e06142c14191c14894a281ff3502dd904a9d6b17
1 /*
2 * Copyright © 2009-2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
24 #include <stdint.h>
25 #include <stdio.h>
26 #include <stdarg.h>
27 #include <string.h>
29 #include "intel_decode.h"
30 #include "intel_chipset.h"
31 #include "intel_gpu_tools.h"
33 static FILE *out;
34 static uint32_t saved_s2 = 0, saved_s4 = 0;
35 static char saved_s2_set = 0, saved_s4_set = 0;
36 static uint32_t head_offset = 0xffffffff; /* undefined */
37 static uint32_t tail_offset = 0xffffffff; /* undefined */
39 #ifndef ARRAY_SIZE
40 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
41 #endif
43 #define BUFFER_FAIL(_count, _len, _name) do { \
44 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
45 (_name), (_count), (_len)); \
46 (*failures)++; \
47 return count; \
48 } while (0)
50 static float int_as_float(uint32_t intval)
51 {
52 union intfloat {
53 uint32_t i;
54 float f;
55 } uval;
57 uval.i = intval;
58 return uval.f;
59 }
61 static void
62 instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
63 char *fmt, ...)
64 {
65 va_list va;
66 char *parseinfo;
67 uint32_t offset = hw_offset + index * 4;
69 if (offset == head_offset)
70 parseinfo = "HEAD";
71 else if (offset == tail_offset)
72 parseinfo = "TAIL";
73 else
74 parseinfo = " ";
76 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
77 data[index], index == 0 ? "" : " ");
78 va_start(va, fmt);
79 vfprintf(out, fmt, va);
80 va_end(va);
81 }
83 static int
84 decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
85 {
86 unsigned int opcode, len = -1;
87 char *post_sync_op = "";
89 struct {
90 uint32_t opcode;
91 int len_mask;
92 int min_len;
93 int max_len;
94 char *name;
95 } opcodes_mi[] = {
96 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
97 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
98 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
99 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
100 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
101 { 0x04, 0, 1, 1, "MI_FLUSH" },
102 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
103 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
104 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
105 { 0x00, 0, 1, 1, "MI_NOOP" },
106 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
107 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
108 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
109 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
110 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
111 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
112 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
113 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
114 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
115 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
116 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH"},
117 };
119 /* check instruction length */
120 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
121 opcode++) {
122 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
123 len = 1;
124 if (opcodes_mi[opcode].max_len > 1) {
125 len =
126 (data[0] & opcodes_mi[opcode].len_mask) + 2;
127 if (len < opcodes_mi[opcode].min_len
128 || len > opcodes_mi[opcode].max_len) {
129 fprintf(out,
130 "Bad length (%d) in %s, [%d, %d]\n",
131 len, opcodes_mi[opcode].name,
132 opcodes_mi[opcode].min_len,
133 opcodes_mi[opcode].max_len);
134 }
135 }
136 break;
137 }
138 }
140 switch ((data[0] & 0x1f800000) >> 23) {
141 case 0x0a:
142 instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
143 return -1;
144 case 0x16:
145 instr_out(data, hw_offset, 0, "MI_SEMAPHORE_MBOX%s%s%s%s %u\n",
146 data[0] & (1 << 22) ? " global gtt," : "",
147 data[0] & (1 << 21) ? " update semaphore," : "",
148 data[0] & (1 << 20) ? " compare semaphore," : "",
149 data[0] & (1 << 18) ? " use compare reg" : "",
150 (data[0] & (0x3 << 16)) >> 16);
151 instr_out(data, hw_offset, 1, "value\n");
152 instr_out(data, hw_offset, 2, "address\n");
153 return len;
154 case 0x21:
155 instr_out(data, hw_offset, 0, "MI_STORE_DATA_INDEX%s\n",
156 data[0] & (1 << 21) ? " use per-process HWS," : "");
157 instr_out(data, hw_offset, 1, "index\n");
158 instr_out(data, hw_offset, 2, "dword\n");
159 if (len == 4)
160 instr_out(data, hw_offset, 3, "upper dword\n");
161 return len;
162 case 0x00:
163 if (data[0] & (1 << 22))
164 instr_out(data, hw_offset, 0,
165 "MI_NOOP write NOPID reg, val=0x%x\n",
166 data[0] & ((1 << 22) - 1));
167 else
168 instr_out(data, hw_offset, 0, "MI_NOOP\n");
169 return len;
170 case 0x26:
171 switch (data[0] & (0x3 << 14)) {
172 case (0 << 14):
173 post_sync_op = "no write";
174 break;
175 case (1 << 14):
176 post_sync_op = "write data";
177 break;
178 case (2 << 14):
179 post_sync_op = "reserved";
180 break;
181 case (3 << 14):
182 post_sync_op = "write TIMESTAMP";
183 break;
184 }
185 instr_out(data, hw_offset, 0,
186 "MI_FLUSH_DW%s%s%s%s post_sync_op='%s' %s%s\n",
187 data[0] & (1 << 22) ?
188 " enable protected mem (BCS-only)," : "",
189 data[0] & (1 << 21) ? " store in hws," : "",
190 data[0] & (1 << 18) ? " invalidate tlb," : "",
191 data[0] & (1 << 17) ? " flush gfdt," : "",
192 post_sync_op,
193 data[0] & (1 << 8) ? " enable notify interrupt," : "",
194 data[0] & (1 << 7) ?
195 " invalidate video state (BCS-only)," : "");
196 if (data[0] & (1 << 21))
197 instr_out(data, hw_offset, 1, "hws index\n");
198 else
199 instr_out(data, hw_offset, 1, "address\n");
200 instr_out(data, hw_offset, 2, "dword\n");
201 if (len == 4)
202 instr_out(data, hw_offset, 3, "upper dword\n");
203 return len;
204 }
206 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
207 opcode++) {
208 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
210 instr_out(data, hw_offset, 0, "%s\n",
211 opcodes_mi[opcode].name);
212 for (int i = 1; i < len; i++) {
213 if (i >= count)
214 BUFFER_FAIL(count, len,
215 opcodes_mi[opcode].name);
216 instr_out(data, hw_offset, i, "dword %d\n", i);
217 }
219 return len;
220 }
221 }
223 instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
224 (*failures)++;
225 return 1;
226 }
228 static void
229 decode_2d_br00(uint32_t *data, int count, uint32_t hw_offset, char *cmd)
230 {
231 instr_out(data, hw_offset, 0,
232 "%s (rgb %sabled, alpha %sabled, src tile %d, dst tile %d)\n",
233 cmd,
234 (data[count] & (1 << 20)) ? "en" : "dis",
235 (data[count] & (1 << 21)) ? "en" : "dis",
236 (data[count] >> 15) & 1, (data[count] >> 11) & 1);
237 }
239 static void decode_2d_br01(uint32_t *data, int count, uint32_t hw_offset)
240 {
241 char *format;
242 switch ((data[count] >> 24) & 0x3) {
243 case 0:
244 format = "8";
245 break;
246 case 1:
247 format = "565";
248 break;
249 case 2:
250 format = "1555";
251 break;
252 case 3:
253 format = "8888";
254 break;
255 }
257 instr_out(data, hw_offset, count, "format %s, pitch %d, rop 0x%02x, "
258 "clipping %sabled, %s%s \n",
259 format,
260 (short)(data[count] & 0xffff),
261 (data[count] >> 16) & 0xff,
262 data[count] & (1 << 30) ? "en" : "dis",
263 data[count] & (1 << 31) ? "solid pattern enabled, " : "",
264 data[count] & (1 << 31) ?
265 "mono pattern transparency enabled, " : "");
267 }
269 static int
270 decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
271 {
272 unsigned int opcode, len;
274 struct {
275 uint32_t opcode;
276 int min_len;
277 int max_len;
278 char *name;
279 } opcodes_2d[] = {
280 { 0x40, 5, 5, "COLOR_BLT" },
281 { 0x43, 6, 6, "SRC_COPY_BLT" },
282 { 0x01, 8, 8, "XY_SETUP_BLT" },
283 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
284 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
285 { 0x24, 2, 2, "XY_PIXEL_BLT" },
286 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
287 { 0x26, 4, 4, "Y_TEXT_BLT" },
288 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
289 { 0x50, 6, 6, "XY_COLOR_BLT" },
290 { 0x51, 6, 6, "XY_PAT_BLT" },
291 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
292 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
293 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
294 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
295 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
296 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
297 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
298 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
299 { 0x55, 9, 9, "XY_FULL_BLT" },
300 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
301 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
302 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
303 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
304 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT"},
305 };
307 switch ((data[0] & 0x1fc00000) >> 22) {
308 case 0x25:
309 instr_out(data, hw_offset, 0,
310 "XY_SCANLINES_BLT (pattern seed (%d, %d), dst tile %d)\n",
311 (data[0] >> 12) & 0x8,
312 (data[0] >> 8) & 0x8, (data[0] >> 11) & 1);
314 len = (data[0] & 0x000000ff) + 2;
315 if (len != 3)
316 fprintf(out, "Bad count in XY_SCANLINES_BLT\n");
317 if (count < 3)
318 BUFFER_FAIL(count, len, "XY_SCANLINES_BLT");
320 instr_out(data, hw_offset, 1, "dest (%d,%d)\n",
321 data[1] & 0xffff, data[1] >> 16);
322 instr_out(data, hw_offset, 2, "dest (%d,%d)\n",
323 data[2] & 0xffff, data[2] >> 16);
324 return len;
325 case 0x01:
326 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_BLT");
328 len = (data[0] & 0x000000ff) + 2;
329 if (len != 8)
330 fprintf(out, "Bad count in XY_SETUP_BLT\n");
331 if (count < 8)
332 BUFFER_FAIL(count, len, "XY_SETUP_BLT");
334 decode_2d_br01(data, 1, hw_offset);
335 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
336 data[2] & 0xffff, data[2] >> 16);
337 instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
338 data[3] & 0xffff, data[3] >> 16);
339 instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n",
340 data[4]);
341 instr_out(data, hw_offset, 5, "setup background color\n");
342 instr_out(data, hw_offset, 6, "setup foreground color\n");
343 instr_out(data, hw_offset, 7, "color pattern offset\n");
344 return len;
345 case 0x03:
346 decode_2d_br00(data, 0, hw_offset, "XY_SETUP_CLIP_BLT");
348 len = (data[0] & 0x000000ff) + 2;
349 if (len != 3)
350 fprintf(out, "Bad count in XY_SETUP_CLIP_BLT\n");
351 if (count < 3)
352 BUFFER_FAIL(count, len, "XY_SETUP_CLIP_BLT");
354 instr_out(data, hw_offset, 1, "cliprect (%d,%d)\n",
355 data[1] & 0xffff, data[2] >> 16);
356 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
357 data[2] & 0xffff, data[3] >> 16);
358 return len;
359 case 0x11:
360 decode_2d_br00(data, 0, hw_offset,
361 "XY_SETUP_MONO_PATTERN_SL_BLT");
363 len = (data[0] & 0x000000ff) + 2;
364 if (len != 9)
365 fprintf(out,
366 "Bad count in XY_SETUP_MONO_PATTERN_SL_BLT\n");
367 if (count < 9)
