampler Count %d, "
3139 "Binding table count %d\n", (data[2] >> 31) & 1,
3140 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3141 (data[2] >> 18) & 0xff);
3142 instr_out(ctx, 3, "scratch offset\n");
3143 instr_out(ctx, 4,
3144 "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
3145 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
3146 (data[4] & (1 << 30)) != 0,
3147 (data[4] & (1 << 28)) != 0,
3148 (data[4] & (1 << 27)) != 0, (data[4] >> 16) & 0x7f,
3149 (data[4] >> 8) & 0x7f, (data[4] & 0x7f));
3150 instr_out(ctx, 5,
3151 "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
3152 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, "
3153 "Dispatch16 %d, Dispatch8 %d\n",
3154 ((data[5] >> 25) & 0x7f) + 1,
3155 (data[5] & (1 << 22)) != 0,
3156 (data[5] & (1 << 21)) != 0,
3157 (data[5] & (1 << 20)) != 0,
3158 (data[5] & (1 << 19)) != 0, (data[5] & (1 << 8)) != 0,
3159 (data[5] & (1 << 2)) != 0, (data[5] & (1 << 1)) != 0,
3160 (data[5] & (1 << 0)) != 0);
3161 instr_out(ctx, 6,
3162 "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
3163 "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, "
3164 "Multisample Dispatch mode %d\n",
3165 (data[6] >> 20) & 0x3f, (data[6] >> 18) & 3,
3166 (data[6] >> 16) & 3, (data[6] >> 10) & 0x3f,
3167 (data[6] & (1 << 9)) != 0, (data[6] >> 1) & 3,
3168 (data[6] & 1));
3169 instr_out(ctx, 7, "kernel start pointer 1\n");
3170 instr_out(ctx, 8, "kernel start pointer 2\n");
3172 return len;
3174 case 0x7900:
3175 if (len != 4)
3176 fprintf(out,
3177 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
3179 instr_out(ctx, 0, "3DSTATE_DRAWING_RECTANGLE\n");
3180 instr_out(ctx, 1, "top left: %d,%d\n",
3181 data[1] & 0xffff, (data[1] >> 16) & 0xffff);
3182 instr_out(ctx, 2, "bottom right: %d,%d\n",
3183 data[2] & 0xffff, (data[2] >> 16) & 0xffff);
3184 instr_out(ctx, 3, "origin: %d,%d\n",
3185 (int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff);
3187 return len;
3189 case 0x7905:
3190 if (len < 5 || len > 7)
3191 fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
3193 instr_out(ctx, 0, "3DSTATE_DEPTH_BUFFER\n");
3194 if (IS_GEN5(devid) || IS_GEN6(devid))
3195 instr_out(ctx, 1,
3196 "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
3197 get_965_surfacetype(data[1] >> 29),
3198 get_965_depthformat((data[1] >> 18) & 0x7),
3199 (data[1] & 0x0001ffff) + 1,
3200 data[1] & (1 << 27) ? "" : "not ",
3201 (data[1] & (1 << 22)) != 0,
3202 (data[1] & (1 << 21)) != 0);
3203 else
3204 instr_out(ctx, 1,
3205 "%s, %s, pitch = %d bytes, %stiled\n",
3206 get_965_surfacetype(data[1] >> 29),
3207 get_965_depthformat((data[1] >> 18) & 0x7),
3208 (data[1] & 0x0001ffff) + 1,
3209 data[1] & (1 << 27) ? "" : "not ");
3210 instr_out(ctx, 2, "depth offset\n");
3211 instr_out(ctx, 3, "%dx%d\n",
3212 ((data[3] & 0x0007ffc0) >> 6) + 1,
3213 ((data[3] & 0xfff80000) >> 19) + 1);
3214 instr_out(ctx, 4, "volume depth\n");
3215 if (len >= 6)
3216 instr_out(ctx, 5, "\n");
3217 if (len >= 7) {
3218 if (IS_GEN6(devid))
3219 instr_out(ctx, 6, "\n");
3220 else
3221 instr_out(ctx, 6,
3222 "render target view extent\n");
3223 }
3225 return len;
3227 case 0x7a00:
3228 if (IS_GEN6(devid) || IS_GEN7(devid)) {
3229 unsigned int i;
3230 if (len != 4 && len != 5)
3231 fprintf(out, "Bad count in PIPE_CONTROL\n");
3233 switch ((data[1] >> 14) & 0x3) {
3234 case 0:
3235 desc1 = "no write";
3236 break;
3237 case 1:
3238 desc1 = "qword write";
3239 break;
3240 case 2:
3241 desc1 = "PS_DEPTH_COUNT write";
3242 break;
3243 case 3:
3244 desc1 = "TIMESTAMP write";
3245 break;
3246 }
3247 instr_out(ctx, 0, "PIPE_CONTROL\n");
3248 instr_out(ctx, 1,
3249 "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
3250 desc1,
3251 data[1] & (1 << 20) ? "cs stall, " : "",
3252 data[1] & (1 << 19) ?