368 BUFFER_FAIL(count, len, "XY_SETUP_MONO_PATTERN_SL_BLT");
370 decode_2d_br01(data, 1, hw_offset);
371 instr_out(data, hw_offset, 2, "cliprect (%d,%d)\n",
372 data[2] & 0xffff, data[2] >> 16);
373 instr_out(data, hw_offset, 3, "cliprect (%d,%d)\n",
374 data[3] & 0xffff, data[3] >> 16);
375 instr_out(data, hw_offset, 4, "setup dst offset 0x%08x\n",
376 data[4]);
377 instr_out(data, hw_offset, 5, "setup background color\n");
378 instr_out(data, hw_offset, 6, "setup foreground color\n");
379 instr_out(data, hw_offset, 7, "mono pattern dw0\n");
380 instr_out(data, hw_offset, 8, "mono pattern dw1\n");
381 return len;
382 case 0x50:
383 decode_2d_br00(data, 0, hw_offset, "XY_COLOR_BLT");
385 len = (data[0] & 0x000000ff) + 2;
386 if (len != 6)
387 fprintf(out, "Bad count in XY_COLOR_BLT\n");
388 if (count < 6)
389 BUFFER_FAIL(count, len, "XY_COLOR_BLT");
391 decode_2d_br01(data, 1, hw_offset);
392 instr_out(data, hw_offset, 2, "(%d,%d)\n",
393 data[2] & 0xffff, data[2] >> 16);
394 instr_out(data, hw_offset, 3, "(%d,%d)\n",
395 data[3] & 0xffff, data[3] >> 16);
396 instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
397 instr_out(data, hw_offset, 5, "color\n");
398 return len;
399 case 0x53:
400 decode_2d_br00(data, 0, hw_offset, "XY_SRC_COPY_BLT");
402 len = (data[0] & 0x000000ff) + 2;
403 if (len != 8)
404 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
405 if (count < 8)
406 BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
408 decode_2d_br01(data, 1, hw_offset);
409 instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
410 data[2] & 0xffff, data[2] >> 16);
411 instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
412 data[3] & 0xffff, data[3] >> 16);
413 instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
414 instr_out(data, hw_offset, 5, "src (%d,%d)\n",
415 data[5] & 0xffff, data[5] >> 16);
416 instr_out(data, hw_offset, 6, "src pitch %d\n",
417 (short)(data[6] & 0xffff));
418 instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
419 return len;
420 }
422 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
423 opcode++) {
424 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
425 unsigned int i;
427 len = 1;
428 instr_out(data, hw_offset, 0, "%s\n",
429 opcodes_2d[opcode].name);
430 if (opcodes_2d[opcode].max_len > 1) {
431 len = (data[0] & 0x000000ff) + 2;
432 if (len < opcodes_2d[opcode].min_len ||
433 len > opcodes_2d[opcode].max_len) {
434 fprintf(out, "Bad count in %s\n",
435 opcodes_2d[opcode].name);
436 }
437 }
439 for (i = 1; i < len; i++) {
440 if (i >= count)
441 BUFFER_FAIL(count, len,
442 opcodes_2d[opcode].name);
443 instr_out(data, hw_offset, i, "dword %d\n", i);
444 }
446 return len;
447 }
448 }
450 instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
451 (*failures)++;
452 return 1;
453 }
455 static int
456 decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
457 {
458 uint32_t opcode;
460 opcode = (data[0] & 0x00f80000) >> 19;
462 switch (opcode) {
463 case 0x11:
464 instr_out(data, hw_offset, 0,
465 "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
466 return 1;
467 case 0x10:
468 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
469 data[0] & 1 ? "enabled" : "disabled");
470 return 1;
471 case 0x01:
472 instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
473 return 1;
474 case 0x0a:
475 instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
476 return 1;
477 case 0x05:
478 instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
479 return 1;
480 }
482 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
483 opcode);
484 (*failures)++;
485 return 1;
486 }
488 /** Sets the string dstname to describe the destination of the PS instruction */
489 static void
490 i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
491 {
492 uint32_t a0 = data[i];
493 int dst_nr = (a0 >> 14) & 0xf;
494 char dstmask[8];
495 char *sat;
497 if (do_mask) {
498 if (((a0 >> 10) & 0xf) == 0xf) {
499 dstmask[0] = 0;
500 } else {
501 int dstmask_index = 0;
503 dstmask[dstmask_index++] = '.';
504 if (a0 & (1 << 10))
505 dstmask[dstmask_index++] = 'x';
506 if (a0 & (1 << 11))
507 dstmask[dstmask_index++] = 'y';
508 if (a0 & (1 << 12))
509 dstmask[dstmask_index++] = 'z';
510 if (a0 & (1 << 13))
511 dstmask[dstmask_index++] = 'w';
512 dstmask[dstmask_index++] = 0;
513 }
515 if (a0 & (1 << 22))
516 sat = ".sat";
517 else
518 sat = "";
519 } else {
520 dstmask[0] = 0;
521 sat = "";
522 }
524 switch ((a0 >> 19) & 0x7) {
525 case 0:
526 if (dst_nr > 15)
527 fprintf(out, "bad destination reg R%d\n", dst_nr);
528 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
529 break;
530 case 4:
531 if (dst_nr > 0)
532 fprintf(out, "bad destination reg oC%d\n", dst_nr);
533 sprintf(dstname, "oC%s%s", dstmask, sat);
534 break;
535 case 5:
536 if (dst_nr > 0)
537 fprintf(out, "bad destination reg oD%d\n", dst_nr);
538 sprintf(dstname, "oD%s%s", dstmask, sat);
539 break;
540 case 6:
541 if (dst_nr > 3)
542 fprintf(out, "bad destination reg U%d\n", dst_nr);
543 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
544 break;
545 default:
546 sprintf(dstname, "RESERVED");
547 break;
548 }
549 }
551 static char *i915_get_channel_swizzle(uint32_t select)
552 {
553 switch (select & 0x7) {
554 case 0:
555 return (select & 8) ? "-x" : "x";
556 case 1:
557 return (select & 8) ? "-y" : "y";
558 case 2:
559 return (select & 8) ? "-z" : "z";
560 case 3:
561 return (select & 8) ? "-w" : "w";
562 case 4:
563 return (select & 8) ? "-0" : "0";
564 case 5:
565 return (select & 8) ? "-1" : "1";
566 default:
567 return (select & 8) ? "-bad" : "bad";
568 }
569 }
571 static void
572 i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
573 {
574 switch (src_type) {
575 case 0:
576 sprintf(name, "R%d", src_nr);
577 if (src_nr > 15)
578 fprintf(out, "bad src reg %s\n", name);
579 break;
580 case 1:
581 if (src_nr < 8)
582 sprintf(name, "T%d", src_nr);
583 else if (src_nr == 8)
584 sprintf(name, "DIFFUSE");
585 else if (src_nr == 9)
586 sprintf(name, "SPECULAR");
587 else if (src_nr == 10)
588 sprintf(name, "FOG");
589 else {
590 fprintf(out, "bad src reg T%d\n", src_nr);
591 sprintf(name, "RESERVED");
592 }
593 break;
594 case 2:
595 sprintf(name, "C%d", src_nr);
596 if (src_nr > 31)
597 fprintf(out, "bad src reg %s\n", name);
598 break;
599 case 4:
600 sprintf(name, "oC");
601 if (src_nr > 0)
602 fprintf(out, "bad src reg oC%d\n", src_nr);
603 break;
604 case 5:
605 sprintf(name, "oD");
606 if (src_nr > 0)
607 fprintf(out, "bad src reg oD%d\n", src_nr);
608 break;
609 case 6:
610 sprintf(name, "U%d", src_nr);
611 if (src_nr > 3)
612 fprintf(out, "bad src reg %s\n", name);
613 break;
614 default:
615 fprintf(out, "bad src reg type %d\n", src_type);
616 sprintf(name, "RESERVED");
617 break;
618 }
619 }
621 static void i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
622 {
623 uint32_t a0 = data[i];
624 uint32_t a1 = data[i + 1];
625 int src_nr = (a0 >> 2) & 0x1f;
626 char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
627 char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
628 char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
629 char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
630 char swizzle[100];
632 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
633 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
634 swizzle_w);
635 if (strcmp(swizzle, ".xyzw") != 0)
636 strcat(srcname, swizzle);
637 }
639 static void i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
640 {
641 uint32_t a1 = data[i + 1];
642 uint32_t a2 = data[i + 2];
643 int src_nr = (a1 >> 8) & 0x1f;
644 char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
645 char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
646 char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
647 char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
648 char swizzle[100];
650 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
651 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
652 swizzle_w);
653 if (strcmp(swizzle, ".xyzw") != 0)
654 strcat(srcname, swizzle);
655 }
657 static void i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
658 {
659 uint32_t a2 = data[i + 2];
660 int src_nr = (a2 >> 16) & 0x1f;
661 char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
662 char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
663 char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
664 char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
665 char swizzle[100];
667 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
668 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z,
669 swizzle_w);
670 if (strcmp(swizzle, ".xyzw") != 0)
671 strcat(srcname, swizzle);
672 }
674 static void
675 i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
676 {
677 switch (src_type) {
678 case 0:
679 sprintf(name, "R%d", src_nr);
680 if (src_nr > 15)
681 fprintf(out, "bad src reg %s\n", name);
682 break;
683 case 1:
684 if (src_nr < 8)
685 sprintf(name, "T%d", src_nr);
686 else if (src_nr == 8)
687 sprintf(name, "DIFFUSE");
688 else if (src_nr == 9)
689 sprintf(name, "SPECULAR");
690 else if (src_nr == 10)
691 sprintf(name, "FOG");
692 else {
693 fprintf(out, "bad src reg T%d\n", src_nr);
694 sprintf(name, "RESERVED");
695 }
696 break;
697 case 4:
698 sprintf(name, "oC");
699 if (src_nr > 0)
700 fprintf(out, "bad src reg oC%d\n", src_nr);
701 break;
702 case 5:
703 sprintf(name, "oD");
704 if (src_nr > 0)
705 fprintf(out, "bad src reg oD%d\n", src_nr);
706 break;
707 default:
708 fprintf(out, "bad src reg type %d\n", src_type);
709 sprintf(name, "RESERVED");
710 break;
711 }
712 }
714 static void
715 i915_decode_alu1(uint32_t *data, uint32_t hw_offset,
716 int i, char *instr_prefix, char *op_name)
717 {
718 char dst[100], src0[100];
720 i915_get_instruction_dst(data, i, dst, 1);
721 i915_get_instruction_src0(data, i, src0);
723 instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
724 op_name, dst, src0);
725 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
726 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
727 }
729 static void
730 i915_decode_alu2(uint32_t *data, uint32_t hw_offset,
731 int i, char *instr_prefix, char *op_name)
732 {
733 char dst[100], src0[100], src1[100];
735 i915_get_instruction_dst(data, i, dst, 1);
736 i915_get_instruction_src0(data, i, src0);
737 i915_get_instruction_src1(data, i, src1);
739 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
740 op_name, dst, src0, src1);
741 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
742 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
743 }
745 static void
746 i915_decode_alu3(uint32_t *data, uint32_t hw_offset,
747 int i, char *instr_prefix, char *op_name)
748 {
749 char dst[100], src0[100], src1[100], src2[100];
751 i915_get_instruction_dst(data, i, dst, 1);
752 i915_get_instruction_src0(data, i, src0);
753 i915_get_instruction_src1(data, i, src1);
754 i915_get_instruction_src2(data, i, src2);
756 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
757 op_name, dst, src0, src1, src2);
758 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
759 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
760 }
762 static void
763 i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix,
764 char *tex_name)
765 {
766 uint32_t t0 = data[i];
767 uint32_t t1 = data[i + 1];
768 char dst_name[100];
769 char addr_name[100];
770 int sampler_nr;
772 i915_get_instruction_dst(data, i, dst_name, 0);
773 i915_get_instruction_addr((t1 >> 24) & 0x7,
774 (t1 >> 17) & 0xf, addr_name);
775 sampler_nr = t0 & 0xf;
777 instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
778 tex_name, dst_name, sampler_nr, addr_name);
779 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
780 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
781 }
783 static void
784 i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
785 {
786 uint32_t d0 = data[i];
787 char *sampletype;
788 int dcl_nr = (d0 >> 14) & 0xf;
789 char *dcl_x = d0 & (1 << 10) ? "x" : "";
790 char *dcl_y = d0 & (1 << 11) ? "y" : "";
791 char *dcl_z = d0 & (1 << 12) ? "z" : "";
792 char *dcl_w = d0 & (1 << 13) ? "w" : "";
793 char dcl_mask[10];
795 switch ((d0 >> 19) & 0x3) {
796 case 1:
797 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
798 if (strcmp(dcl_mask, ".") == 0)
799 fprintf(out, "bad (empty) dcl mask\n");
801 if (dcl_nr > 10)
802 fprintf(out, "bad T%d dcl register number\n", dcl_nr);
803 if (dcl_nr < 8) {
804 if (strcmp(dcl_mask, ".x") != 0 &&
805 strcmp(dcl_mask, ".xy") != 0 &&
806 strcmp(dcl_mask, ".xz") != 0 &&
807 strcmp(dcl_mask, ".w") != 0 &&
808 strcmp(dcl_mask, ".xyzw") != 0) {
809 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr,
810 dcl_mask);
811 }
812 instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n",
813 instr_prefix, dcl_nr, dcl_mask);
814 } else {
815 if (strcmp(dcl_mask, ".xz") == 0)
816 fprintf(out, "errataed bad dcl mask %s\n",
817 dcl_mask);
818 else if (strcmp(dcl_mask, ".xw") == 0)
819 fprintf(out, "errataed bad dcl mask %s\n",
820 dcl_mask);
821 else if (strcmp(dcl_mask, ".xzw") == 0)
822 fprintf(out, "errataed bad dcl mask %s\n",
823 dcl_mask);
825 if (dcl_nr == 8) {
826 instr_out(data, hw_offset, i++,
827 "%s: DCL DIFFUSE%s\n", instr_prefix,
828 dcl_mask);
829 } else if (dcl_nr == 9) {
830 instr_out(data, hw_offset, i++,
831 "%s: DCL SPECULAR%s\n", instr_prefix,
832 dcl_mask);
833 } else if (dcl_nr == 10) {
834 instr_out(data, hw_offset, i++,
835 "%s: DCL FOG%s\n", instr_prefix,
836 dcl_mask);
837 }
838 }
839 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
840 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
841 break;
842 case 3:
843 switch ((d0 >> 22) & 0x3) {
844 case 0:
845 sampletype = "2D";
846 break;
847 case 1:
848 sampletype = "CUBE";
849 break;
850 case 2:
851 sampletype = "3D";
852 break;
853 default:
854 sampletype = "RESERVED";
855 break;
856 }
857 if (dcl_nr > 15)
858 fprintf(out, "bad S%d dcl register number\n", dcl_nr);
859 instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n",
860 instr_prefix, dcl_nr, sampletype);
861 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
862 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
863 break;
864 default:
865 instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n",
866 instr_prefix, dcl_nr);
867 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
868 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
869 }
870 }
872 static void
873 i915_decode_instruction(uint32_t *data, uint32_t hw_offset,
874 int i, char *instr_prefix)
875 {
876 switch ((data[i] >> 24) & 0x1f) {
877 case 0x0:
878 instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
879 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
880 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
881 break;
882 case 0x01:
883 i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
884 break;
885 case 0x02:
886 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
887 break;
888 case 0x03:
889 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
890 break;
891 case 0x04:
892 i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
893 break;
894 case 0x05:
895 i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
896 break;
897 case 0x06:
898 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
899 break;
900 case 0x07:
901 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
902 break;
903 case 0x08:
904 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
905 break;
906 case 0x09:
907 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
908 break;
909 case 0x0a:
910 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
911 break;
912 case 0x0b:
913 i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
914 break;
915 case 0x0c:
916 i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
917 break;
918 case 0x0d:
919 i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
920 break;
921 case 0x0e:
922 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
923 break;
924 case 0x0f:
925 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
926 break;
927 case 0x10:
928 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
929 break;
930 case 0x11:
931 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
932 break;
933 case 0x12:
934 i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
935 break;
936 case 0x13:
937 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
938 break;
939 case 0x14:
940 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
941 break;
942 case 0x15:
943 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
944 break;
945 case 0x16:
946 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
947 break;
948 case 0x17:
949 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
950 break;
951 case 0x19:
952 i915_decode_dcl(data, hw_offset, i, instr_prefix);
953 break;
954 default:
955 instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
956 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
957 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
958 break;
959 }
960 }
962 static char *decode_compare_func(uint32_t op)
963 {
964 switch (op & 0x7) {
965 case 0:
966 return "always";
967 case 1:
968 return "never";
969 case 2:
970 return "less";
971 case 3:
972 return "equal";
973 case 4:
974 return "lequal";
975 case 5:
976 return "greater";
977 case 6:
978 return "notequal";
979 case 7:
980 return "gequal";
981 }
982 return "";
983 }
985 static char *decode_stencil_op(uint32_t op)
986 {
987 switch (op & 0x7) {
988 case 0:
989 return "keep";
990 case 1:
991 return "zero";
992 case 2:
993 return "replace";
994 case 3:
995 return "incr_sat";
996 case 4:
997 return "decr_sat";
998 case 5:
999 return "greater";
1000 case 6:
1001 return "incr";
1002 case 7:
1003 return "decr";
1004 }
1005 return "";
1006 }
1008 static char *decode_logic_op(uint32_t op)
1009 {
1010 switch (op & 0xf) {
1011 case 0:
1012 return "clear";
1013 case 1:
1014 return "nor";
1015 case 2:
1016 return "and_inv";
1017 case 3:
1018 return "copy_inv";
1019 case 4:
1020 return "and_rvrse";
1021 case 5:
1022 return "inv";
1023 case 6:
1024 return "xor";
1025 case 7:
1026 return "nand";
1027 case 8:
1028 return "and";
1029 case 9:
1030 return "equiv";
1031 case 10:
1032 return "noop";
1033 case 11:
1034 return "or_inv";
1035 case 12:
1036 return "copy";
1037 case 13:
1038 return "or_rvrse";
1039 case 14:
1040 return "or";
1041 case 15:
1042 return "set";
1043 }
1044 return "";
1045 }
1047 static char *decode_blend_fact(uint32_t op)
1048 {
1049 switch (op & 0xf) {
1050 case 1:
1051 return "zero";
1052 case 2:
1053 return "one";
1054 case 3:
1055 return "src_colr";
1056 case 4:
1057 return "inv_src_colr";
1058 case 5:
1059 return "src_alpha";
1060 case 6:
1061 return "inv_src_alpha";
1062 case 7:
1063 return "dst_alpha";
1064 case 8:
1065 return "inv_dst_alpha";
1066 case 9:
1067 return "dst_colr";
1068 case 10:
1069 return "inv_dst_colr";
1070 case 11:
1071 return "src_alpha_sat";
1072 case 12:
1073 return "cnst_colr";
1074 case 13:
1075 return "inv_cnst_colr";
1076 case 14:
1077 return "cnst_alpha";
1078 case 15:
1079 return "inv_const_alpha";
1080 }
1081 return "";
1082 }
1084 static char *decode_tex_coord_mode(uint32_t mode)
1085 {
1086 switch (mode & 0x7) {
1087 case 0:
1088 return "wrap";
1089 case 1:
1090 return "mirror";
1091 case 2:
1092 return "clamp_edge";
1093 case 3:
1094 return "cube";
1095 case 4:
1096 return "clamp_border";
1097 case 5:
1098 return "mirror_once";
1099 }
1100 return "";
1101 }
1103 static char *decode_sample_filter(uint32_t mode)
1104 {
1105 switch (mode & 0x7) {
1106 case 0:
1107 return "nearest";
1108 case 1:
1109 return "linear";
1110 case 2:
1111 return "anisotropic";
1112 case 3:
1113 return "4x4_1";
1114 case 4:
1115 return "4x4_2";
1116 case 5:
1117 return "4x4_flat";
1118 case 6:
1119 return "6x5_mono";
1120 }
1121 return "";
1122 }
1124 static int
1125 decode_3d_1d(uint32_t *data, int count,
1126 uint32_t hw_offset, uint32_t devid, int *failures)
1127 {
1128 unsigned int len, i, c, idx, word, map, sampler, instr;
1129 char *format, *zformat, *type;
1130 uint32_t opcode;
1132 struct {
1133 uint32_t opcode;
1134 int i830_only;
1135 int min_len;
1136 int max_len;
1137 char *name;
1138 } opcodes_3d_1d[] = {
1139 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
1140 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
1141 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
1142 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
1143 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
1144 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
1145 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
1146 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
1147 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
1148 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
1149 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
1150 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
1151 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
1152 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
1153 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
1154 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830"},
1155 }, *opcode_3d_1d;
1157 opcode = (data[0] & 0x00ff0000) >> 16;
1159 switch (opcode) {
1160 case 0x07:
1161 /* This instruction is unusual. A 0 length means just
1162 * 1 DWORD instead of 2. The 0 length is specified in
1163 * one place to be unsupported, but stated to be
1164 * required in another, and 0 length LOAD_INDIRECTs
1165 * appear to cause no harm at least.