3253 "global snapshot count reset, " : "",
3254 data[1] & (1 << 18) ? "tlb invalidate, " : "",
3255 data[1] & (1 << 17) ? "gfdt flush, " : "",
3256 data[1] & (1 << 17) ? "media state clear, " :
3257 "",
3258 data[1] & (1 << 13) ? "depth stall, " : "",
3259 data[1] & (1 << 12) ?
3260 "render target cache flush, " : "",
3261 data[1] & (1 << 11) ?
3262 "instruction cache invalidate, " : "",
3263 data[1] & (1 << 10) ?
3264 "texture cache invalidate, " : "",
3265 data[1] & (1 << 9) ?
3266 "indirect state invalidate, " : "",
3267 data[1] & (1 << 8) ? "notify irq, " : "",
3268 data[1] & (1 << 7) ? "PIPE_CONTROL flush, " :
3269 "",
3270 data[1] & (1 << 6) ? "protect mem app_id, " :
3271 "", data[1] & (1 << 5) ? "DC flush, " : "",
3272 data[1] & (1 << 4) ? "vf fetch invalidate, " :
3273 "",
3274 data[1] & (1 << 3) ?
3275 "constant cache invalidate, " : "",
3276 data[1] & (1 << 2) ?
3277 "state cache invalidate, " : "",
3278 data[1] & (1 << 1) ? "stall at scoreboard, " :
3279 "",
3280 data[1] & (1 << 0) ? "depth cache flush, " :
3281 "");
3282 if (len == 5) {
3283 instr_out(ctx, 2,
3284 "destination address\n");
3285 instr_out(ctx, 3,
3286 "immediate dword low\n");
3287 instr_out(ctx, 4,
3288 "immediate dword high\n");
3289 } else {
3290 for (i = 2; i < len; i++) {
3291 instr_out(ctx, i, "\n");
3292 }
3293 }
3294 return len;
3295 } else {
3296 if (len != 4)
3297 fprintf(out, "Bad count in PIPE_CONTROL\n");
3299 switch ((data[0] >> 14) & 0x3) {
3300 case 0:
3301 desc1 = "no write";
3302 break;
3303 case 1:
3304 desc1 = "qword write";
3305 break;
3306 case 2:
3307 desc1 = "PS_DEPTH_COUNT write";
3308 break;
3309 case 3:
3310 desc1 = "TIMESTAMP write";
3311 break;
3312 }
3313 instr_out(ctx, 0,
3314 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
3315 "%sinst flush\n",
3316 desc1,
3317 data[0] & (1 << 13) ? "" : "no ",
3318 data[0] & (1 << 12) ? "" : "no ",
3319 data[0] & (1 << 11) ? "" : "no ");
3320 instr_out(ctx, 1, "destination address\n");
3321 instr_out(ctx, 2, "immediate dword low\n");
3322 instr_out(ctx, 3, "immediate dword high\n");
3323 return len;
3324 }
3325 case 0x7b00:
3326 if (len != 6)
3327 fprintf(out, "Bad count in 3DPRIMITIVE\n");
3329 instr_out(ctx, 0,
3330 "3DPRIMITIVE: %s %s\n",
3331 get_965_prim_type(data[0]),
3332 (data[0] & (1 << 15)) ? "random" : "sequential");
3333 instr_out(ctx, 1, "vertex count\n");
3334 instr_out(ctx, 2, "start vertex\n");
3335 instr_out(ctx, 3, "instance count\n");
3336 instr_out(ctx, 4, "start instance\n");
3337 instr_out(ctx, 5, "index bias\n");
3338 return len;
3339 }
3341 if (opcode_3d) {
3342 if (opcode_3d->func) {
3343 return opcode_3d->func(ctx);
3344 } else {
3345 unsigned int i;
3347 instr_out(ctx, 0, "%s\n", opcode_3d->name);
3348 if (len < opcode_3d->min_len ||
3349 len > opcode_3d->max_len) {
3350 fprintf(out, "Bad count in %s\n",
3351 opcode_3d->name);
3352 }
3354 for (i = 1; i < len; i++) {
3355 instr_out(ctx, i, "dword %d\n", i);
3356 }
3357 return len;
3358 }
3359 }
3361 instr_out(ctx, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n",
3362 opcode);
3363 return 1;
3364 }
3366 static int
3367 decode_3d_i830(struct drm_intel_decode *ctx)
3368 {
3369 unsigned int idx;
3370 uint32_t opcode;
3371 uint32_t *data = ctx->data;
3373 struct {
3374 uint32_t opcode;
3375 unsigned int min_len;
3376 unsigned int max_len;
3377 const char *name;
3378 } opcodes_3d[] = {
3379 { 0x02, 1, 1, "3DSTATE_MODES_3" },
3380 { 0x03, 1, 1, "3DSTATE_ENABLES_1" },
3381 { 0x04, 1, 1, "3DSTATE_ENABLES_2" },
3382 { 0x05, 1, 1, "3DSTATE_VFT0" },
3383 { 0x06, 1, 1, "3DSTATE_AA" },
3384 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
3385 { 0x08, 1, 1, "3DSTATE_MODES_1" },
3386 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
3387 { 0x0a, 1, 1, "3DSTATE_VFT1" },
3388 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
3389 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
3390 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
3391 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
3392 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
3393 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
3394 { 0x16, 1, 1, "3DSTATE_MODES_4"},
3395 }, *opcode_3d;
3397 opcode = (data[0] & 0x1f000000) >> 24;
3399 switch (opcode) {
3400 case 0x1f:
3401 return decode_3d_primitive(ctx);
3402 case 0x1d:
3403 return decode_3d_1d(ctx);
3404 case 0x1c:
3405 return decode_3d_1c(ctx);
3406 }
3408 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3409 opcode_3d = &opcodes_3d[idx];
3410 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
3411 unsigned int len = 1, i;
3413 instr_out(ctx, 0, "%s\n", opcode_3d->name);
3414 if (opcode_3d->max_len > 1) {
3415 len = (data[0] & 0xff) + 2;
3416 if (len < opcode_3d->min_len ||
3417 len > opcode_3d->max_len) {
3418 fprintf(out, "Bad count in %s\n",
3419 opcode_3d->name);
3420 }
3421 }
3423 for (i = 1; i < len; i++) {
3424 instr_out(ctx, i, "dword %d\n", i);
3425 }
3426 return len;
3427 }
3428 }
3430 instr_out(ctx, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n",
3431 opcode);
3432 return 1;
3433 }
3435 struct drm_intel_decode *
3436 drm_intel_decode_context_alloc(uint32_t devid)
3437 {
3438 struct drm_intel_decode *ctx;
3440 ctx = calloc(1, sizeof(struct drm_intel_decode));
3441 if (!ctx)
3442 return NULL;
3444 ctx->devid = devid;
3445 ctx->out = stdout;
3447 if (IS_GEN7(devid))
3448 ctx->gen = 7;
3449 else if (IS_GEN6(devid))
3450 ctx->gen = 6;
3451 else if (IS_GEN5(devid))
3452 ctx->gen = 5;
3453 else if (IS_GEN4(devid))
3454 ctx->gen = 4;
3455 else if (IS_9XX(devid))
3456 ctx->gen = 3;
3457 else {
3458 assert(IS_GEN2(devid));
3459 ctx->gen = 2;
3460 }
3462 return ctx;
3463 }
3465 void
3466 drm_intel_decode_context_free(struct drm_intel_decode *ctx)
3467 {
3468 free(ctx);