1166 */
1167 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
1168 len = (data[0] & 0x000000ff) + 1;
1169 i = 1;
1170 if (data[0] & (0x01 << 8)) {
1171 if (i + 2 >= count)
1172 BUFFER_FAIL(count, len,
1173 "3DSTATE_LOAD_INDIRECT");
1174 instr_out(data, hw_offset, i++, "SIS.0\n");
1175 instr_out(data, hw_offset, i++, "SIS.1\n");
1176 }
1177 if (data[0] & (0x02 << 8)) {
1178 if (i + 1 >= count)
1179 BUFFER_FAIL(count, len,
1180 "3DSTATE_LOAD_INDIRECT");
1181 instr_out(data, hw_offset, i++, "DIS.0\n");
1182 }
1183 if (data[0] & (0x04 << 8)) {
1184 if (i + 2 >= count)
1185 BUFFER_FAIL(count, len,
1186 "3DSTATE_LOAD_INDIRECT");
1187 instr_out(data, hw_offset, i++, "SSB.0\n");
1188 instr_out(data, hw_offset, i++, "SSB.1\n");
1189 }
1190 if (data[0] & (0x08 << 8)) {
1191 if (i + 2 >= count)
1192 BUFFER_FAIL(count, len,
1193 "3DSTATE_LOAD_INDIRECT");
1194 instr_out(data, hw_offset, i++, "MSB.0\n");
1195 instr_out(data, hw_offset, i++, "MSB.1\n");
1196 }
1197 if (data[0] & (0x10 << 8)) {
1198 if (i + 2 >= count)
1199 BUFFER_FAIL(count, len,
1200 "3DSTATE_LOAD_INDIRECT");
1201 instr_out(data, hw_offset, i++, "PSP.0\n");
1202 instr_out(data, hw_offset, i++, "PSP.1\n");
1203 }
1204 if (data[0] & (0x20 << 8)) {
1205 if (i + 2 >= count)
1206 BUFFER_FAIL(count, len,
1207 "3DSTATE_LOAD_INDIRECT");
1208 instr_out(data, hw_offset, i++, "PSC.0\n");
1209 instr_out(data, hw_offset, i++, "PSC.1\n");
1210 }
1211 if (len != i) {
1212 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
1213 (*failures)++;
1214 return len;
1215 }
1216 return len;
1217 case 0x04:
1218 instr_out(data, hw_offset, 0,
1219 "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1220 len = (data[0] & 0x0000000f) + 2;
1221 i = 1;
1222 for (word = 0; word <= 8; word++) {
1223 if (data[0] & (1 << (4 + word))) {
1224 if (i >= count)
1225 BUFFER_FAIL(count, len,
1226 "3DSTATE_LOAD_STATE_IMMEDIATE_1");
1228 /* save vertex state for decode */
1229 if (!IS_GEN2(devid)) {
1230 if (word == 2) {
1231 saved_s2_set = 1;
1232 saved_s2 = data[i];
1233 }
1234 if (word == 4) {
1235 saved_s4_set = 1;
1236 saved_s4 = data[i];
1237 }
1239 switch (word) {
1240 case 0:
1241 instr_out(data, hw_offset, i,
1242 "S0: vbo offset: 0x%08x%s\n",
1243 data[i] & (~1),
1244 data[i] & 1 ?
1245 ", auto cache invalidate disabled"
1246 : "");
1247 break;
1248 case 1:
1249 instr_out(data, hw_offset, i,
1250 "S1: vertex width: %i, vertex pitch: %i\n",
1251 (data[i] >> 24) &
1252 0x3f,
1253 (data[i] >> 16) &
1254 0x3f);
1255 break;
1256 case 2:
1257 instr_out(data, hw_offset, i,
1258 "S2: texcoord formats: ");
1259 for (int tex_num = 0;
1260 tex_num < 8; tex_num++) {
1261 switch ((data[i] >>
1262 tex_num *
1263 4) & 0xf) {
1264 case 0:
1265 fprintf(out,
1266 "%i=2D ",
1267 tex_num);
1268 break;
1269 case 1:
1270 fprintf(out,
1271 "%i=3D ",
1272 tex_num);
1273 break;
1274 case 2:
1275 fprintf(out,
1276 "%i=4D ",
1277 tex_num);
1278 break;
1279 case 3:
1280 fprintf(out,
1281 "%i=1D ",
1282 tex_num);
1283 break;
1284 case 4:
1285 fprintf(out,
1286 "%i=2D_16 ",
1287 tex_num);
1288 break;
1289 case 5:
1290 fprintf(out,
1291 "%i=4D_16 ",
1292 tex_num);
1293 break;
1294 case 0xf:
1295 fprintf(out,
1296 "%i=NP ",
1297 tex_num);
1298 break;
1299 }
1300 }
1301 fprintf(out, "\n");
1303 break;
1304 case 3:
1305 instr_out(data, hw_offset, i,
1306 "S3: not documented\n",
1307 word);
1308 break;
1309 case 4:
1310 {
1311 char *cullmode = "";
1312 char *vfmt_xyzw = "";
1313 switch ((data[i] >> 13)
1314 & 0x3) {
1315 case 0:
1316 cullmode =
1317 "both";
1318 break;
1319 case 1:
1320 cullmode =
1321 "none";
1322 break;
1323 case 2:
1324 cullmode = "cw";
1325 break;
1326 case 3:
1327 cullmode =
1328 "ccw";
1329 break;
1330 }
1331 switch (data[i] &
1332 (7 << 6 | 1 <<
1333 2)) {
1334 case 1 << 6:
1335 vfmt_xyzw =
1336 "XYZ,";
1337 break;
1338 case 2 << 6:
1339 vfmt_xyzw =
1340 "XYZW,";
1341 break;
1342 case 3 << 6:
1343 vfmt_xyzw =
1344 "XY,";
1345 break;
1346 case 4 << 6:
1347 vfmt_xyzw =
1348 "XYW,";
1349 break;
1350 case 1 << 6 | 1 << 2:
1351 vfmt_xyzw =
1352 "XYZF,";
1353 break;
1354 case 2 << 6 | 1 << 2:
1355 vfmt_xyzw =
1356 "XYZWF,";
1357 break;
1358 case 3 << 6 | 1 << 2:
1359 vfmt_xyzw =
1360 "XYF,";
1361 break;
1362 case 4 << 6 | 1 << 2:
1363 vfmt_xyzw =
1364 "XYWF,";
1365 break;
1366 }
1367 instr_out(data,
1368 hw_offset, i,
1369 "S4: point_width=%i, line_width=%.1f,"
1370 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
1371 "%s%s\n",
1372 (data[i] >>
1373 23) & 0x1ff,
1374 ((data[i] >>
1375 19) & 0xf) /
1376 2.0,
1377 data[i] & (0xf
1378 <<
1379 15)
1380 ?
1381 " flatshade="
1382 : "",
1383 data[i] & (1
1384 <<
1385 18)
1386 ? "Alpha," :
1387 "",
1388 data[i] & (1
1389 <<
1390 17)
1391 ? "Fog," : "",
1392 data[i] & (1
1393 <<
1394 16)
1395 ? "Specular,"
1396 : "",
1397 data[i] & (1
1398 <<
1399 15)
1400 ? "Color," :
1401 "", cullmode,
1402 data[i] & (1
1403 <<
1404 12)
1405 ?
1406 "PointWidth,"
1407 : "",
1408 data[i] & (1
1409 <<
1410 11)
1411 ? "SpecFog," :
1412 "",
1413 data[i] & (1
1414 <<
1415 10)
1416 ? "Color," :
1417 "",
1418 data[i] & (1
1419 <<
1420 9)
1421 ? "DepthOfs,"
1422 : "",
1423 vfmt_xyzw,
1424 data[i] & (1
1425 <<
1426 9)
1427 ? "FogParam,"
1428 : "",
1429 data[i] & (1
1430 <<
1431 5)
1432 ?
1433 "force default diffuse, "
1434 : "",
1435 data[i] & (1
1436 <<
1437 4)
1438 ?
1439 "force default specular, "
1440 : "",
1441 data[i] & (1
1442 <<
1443 3)
1444 ?
1445 "local depth ofs enable, "
1446 : "",
1447 data[i] & (1
1448 <<
1449 1)
1450 ?
1451 "point sprite enable, "
1452 : "",
1453 data[i] & (1
1454 <<
1455 0)
1456 ?
1457 "line AA enable, "
1458 : "");
1459 break;
1460 }
1461 case 5:
1462 {
1463 instr_out(data,
1464 hw_offset, i,
1465 "S5:%s%s%s%s%s"
1466 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
1467 "stencil_fail=%s, stencil_pass_z_fail=%s, "
1468 "stencil_pass_z_pass=%s, %s%s%s%s\n",
1469 data[i] & (0xf
1470 <<
1471 28)
1472 ?
1473 " write_disable="
1474 : "",
1475 data[i] & (1
1476 <<
1477 31)
1478 ? "Alpha," :
1479 "",
1480 data[i] & (1
1481 <<
1482 30)
1483 ? "Red," : "",
1484 data[i] & (1
1485 <<
1486 29)
1487 ? "Green," :
1488 "",
1489 data[i] & (1
1490 <<
1491 28)
1492 ? "Blue," :
1493 "",
1494 data[i] & (1
1495 <<
1496 27)
1497 ?
1498 " force default point size,"
1499 : "",
1500 data[i] & (1
1501 <<
1502 26)
1503 ?
1504 " last pixel enable,"
1505 : "",
1506 data[i] & (1
1507 <<
1508 25)
1509 ?
1510 " global depth ofs enable,"
1511 : "",
1512 data[i] & (1
1513 <<
1514 24)
1515 ?
1516 " fog enable,"
1517 : "",
1518 (data[i] >>
1519 16) & 0xff,
1520 decode_compare_func
1521 (data[i] >>
1522 13),
1523 decode_stencil_op
1524 (data[i] >>
1525 10),
1526 decode_stencil_op
1527 (data[i] >>
1528 7),
1529 decode_stencil_op
1530 (data[i] >>
1531 4),
1532 data[i] & (1
1533 <<
1534 3)
1535 ?
1536 "stencil write enable, "
1537 : "",
1538 data[i] & (1
1539 <<
1540 2)
1541 ?
1542 "stencil test enable, "
1543 : "",
1544 data[i] & (1
1545 <<
1546 1)
1547 ?
1548 "color dither enable, "
1549 : "",
1550 data[i] & (1
1551 <<
1552 0)
1553 ?
1554 "logicop enable, "
1555 : "");
1556 }
1557 break;
1558 case 6:
1559 instr_out(data, hw_offset, i,
1560 "S6: %salpha_test=%s, alpha_ref=0x%x, "
1561 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
1562 "%s%stristrip_provoking_vertex=%i\n",
1563 data[i] & (1 << 31) ?
1564 "alpha test enable, "
1565 : "",
1566 decode_compare_func
1567 (data[i] >> 28),
1568 data[i] & (0xff <<
1569 20),
1570 decode_compare_func
1571 (data[i] >> 16),
1572 data[i] & (1 << 15) ?
1573 "cbuf blend enable, "
1574 : "",
1575 decode_blend_fact(data
1576 [i]
1577 >>
1578 8),
1579 decode_blend_fact(data
1580 [i]
1581 >>
1582 4),
1583 data[i] & (1 << 3) ?
1584 "depth write enable, "
1585 : "",
1586 data[i] & (1 << 2) ?