3469 }
3471 void
3472 drm_intel_decode_set_dump_past_end(struct drm_intel_decode *ctx,
3473 int dump_past_end)
3474 {
3475 ctx->dump_past_end = !!dump_past_end;
3476 }
3478 void
3479 drm_intel_decode_set_batch_pointer(struct drm_intel_decode *ctx,
3480 void *data, uint32_t hw_offset, int count)
3481 {
3482 ctx->base_data = data;
3483 ctx->base_hw_offset = hw_offset;
3484 ctx->base_count = count;
3485 }
3487 void
3488 drm_intel_decode_set_head_tail(struct drm_intel_decode *ctx,
3489 uint32_t head, uint32_t tail)
3490 {
3491 ctx->head = head;
3492 ctx->tail = tail;
3493 }
3495 void
3496 drm_intel_decode_set_output_file(struct drm_intel_decode *ctx,
3497 FILE *out)
3498 {
3499 ctx->out = out;
3500 }
3502 /**
3503 * Decodes an i830-i915 batch buffer, writing the output to stdout.
3504 *
3505 * \param data batch buffer contents
3506 * \param count number of DWORDs to decode in the batch buffer
3507 * \param hw_offset hardware address for the buffer
3508 */
3509 void
3510 drm_intel_decode(struct drm_intel_decode *ctx)
3511 {
3512 int ret;
3513 unsigned int index = 0;
3514 uint32_t devid;
3515 int size = ctx->base_count * 4;
3516 void *temp;
3518 if (!ctx)
3519 return;
3521 /* Put a scratch page full of obviously undefined data after
3522 * the batchbuffer. This lets us avoid a bunch of length
3523 * checking in statically sized packets.
3524 */
3525 temp = malloc(size + 4096);
3526 memcpy(temp, ctx->base_data, size);
3527 memset((char *)temp + size, 0xd0, 4096);
3528 ctx->data = temp;
3530 ctx->hw_offset = ctx->base_hw_offset;
3531 ctx->count = ctx->base_count;
3533 devid = ctx->devid;
3534 head_offset = ctx->head;
3535 tail_offset = ctx->tail;
3536 out = ctx->out;
3538 saved_s2_set = 0;
3539 saved_s4_set = 1;
3541 while (ctx->count > 0) {
3542 index = 0;
3544 switch ((ctx->data[index] & 0xe0000000) >> 29) {
3545 case 0x0:
3546 ret = decode_mi(ctx);
3548 /* If MI_BATCHBUFFER_END happened, then dump
3549 * the rest of the output in case we some day
3550 * want it in debugging, but don't decode it
3551 * since it'll just confuse in the common
3552 * case.
3553 */
3554 if (ret == -1) {
3555 if (ctx->dump_past_end) {
3556 index++;
3557 } else {
3558 for (index = index + 1; index < ctx->count;
3559 index++) {
3560 instr_out(ctx, index, "\n");
3561 }
3562 }
3563 } else
3564 index += ret;
3565 break;
3566 case 0x2:
3567 index += decode_2d(ctx);
3568 break;
3569 case 0x3:
3570 if (IS_9XX(devid) && !IS_GEN3(devid)) {
3571 index +=
3572 decode_3d_965(ctx);
3573 } else if (IS_GEN3(devid)) {
3574 index += decode_3d(ctx);
3575 } else {
3576 index +=
3577 decode_3d_i830(ctx);
3578 }
3579 break;
3580 default:
3581 instr_out(ctx, index, "UNKNOWN\n");
3582 index++;
3583 break;
3584 }
3585 fflush(out);
3587 if (ctx->count < index)
3588 break;
3590 ctx->count -= index;
3591 ctx->data += index;
3592 ctx->hw_offset += 4 * index;
3593 }
3595 free(temp);
3596 }