1587 "cbuf write enable, "
1588 : "",
1589 data[i] & (0x3));
1590 break;
1591 case 7:
1592 instr_out(data, hw_offset, i,
1593 "S7: depth offset constant: 0x%08x\n",
1594 data[i]);
1595 break;
1596 }
1597 } else {
1598 instr_out(data, hw_offset, i,
1599 "S%d: 0x%08x\n", i, data[i]);
1600 }
1601 i++;
1602 }
1603 }
1604 if (len != i) {
1605 fprintf(out,
1606 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1607 (*failures)++;
1608 }
1609 return len;
1610 case 0x03:
1611 instr_out(data, hw_offset, 0,
1612 "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1613 len = (data[0] & 0x0000000f) + 2;
1614 i = 1;
1615 for (word = 6; word <= 14; word++) {
1616 if (data[0] & (1 << word)) {
1617 if (i >= count)
1618 BUFFER_FAIL(count, len,
1619 "3DSTATE_LOAD_STATE_IMMEDIATE_2");
1621 if (word == 6)
1622 instr_out(data, hw_offset, i++,
1623 "TBCF\n");
1624 else if (word >= 7 && word <= 10) {
1625 instr_out(data, hw_offset, i++,
1626 "TB%dC\n", word - 7);
1627 instr_out(data, hw_offset, i++,
1628 "TB%dA\n", word - 7);
1629 } else if (word >= 11 && word <= 14) {
1630 instr_out(data, hw_offset, i,
1631 "TM%dS0: offset=0x%08x, %s\n",
1632 word - 11,
1633 data[i] & 0xfffffffe,
1634 data[i] & 1 ? "use fence" :
1635 "");
1636 i++;
1637 instr_out(data, hw_offset, i,
1638 "TM%dS1: height=%i, width=%i, %s\n",
1639 word - 11, data[i] >> 21,
1640 (data[i] >> 10) & 0x3ff,
1641 data[i] & 2 ? (data[i] & 1 ?
1642 "y-tiled" :
1643 "x-tiled") :
1644 "");
1645 i++;
1646 instr_out(data, hw_offset, i,
1647 "TM%dS2: pitch=%i, \n",
1648 word - 11,
1649 ((data[i] >> 21) + 1) * 4);
1650 i++;
1651 instr_out(data, hw_offset, i++,
1652 "TM%dS3\n", word - 11);
1653 instr_out(data, hw_offset, i++,
1654 "TM%dS4: dflt color\n",
1655 word - 11);
1656 }
1657 }
1658 }
1659 if (len != i) {
1660 fprintf(out,
1661 "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1662 (*failures)++;
1663 }
1664 return len;
1665 case 0x00:
1666 instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
1667 len = (data[0] & 0x0000003f) + 2;
1668 instr_out(data, hw_offset, 1, "mask\n");
1670 i = 2;
1671 for (map = 0; map <= 15; map++) {
1672 if (data[1] & (1 << map)) {
1673 int width, height, pitch, dword;
1674 const char *tiling;
1676 if (i + 3 >= count)
1677 BUFFER_FAIL(count, len,
1678 "3DSTATE_MAP_STATE");
1680 dword = data[i];
1681 instr_out(data, hw_offset, i++,
1682 "map %d MS2 %s%s%s\n", map,
1683 dword & (1 << 31) ?
1684 "untrusted surface, " : "",
1685 dword & (1 << 1) ?
1686 "vertical line stride enable, " : "",
1687 dword & (1 << 0) ?
1688 "vertical ofs enable, " : "");
1690 dword = data[i];
1691 width = ((dword >> 10) & ((1 << 11) - 1)) + 1;
1692 height = ((dword >> 21) & ((1 << 11) - 1)) + 1;
1694 tiling = "none";
1695 if (dword & (1 << 2))
1696 tiling = "fenced";
1697 else if (dword & (1 << 1))
1698 tiling = dword & (1 << 0) ? "Y" : "X";
1699 type = " BAD";
1700 format = "BAD";
1701 switch ((dword >> 7) & 0x7) {
1702 case 1:
1703 type = "8b";
1704 switch ((dword >> 3) & 0xf) {
1705 case 0:
1706 format = "I";
1707 break;
1708 case 1:
1709 format = "L";
1710 break;
1711 case 4:
1712 format = "A";
1713 break;
1714 case 5:
1715 format = " mono";
1716 break;
1717 }
1718 break;
1719 case 2:
1720 type = "16b";
1721 switch ((dword >> 3) & 0xf) {
1722 case 0:
1723 format = " rgb565";
1724 break;
1725 case 1:
1726 format = " argb1555";
1727 break;
1728 case 2:
1729 format = " argb4444";
1730 break;
1731 case 5:
1732 format = " ay88";
1733 break;
1734 case 6:
1735 format = " bump655";
1736 break;
1737 case 7:
1738 format = "I";
1739 break;
1740 case 8:
1741 format = "L";
1742 break;
1743 case 9:
1744 format = "A";
1745 break;
1746 }
1747 break;
1748 case 3:
1749 type = "32b";
1750 switch ((dword >> 3) & 0xf) {
1751 case 0:
1752 format = " argb8888";
1753 break;
1754 case 1:
1755 format = " abgr8888";
1756 break;
1757 case 2:
1758 format = " xrgb8888";
1759 break;
1760 case 3:
1761 format = " xbgr8888";
1762 break;
1763 case 4:
1764 format = " qwvu8888";
1765 break;
1766 case 5:
1767 format = " axvu8888";
1768 break;
1769 case 6:
1770 format = " lxvu8888";
1771 break;
1772 case 7:
1773 format = " xlvu8888";
1774 break;
1775 case 8:
1776 format = " argb2101010";
1777 break;
1778 case 9:
1779 format = " abgr2101010";
1780 break;
1781 case 10:
1782 format = " awvu2101010";
1783 break;
1784 case 11:
1785 format = " gr1616";
1786 break;
1787 case 12:
1788 format = " vu1616";
1789 break;
1790 case 13:
1791 format = " xI824";
1792 break;
1793 case 14:
1794 format = " xA824";
1795 break;
1796 case 15:
1797 format = " xL824";
1798 break;
1799 }
1800 break;
1801 case 5:
1802 type = "422";
1803 switch ((dword >> 3) & 0xf) {
1804 case 0:
1805 format = " yuv_swapy";
1806 break;
1807 case 1:
1808 format = " yuv";
1809 break;
1810 case 2:
1811 format = " yuv_swapuv";
1812 break;
1813 case 3:
1814 format = " yuv_swapuvy";
1815 break;
1816 }
1817 break;
1818 case 6:
1819 type = "compressed";
1820 switch ((dword >> 3) & 0x7) {
1821 case 0:
1822 format = " dxt1";
1823 break;
1824 case 1:
1825 format = " dxt2_3";
1826 break;
1827 case 2:
1828 format = " dxt4_5";
1829 break;
1830 case 3:
1831 format = " fxt1";
1832 break;
1833 case 4:
1834 format = " dxt1_rb";
1835 break;
1836 }
1837 break;
1838 case 7:
1839 type = "4b indexed";
1840 switch ((dword >> 3) & 0xf) {
1841 case 7:
1842 format = " argb8888";
1843 break;
1844 }
1845 break;
1846 }
1847 dword = data[i];
1848 instr_out(data, hw_offset, i++,
1849 "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
1850 map, width, height, type, format,
1851 tiling,
1852 dword & (1 << 9) ? " palette select" :
1853 "");
1855 dword = data[i];
1856 pitch =
1857 4 * (((dword >> 21) & ((1 << 11) - 1)) + 1);
1858 instr_out(data, hw_offset, i++,
1859 "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
1860 map, pitch, (dword >> 9) & 0x3f,
1861 dword & 0xff, (dword >> 15) & 0x3f,
1862 dword & (1 << 8) ? "miplayout legacy"
1863 : "miplayout right");
1864 }
1865 }
1866 if (len != i) {
1867 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
1868 (*failures)++;
1869 return len;
1870 }
1871 return len;
1872 case 0x06:
1873 instr_out(data, hw_offset, 0,
1874 "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1875 len = (data[0] & 0x000000ff) + 2;
1877 i = 2;
1878 for (c = 0; c <= 31; c++) {
1879 if (data[1] & (1 << c)) {
1880 if (i + 4 >= count)
1881 BUFFER_FAIL(count, len,
1882 "3DSTATE_PIXEL_SHADER_CONSTANTS");
1883 instr_out(data, hw_offset, i, "C%d.X = %f\n", c,
1884 int_as_float(data[i]));
1885 i++;
1886 instr_out(data, hw_offset, i, "C%d.Y = %f\n",
1887 c, int_as_float(data[i]));
1888 i++;
1889 instr_out(data, hw_offset, i, "C%d.Z = %f\n",
1890 c, int_as_float(data[i]));
1891 i++;
1892 instr_out(data, hw_offset, i, "C%d.W = %f\n",
1893 c, int_as_float(data[i]));
1894 i++;
1895 }
1896 }
1897 if (len != i) {
1898 fprintf(out,
1899 "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1900 (*failures)++;
1901 }
1902 return len;
1903 case 0x05:
1904 instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
1905 len = (data[0] & 0x000000ff) + 2;
1906 if ((len - 1) % 3 != 0 || len > 370) {
1907 fprintf(out,
1908 "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
1909 (*failures)++;
1910 }
1911 i = 1;
1912 for (instr = 0; instr < (len - 1) / 3; instr++) {
1913 char instr_prefix[10];
1915 if (i + 3 >= count)
1916 BUFFER_FAIL(count, len,
1917 "3DSTATE_PIXEL_SHADER_PROGRAM");
1918 sprintf(instr_prefix, "PS%03d", instr);
1919 i915_decode_instruction(data, hw_offset, i,
1920 instr_prefix);
1921 i += 3;
1922 }
1923 return len;
1924 case 0x01:
1925 if (IS_GEN2(devid))
1926 break;
1927 instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
1928 instr_out(data, hw_offset, 1, "mask\n");
1929 len = (data[0] & 0x0000003f) + 2;
1930 i = 2;
1931 for (sampler = 0; sampler <= 15; sampler++) {
1932 if (data[1] & (1 << sampler)) {
1933 uint32_t dword;
1934 char *mip_filter = "";
1935 if (i + 3 >= count)
1936 BUFFER_FAIL(count, len,
1937 "3DSTATE_SAMPLER_STATE");
1938 dword = data[i];
1939 switch ((dword >> 20) & 0x3) {
1940 case 0:
1941 mip_filter = "none";
1942 break;
1943 case 1:
1944 mip_filter = "nearest";
1945 break;
1946 case 3:
1947 mip_filter = "linear";
1948 break;
1949 }
1950 instr_out(data, hw_offset, i++,
1951 "sampler %d SS2:%s%s%s "
1952 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
1953 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n",
1954 sampler,
1955 dword & (1 << 31) ? " reverse gamma,"
1956 : "",
1957 dword & (1 << 30) ? " packed2planar,"
1958 : "",
1959 dword & (1 << 29) ?
1960 " colorspace conversion," : "",
1961 (dword >> 22) & 0x1f, mip_filter,
1962 decode_sample_filter(dword >> 17),
1963 decode_sample_filter(dword >> 14),
1964 ((dword >> 5) & 0x1ff) / (0x10 * 1.0),
1965 dword & (1 << 4) ? " shadow," : "",
1966 dword & (1 << 3) ? 4 : 2,
1967 decode_compare_func(dword));
1968 dword = data[i];
1969 instr_out(data, hw_offset, i++,
1970 "sampler %d SS3: min_lod=%.2f,%s "
1971 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
1972 sampler,
1973 ((dword >> 24) & 0xff) / (0x10 * 1.0),
1974 dword & (1 << 17) ?
1975 " kill pixel enable," : "",
1976 decode_tex_coord_mode(dword >> 12),
1977 decode_tex_coord_mode(dword >> 9),
1978 decode_tex_coord_mode(dword >> 6),
1979 dword & (1 << 5) ?
1980 " normalized coords," : "",
1981 (dword >> 1) & 0xf,
1982 dword & (1 << 0) ? " deinterlacer," :
1983 "");
1984 dword = data[i];
1985 instr_out(data, hw_offset, i++,
1986 "sampler %d SS4: border color\n",
1987 sampler,
1988 ((dword >> 24) & 0xff) / (0x10 * 1.0),
1989 dword);
1990 }
1991 }
1992 if (len != i) {
1993 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
1994 (*failures)++;
1995 }
1996 return len;
1997 case 0x85:
1998 len = (data[0] & 0x0000000f) + 2;
2000 if (len != 2)
2001 fprintf(out,
2002 "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
2003 if (count < 2)
2004 BUFFER_FAIL(count, len,
2005 "3DSTATE_DEST_BUFFER_VARIABLES");
2007 instr_out(data, hw_offset, 0,
2008 "3DSTATE_DEST_BUFFER_VARIABLES\n");
2010 switch ((data[1] >> 8) & 0xf) {
2011 case 0x0:
2012 format = "g8";
2013 break;
2014 case 0x1:
2015 format = "x1r5g5b5";
2016 break;
2017 case 0x2:
2018 format = "r5g6b5";
2019 break;
2020 case 0x3:
2021 format = "a8r8g8b8";
2022 break;
2023 case 0x4:
2024 format = "ycrcb_swapy";
2025 break;
2026 case 0x5:
2027 format = "ycrcb_normal";
2028 break;
2029 case 0x6:
2030 format = "ycrcb_swapuv";
2031 break;
2032 case 0x7:
2033 format = "ycrcb_swapuvy";
2034 break;
2035 case 0x8:
2036 format = "a4r4g4b4";
2037 break;
2038 case 0x9:
2039 format = "a1r5g5b5";
2040 break;
2041 case 0xa:
2042 format = "a2r10g10b10";
2043 break;
2044 default:
2045 format = "BAD";
2046 break;
2047 }
2048 switch ((data[1] >> 2) & 0x3) {
2049 case 0x0:
2050 zformat = "u16";
2051 break;
2052 case 0x1:
2053 zformat = "f16";
2054 break;
2055 case 0x2:
2056 zformat = "u24x8";
2057 break;
2058 default:
2059 zformat = "BAD";
2060 break;
2061 }
2062 instr_out(data, hw_offset, 1,
2063 "%s format, %s depth format, early Z %sabled\n",
2064 format, zformat,
2065 (data[1] & (1 << 31)) ? "en" : "dis");
2066 return len;
2068 case 0x8e:
2069 {
2070 const char *name, *tiling;
2072 len = (data[0] & 0x0000000f) + 2;
2073 if (len != 3)
2074 fprintf(out,
2075 "Bad count in 3DSTATE_BUFFER_INFO\n");
2076 if (count < 3)
2077 BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
2079 switch ((data[1] >> 24) & 0x7) {
2080 case 0x3:
2081 name = "color";
2082 break;
2083 case 0x7:
2084 name = "depth";
2085 break;
2086 default:
2087 name = "unknown";
2088 break;
2089 }
2091 tiling = "none";
2092 if (data[1] & (1 << 23))
2093 tiling = "fenced";
2094 else if (data[1] & (1 << 22))
2095 tiling = data[1] & (1 << 21) ? "Y" : "X";
2097 instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
2098 instr_out(data, hw_offset, 1,
2099 "%s, tiling = %s, pitch=%d\n", name, tiling,
2100 data[1] & 0xffff);
2102 instr_out(data, hw_offset, 2, "address\n");
2103 return len;
2104 }
2105 case 0x81:
2106 len = (data[0] & 0x0000000f) + 2;
2108 if (len != 3)
2109 fprintf(out,
2110 "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
2111 if (count < 3)
2112 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_RECTANGLE");
2114 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_RECTANGLE\n");
2115 instr_out(data, hw_offset, 1, "(%d,%d)\n",
2116 data[1] & 0xffff, data[1] >> 16);
2117 instr_out(data, hw_offset, 2, "(%d,%d)\n",
2118 data[2] & 0xffff, data[2] >> 16);
2120 return len;
2121 case 0x80:
2122 len = (data[0] & 0x0000000f) + 2;
2124 if (len != 5)
2125 fprintf(out,
2126 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
2127 if (count < 5)
2128 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
2130 instr_out(data, hw_offset, 0, "3DSTATE_DRAWING_RECTANGLE\n");
2131 instr_out(data, hw_offset, 1, "%s\n",
2132 data[1] & (1 << 30) ? "depth ofs disabled " : "");
2133 instr_out(data, hw_offset, 2, "(%d,%d)\n",
2134 data[2] & 0xffff, data[2] >> 16);
2135 instr_out(data, hw_offset, 3, "(%d,%d)\n",
2136 data[3] & 0xffff, data[3] >> 16);
2137 instr_out(data, hw_offset, 4, "(%d,%d)\n",
2138 data[4] & 0xffff, data[4] >> 16);
2140 return len;
2141 case 0x9c:
2142 len = (data[0] & 0x0000000f) + 2;
2144 if (len != 7)
2145 fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
2146 if (count < 7)
2147 BUFFER_FAIL(count, len, "3DSTATE_CLEAR_PARAMETERS");
2149 instr_out(data, hw_offset, 0, "3DSTATE_CLEAR_PARAMETERS\n");
2150 instr_out(data, hw_offset, 1, "prim_type=%s, clear=%s%s%s\n",
2151 data[1] & (1 << 16) ? "CLEAR_RECT" : "ZONE_INIT",
2152 data[1] & (1 << 2) ? "color," : "",
2153 data[1] & (1 << 1) ? "depth," : "",
2154 data[1] & (1 << 0) ? "stencil," : "");
2155 instr_out(data, hw_offset, 2, "clear color\n");
2156 instr_out(data, hw_offset, 3, "clear depth/stencil\n");
2157 instr_out(data, hw_offset, 4, "color value (rgba8888)\n");
2158 instr_out(data, hw_offset, 5, "depth value %f\n",
2159 int_as_float(data[5]));
2160 instr_out(data, hw_offset, 6, "clear stencil\n");
2161 return len;
2162 }
2164 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++) {
2165 opcode_3d_1d = &opcodes_3d_1d[idx];
2166 if (opcode_3d_1d->i830_only && !IS_GEN2(devid))
2167 continue;
2169 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
2170 len = 1;
2172 instr_out(data, hw_offset, 0, "%s\n",
2173 opcode_3d_1d->name);
2174 if (opcode_3d_1d->max_len > 1) {
2175 len = (data[0] & 0x0000ffff) + 2;
2176 if (len < opcode_3d_1d->min_len ||
2177 len > opcode_3d_1d->max_len) {
2178 fprintf(out, "Bad count in %s\n",
2179 opcode_3d_1d->name);
2180 (*failures)++;
2181 }
2182 }
2184 for (i = 1; i < len; i++) {
2185 if (i >= count)
2186 BUFFER_FAIL(count, len,
2187 opcode_3d_1d->name);
2188 instr_out(data, hw_offset, i, "dword %d\n", i);
2189 }
2191 return len;
2192 }
2193 }
2195 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n",
2196 opcode);
2197 (*failures)++;
2198 return 1;
2199 }
2201 static int
2202 decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
2203 int *failures)
2204 {
2205 char immediate = (data[0] & (1 << 23)) == 0;
2206 unsigned int len, i, j, ret;
2207 char *primtype;
2208 int original_s2 = saved_s2;
2209 int original_s4 = saved_s4;
2211 switch ((data[0] >> 18) & 0xf) {
2212 case 0x0:
2213 primtype = "TRILIST";
2214 break;
2215 case 0x1:
2216 primtype = "TRISTRIP";
2217 break;
2218 case 0x2:
2219 primtype = "TRISTRIP_REVERSE";
2220 break;
2221 case 0x3:
2222 primtype = "TRIFAN";
2223 break;
2224 case 0x4:
2225 primtype = "POLYGON";
2226 break;
2227 case 0x5:
2228 primtype = "LINELIST";
2229 break;
2230 case 0x6:
2231 primtype = "LINESTRIP";
2232 break;
2233 case 0x7:
2234 primtype = "RECTLIST";
2235 break;
2236 case 0x8:
2237 primtype = "POINTLIST";
2238 break;
2239 case 0x9:
2240 primtype = "DIB";
2241 break;
2242 case 0xa:
2243 primtype = "CLEAR_RECT";
2244 saved_s4 = 3 << 6;
2245 saved_s2 = ~0;
2246 break;
2247 default:
2248 primtype = "unknown";
2249 break;
2250 }
2252 /* XXX: 3DPRIM_DIB not supported */
2253 if (immediate) {
2254 len = (data[0] & 0x0003ffff) + 2;
2255 instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n",
2256 primtype);
2257 if (count < len)
2258 BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
2259 if (!saved_s2_set || !saved_s4_set) {
2260 fprintf(out, "unknown vertex format\n");
2261 for (i = 1; i < len; i++) {
2262 instr_out(data, hw_offset, i,
2263 " vertex data (%f float)\n",
2264 int_as_float(data[i]));
2265 }
2266 } else {
2267 unsigned int vertex = 0;
2268 for (i = 1; i < len;) {
2269 unsigned int tc;
2271 #define VERTEX_OUT(fmt, ...) do { \
2272 if (i < len) \
2273 instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
2274 else \
2275 fprintf(out, " missing data in V%d\n", vertex); \
2276 i++; \
2277 } while (0)
2279 VERTEX_OUT("X = %f", int_as_float(data[i]));
2280 VERTEX_OUT("Y = %f", int_as_float(data[i]));
2281 switch (saved_s4 >> 6 & 0x7) {
2282 case 0x1:
2283 VERTEX_OUT("Z = %f",
2284 int_as_float(data[i]));
2285 break;
2286 case 0x2:
2287 VERTEX_OUT("Z = %f",
2288 int_as_float(data[i]));
2289 VERTEX_OUT("W = %f",
2290 int_as_float(data[i]));
2291 break;
2292 case 0x3:
2293 break;
2294 case 0x4:
2295 VERTEX_OUT("W = %f",
2296 int_as_float(data[i]));
2297 break;
2298 default:
2299 fprintf(out, "bad S4 position mask\n");
2300 }
2302 if (saved_s4 & (1 << 10)) {
2303 VERTEX_OUT
2304 ("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
2305 "B=0x%02x)", data[i] >> 24,
2306 (data[i] >> 16) & 0xff,
2307 (data[i] >> 8) & 0xff,
2308 data[i] & 0xff);
2309 }
2310 if (saved_s4 & (1 << 11)) {
2311 VERTEX_OUT
2312 ("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
2313 "B=0x%02x)", data[i] >> 24,
2314 (data[i] >> 16) & 0xff,
2315 (data[i] >> 8) & 0xff,
2316 data[i] & 0xff);
2317 }
2318 if (saved_s4 & (1 << 12))
2319 VERTEX_OUT("width = 0x%08x)", data[i]);
2321 for (tc = 0; tc <= 7; tc++) {
2322 switch ((saved_s2 >> (tc * 4)) & 0xf) {
2323 case 0x0:
2324 VERTEX_OUT("T%d.X = %f", tc,
2325 int_as_float(data
2326 [i]));
2327 VERTEX_OUT("T%d.Y = %f", tc,
2328 int_as_float(data
2329 [i]));
2330 break;
2331 case 0x1:
2332 VERTEX_OUT("T%d.X = %f", tc,
2333 int_as_float(data
2334 [i]));
2335 VERTEX_OUT("T%d.Y = %f", tc,
2336 int_as_float(data
2337 [i]));
2338 VERTEX_OUT("T%d.Z = %f", tc,
2339 int_as_float(data
2340 [i]));
2341 break;
2342 case 0x2:
2343 VERTEX_OUT("T%d.X = %f", tc,
2344 int_as_float(data
2345 [i]));
2346 VERTEX_OUT("T%d.Y = %f", tc,
2347 int_as_float(data
2348 [i]));
2349 VERTEX_OUT("T%d.Z = %f", tc,
2350 int_as_float(data
2351 [i]));
2352 VERTEX_OUT("T%d.W = %f", tc,
2353 int_as_float(data
2354 [i]));
2355 break;
2356 case 0x3:
2357 VERTEX_OUT("T%d.X = %f", tc,
2358 int_as_float(data
2359 [i]));
2360 break;
2361 case 0x4:
2362 VERTEX_OUT
2363 ("T%d.XY = 0x%08x half-float",
2364 tc, data[i]);
2365 break;
2366 case 0x5:
2367 VERTEX_OUT
2368 ("T%d.XY = 0x%08x half-float",
2369 tc, data[i]);
2370 VERTEX_OUT
2371 ("T%d.ZW = 0x%08x half-float",
2372 tc, data[i]);
2373 break;
2374 case 0xf:
2375 break;
2376 default:
2377 fprintf(out,
2378 "bad S2.T%d format\n",
2379 tc);
2380 }
2381 }
2382 vertex++;
2383 }
2384 }
2386 ret = len;
2387 } else {
2388 /* indirect vertices */
2389 len = data[0] & 0x0000ffff; /* index count */
2390 if (data[0] & (1 << 17)) {
2391 /* random vertex access */
2392 if (count < (len + 1) / 2 + 1) {
2393 BUFFER_FAIL(count, (len + 1) / 2 + 1,
2394 "3DPRIMITIVE random indirect");
2395 }
2396 instr_out(data, hw_offset, 0,
2397 "3DPRIMITIVE random indirect %s (%d)\n",
2398 primtype, len);
2399 if (len == 0) {
2400 /* vertex indices continue until 0xffff is
2401 * found
2402 */
2403 for (i = 1; i < count; i++) {
2404 if ((data[i] & 0xffff) == 0xffff) {
2405 instr_out(data, hw_offset, i,
2406 " indices: (terminator)\n");
2407 ret = i;
2408 goto out;
2409 } else if ((data[i] >> 16) == 0xffff) {
2410 instr_out(data, hw_offset, i,
2411 " indices: 0x%04x, (terminator)\n",
2412 data[i] & 0xffff);
2413 ret = i;
2414 goto out;
2415 } else {
2416 instr_out(data, hw_offset, i,
2417 " indices: 0x%04x, 0x%04x\n",
2418 data[i] & 0xffff,
2419 data[i] >> 16);
2420 }
2421 }
2422 fprintf(out,
2423 "3DPRIMITIVE: no terminator found in index buffer\n");
2424 (*failures)++;
2425 ret = count;
2426 goto out;
2427 } else {
2428 /* fixed size vertex index buffer */
2429 for (j = 1, i = 0; i < len; i += 2, j++) {
2430 if (i * 2 == len - 1) {
2431 instr_out(data, hw_offset, j,
2432 " indices: 0x%04x\n",
2433 data[j] & 0xffff);
2434 } else {
2435 instr_out(data, hw_offset, j,
2436 " indices: 0x%04x, 0x%04x\n",
2437 data[j] & 0xffff,
2438 data[j] >> 16);
2439 }
2440 }
2441 }
2442 ret = (len + 1) / 2 + 1;
2443 goto out;
2444 } else {
2445 /* sequential vertex access */
2446 if (count < 2)
2447 BUFFER_FAIL(count, 2,
2448 "3DPRIMITIVE seq indirect");
2449 instr_out(data, hw_offset, 0,
2450 "3DPRIMITIVE sequential indirect %s, %d starting from "
2451 "%d\n", primtype, len, data[1] & 0xffff);
2452 instr_out(data, hw_offset, 1, " start\n");
2453 ret = 2;
2454 goto out;
2455 }
2456 }
2458 out:
2459 saved_s2 = original_s2;
2460 saved_s4 = original_s4;
2461 return ret;
2462 }
2464 static int
2465 decode_3d(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid,
2466 int *failures)
2467 {
2468 uint32_t opcode;
2469 unsigned int idx;
2471 struct {
2472 uint32_t opcode;
2473 int min_len;
2474 int max_len;
2475 char *name;
2476 } opcodes_3d[] = {
2477 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
2478 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
2479 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
2480 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
2481 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
2482 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
2483 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
2484 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
2485 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES"},
2486 }, *opcode_3d;
2488 opcode = (data[0] & 0x1f000000) >> 24;
2490 switch (opcode) {
2491 case 0x1f:
2492 return decode_3d_primitive(data, count, hw_offset, failures);
2493 case 0x1d:
2494 return decode_3d_1d(data, count, hw_offset, devid, failures);
2495 case 0x1c:
2496 return decode_3d_1c(data, count, hw_offset, failures);
2497 }
2499 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2500 opcode_3d = &opcodes_3d[idx];
2501 if (opcode == opcode_3d->opcode) {
2502 unsigned int len = 1, i;
2504 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
2505 if (opcode_3d->max_len > 1) {
2506 len = (data[0] & 0xff) + 2;
2507 if (len < opcode_3d->min_len ||
2508 len > opcode_3d->max_len) {
2509 fprintf(out, "Bad count in %s\n",
2510 opcode_3d->name);
2511 }
2512 }
2514 for (i = 1; i < len; i++) {
2515 if (i >= count)
2516 BUFFER_FAIL(count, len,
2517 opcode_3d->name);
2518 instr_out(data, hw_offset, i, "dword %d\n", i);
2519 }
2520 return len;
2521 }
2522 }
2524 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
2525 (*failures)++;
2526 return 1;
2527 }
2529 static const char *get_965_surfacetype(unsigned int surfacetype)
2530 {
2531 switch (surfacetype) {
2532 case 0:
2533 return "1D";
2534 case 1:
2535 return "2D";
2536 case 2:
2537 return "3D";
2538 case 3:
2539 return "CUBE";
2540 case 4:
2541 return "BUFFER";
2542 case 7:
2543 return "NULL";
2544 default:
2545 return "unknown";
2546 }
2547 }
2549 static const char *get_965_depthformat(unsigned int depthformat)
2550 {
2551 switch (depthformat) {
2552 case 0:
2553 return "s8_z24float";
2554 case 1:
2555 return "z32float";
2556 case 2:
2557 return "z24s8";
2558 case 5:
2559 return "z16";
2560 default:
2561 return "unknown";
2562 }
2563 }
2565 static const char *get_965_element_component(uint32_t data, int component)
2566 {
2567 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
2569 switch (component_control) {
2570 case 0:
2571 return "nostore";
2572 case 1:
2573 switch (component) {
2574 case 0:
2575 return "X";
2576 case 1:
2577 return "Y";
2578 case 2:
2579 return "Z";
2580 case 3:
2581 return "W";
2582 default:
2583 return "fail";
2584 }
2585 case 2:
2586 return "0.0";
2587 case 3:
2588 return "1.0";
2589 case 4:
2590 return "0x1";
2591 case 5:
2592 return "VID";
2593 default:
2594 return "fail";
2595 }
2596 }
2598 static const char *get_965_prim_type(uint32_t data)
2599 {
2600 uint32_t primtype = (data >> 10) & 0x1f;
2602 switch (primtype) {
2603 case 0x01:
2604 return "point list";
2605 case 0x02:
2606 return "line list";
2607 case 0x03:
2608 return "line strip";
2609 case 0x04:
2610 return "tri list";
2611 case 0x05:
2612 return "tri strip";
2613 case 0x06:
2614 return "tri fan";
2615 case 0x07:
2616 return "quad list";
2617 case 0x08:
2618 return "quad strip";
2619 case 0x09:
2620 return "line list adj";
2621 case 0x0a:
2622 return "line strip adj";
2623 case 0x0b:
2624 return "tri list adj";
2625 case 0x0c:
2626 return "tri strip adj";
2627 case 0x0d:
2628 return "tri strip reverse";
2629 case 0x0e:
2630 return "polygon";
2631 case 0x0f:
2632 return "rect list";
2633 case 0x10:
2634 return "line loop";
2635 case 0x11:
2636 return "point list bf";
2637 case 0x12:
2638 return "line strip cont";
2639 case 0x13:
2640 return "line strip bf";
2641 case 0x14:
2642 return "line strip cont bf";
2643 case 0x15:
2644 return "tri fan no stipple";
2645 default:
2646 return "fail";
2647 }
2648 }
2650 static int
2651 i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, int count,
2652 int *failures)
2653 {
2654 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
2656 if (len != 3)
2657 fprintf(out, "Bad count in URB_FENCE\n");
2658 if (count < 3)
2659 BUFFER_FAIL(count, len, "URB_FENCE");
2661 vs_fence = data[1] & 0x3ff;
2662 gs_fence = (data[1] >> 10) & 0x3ff;
2663 clip_fence = (data[1] >> 20) & 0x3ff;
2664 sf_fence = data[2] & 0x3ff;
2665 vfe_fence = (data[2] >> 10) & 0x3ff;
2666 cs_fence = (data[2] >> 20) & 0x7ff;
2668 instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
2669 (data[0] >> 13) & 1 ? "cs " : "",
2670 (data[0] >> 12) & 1 ? "vfe " : "",
2671 (data[0] >> 11) & 1 ? "sf " : "",
2672 (data[0] >> 10) & 1 ? "clip " : "",
2673 (data[0] >> 9) & 1 ? "gs " : "",
2674 (data[0] >> 8) & 1 ? "vs " : "");
2675 instr_out(data, hw_offset, 1,
2676 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
2677 vs_fence, clip_fence, gs_fence);
2678 instr_out(data, hw_offset, 2,
2679 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
2680 sf_fence, vfe_fence, cs_fence);
2681 if (gs_fence < vs_fence)
2682 fprintf(out, "gs fence < vs fence!\n");
2683 if (clip_fence < gs_fence)
2684 fprintf(out, "clip fence < gs fence!\n");
2685 if (sf_fence < clip_fence)
2686 fprintf(out, "sf fence < clip fence!\n");
2687 if (cs_fence < sf_fence)
2688 fprintf(out, "cs fence < sf fence!\n");
2690 return len;
2691 }
2693 static void
2694 state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
2695 char *name)
2696 {
2697 if (data[index] & 1) {
2698 instr_out(data, hw_offset, index,
2699 "%s state base address 0x%08x\n", name,
2700 data[index] & ~1);
2701 } else {
2702 instr_out(data, hw_offset, index, "%s state base not updated\n",
2703 name);
2704 }
2705 }
2707 static void
2708 state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
2709 char *name)
2710 {
2711 if (data[index] & 1) {
2712 if (data[index] == 1) {
2713 instr_out(data, hw_offset, index,
2714 "%s state upper bound disabled\n", name);
2715 } else {
2716 instr_out(data, hw_offset, index,
2717 "%s state upper bound 0x%08x\n", name,
2718 data[index] & ~1);
2719 }
2720 } else {
2721 instr_out(data, hw_offset, index,
2722 "%s state upper bound not updated\n", name);
2723 }
2724 }
2726 static int
2727 decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid,
2728 int *failures)
2729 {
2730 uint32_t opcode;
2731 unsigned int idx, len;
2732 int i, sba_len;
2733 char *desc1 = NULL;
2735 struct {
2736 uint32_t opcode;
2737 int min_len;
2738 int max_len;
2739 char *name;
2740 } opcodes_3d[] = {
2741 { 0x6000, 3, 3, "URB_FENCE" },
2742 { 0x6001, 2, 2, "CS_URB_STATE" },
2743 { 0x6002, 2, 2, "CONSTANT_BUFFER" },
2744 { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
2745 { 0x6102, 2, 2, "STATE_SIP" },
2746 { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2747 { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
2748 { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
2749 { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
2750 { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
2751 { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
2752 { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
2753 { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
2754 { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
2755 { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
2756 { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
2757 { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
2758 { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
2759 { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
2760 { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
2761 { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
2762 { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2763 { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
2764 { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
2765 { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
2766 { 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" },
2767 { 0x7b00, 6, 6, "3DPRIMITIVE" },
2768 { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
2769 { 0x7805, 3, 3, "3DSTATE_URB" },
2770 { 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
2771 { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
2772 { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" },
2773 { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
2774 { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
2775 { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
2776 { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
2777 { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
2778 { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
2779 { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
2780 { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
2781 { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK"},
2782 }, *opcode_3d;
2784 len = (data[0] & 0x0000ffff) + 2;
2786 opcode = (data[0] & 0xffff0000) >> 16;
2787 switch (opcode) {
2788 case 0x6000:
2789 len = (data[0] & 0x000000ff) + 2;
2790 return i965_decode_urb_fence(data, hw_offset, len, count,
2791 failures);
2792 case 0x6001:
2793 instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
2794 instr_out(data, hw_offset, 1,
2795 "entry_size: %d [%d bytes], n_entries: %d\n",
2796 (data[1] >> 4) & 0x1f,
2797 (((data[1] >> 4) & 0x1f) + 1) * 64, data[1] & 0x7);
2798 return len;
2799 case 0x6002:
2800 len = (data[0] & 0x000000ff) + 2;
2801 instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
2802 (data[0] >> 8) & 1 ? "valid" : "invalid");
2803 instr_out(data, hw_offset, 1,
2804 "offset: 0x%08x, length: %d bytes\n", data[1] & ~0x3f,
2805 ((data[1] & 0x3f) + 1) * 64);
2806 return len;
2807 case 0x6101:
2808 i = 0;
2809 instr_out(data, hw_offset, 0, "STATE_BASE_ADDRESS\n");
2810 i++;
2812 if (IS_GEN6(devid) || IS_GEN7(devid))
2813 sba_len = 10;
2814 else if (IS_GEN5(devid))
2815 sba_len = 8;
2816 else
2817 sba_len = 6;
2818 if (len != sba_len)
2819 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
2820 if (len != sba_len)
2821 BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
2823 state_base_out(data, hw_offset, i++, "general");
2824 state_base_out(data, hw_offset, i++, "surface");
2825 if (IS_GEN6(devid) || IS_GEN7(devid))
2826 state_base_out(data, hw_offset, i++, "dynamic");
2827 state_base_out(data, hw_offset, i++, "indirect");
2828 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2829 state_base_out(data, hw_offset, i++, "instruction");
2831 state_max_out(data, hw_offset, i++, "general");
2832 if (IS_GEN6(devid) || IS_GEN7(devid))
2833 state_max_out(data, hw_offset, i++, "dynamic");
2834 state_max_out(data, hw_offset, i++, "indirect");
2835 if (IS_GEN5(devid) || IS_GEN6(devid) || IS_GEN7(devid))
2836 state_max_out(data, hw_offset, i++, "instruction");
2838 return len;
2839 case 0x7800:
2840 if (len != 7)
2841 fprintf(out,
2842 "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
2843 if (count < 7)
2844 BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
2846 instr_out(data, hw_offset, 0, "3DSTATE_PIPELINED_POINTERS\n");
2847 instr_out(data, hw_offset, 1, "VS state\n");
2848 instr_out(data, hw_offset, 2, "GS state\n");
2849 instr_out(data, hw_offset, 3, "Clip state\n");
2850 instr_out(data, hw_offset, 4, "SF state\n");
2851 instr_out(data, hw_offset, 5, "WM state\n");
2852 instr_out(data, hw_offset, 6, "CC state\n");
2853 return len;
2854 case 0x7801:
2855 len = (data[0] & 0x000000ff) + 2;
2856 if (len != 6 && len != 4)
2857 fprintf(out,
2858 "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
2859 if (len == 6) {
2860 if (count < 6)
2861 BUFFER_FAIL(count, len,
2862 "3DSTATE_BINDING_TABLE_POINTERS");
2863 instr_out(data, hw_offset, 0,
2864 "3DSTATE_BINDING_TABLE_POINTERS\n");
2865 instr_out(data, hw_offset, 1, "VS binding table\n");
2866 instr_out(data, hw_offset, 2, "GS binding table\n");
2867 instr_out(data, hw_offset, 3, "Clip binding table\n");
2868 instr_out(data, hw_offset, 4, "SF binding table\n");
2869 instr_out(data, hw_offset, 5, "WM binding table\n");
2870 } else {
2871 if (count < 4)
2872 BUFFER_FAIL(count, len,
2873 "3DSTATE_BINDING_TABLE_POINTERS");
2875 instr_out(data, hw_offset, 0,
2876 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
2877 "GS mod %d, PS mod %d\n",
2878 (data[0] & (1 << 8)) != 0,
2879 (data[0] & (1 << 9)) != 0,
2880 (data[0] & (1 << 12)) != 0);
2881 instr_out(data, hw_offset, 1, "VS binding table\n");
2882 instr_out(data, hw_offset, 2, "GS binding table\n");
2883 instr_out(data, hw_offset, 3, "WM binding table\n");
2884 }
2886 return len;
2887 case 0x7802:
2888 len = (data[0] & 0xff) + 2;
2889 if (len != 4)
2890 fprintf(out,
2891 "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n");
2892 if (count < 4)
2893 BUFFER_FAIL(count, len,
2894 "3DSTATE_SAMPLER_STATE_POINTERS");
2895 instr_out(data, hw_offset, 0,
2896 "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
2897 "GS mod %d, PS mod %d\n", (data[0] & (1 << 8)) != 0,
2898 (data[0] & (1 << 9)) != 0,
2899 (data[0] & (1 << 12)) != 0);
2900 instr_out(data, hw_offset, 1, "VS sampler state\n");
2901 instr_out(data, hw_offset, 2, "GS sampler state\n");
2902 instr_out(data, hw_offset, 3, "WM sampler state\n");
2903 return len;
2904 case 0x7805:
2905 len = (data[0] & 0xff) + 2;
2906 if (len != 3)
2907 fprintf(out, "Bad count in 3DSTATE_URB\n");
2908 if (count < 3)
2909 BUFFER_FAIL(count, len, "3DSTATE_URB");
2910 instr_out(data, hw_offset, 0, "3DSTATE_URB\n");
2911 instr_out(data, hw_offset, 1,
2912 "VS entries %d, alloc size %d (1024bit row)\n",
2913 data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
2914 instr_out(data, hw_offset, 2,
2915 "GS entries %d, alloc size %d (1024bit row)\n",
2916 (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
2917 return len;
2919 case 0x7808:
2920 len = (data[0] & 0xff) + 2;
2921 if ((len - 1) % 4 != 0)
2922 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
2923 if (count < len)
2924 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
2925 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
2927 for (i = 1; i < len;) {
2928 int idx, access;
2929 if (IS_GEN6(devid)) {
2930 idx = 26;
2931 access = 20;
2932 } else {
2933 idx = 27;
2934 access = 26;
2935 }
2936 instr_out(data, hw_offset, i,
2937 "buffer %d: %s, pitch %db\n", data[i] >> idx,
2938 data[i] & (1 << access) ? "random" :
2939 "sequential", data[i] & 0x07ff);
2940 i++;
2941 instr_out(data, hw_offset, i++, "buffer address\n");
2942 instr_out(data, hw_offset, i++, "max index\n");
2943 instr_out(data, hw_offset, i++, "mbz\n");
2944 }
2945 return len;
2947 case 0x7809:
2948 len = (data[0] & 0xff) + 2;
2949 if ((len + 1) % 2 != 0)
2950 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
2951 if (count < len)
2952 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
2953 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n");
2955 for (i = 1; i < len;) {
2956 instr_out(data, hw_offset, i,
2957 "buffer %d: %svalid, type 0x%04x, "
2958 "src offset 0x%04x bytes\n",
2959 data[i] >> (IS_GEN6(devid) ? 26 : 27),
2960 data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ?
2961 "" : "in", (data[i] >> 16) & 0x1ff,
2962 data[i] & 0x07ff);
2963 i++;
2964 instr_out(data, hw_offset, i, "(%s, %s, %s, %s), "
2965 "dst offset 0x%02x bytes\n",
2966 get_965_element_component(data[i], 0),
2967 get_965_element_component(data[i], 1),
2968 get_965_element_component(data[i], 2),
2969 get_965_element_component(data[i], 3),
2970 (data[i] & 0xff) * 4);
2971 i++;
2972 }
2973 return len;
2975 case 0x780d:
2976 len = (data[0] & 0xff) + 2;
2977 if (len != 4)
2978 fprintf(out,
2979 "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
2980 if (count < len)
2981 BUFFER_FAIL(count, len,
2982 "3DSTATE_VIEWPORT_STATE_POINTERS");
2983 instr_out(data, hw_offset, 0,
2984 "3DSTATE_VIEWPORT_STATE_POINTERS\n");
2985 instr_out(data, hw_offset, 1, "clip\n");
2986 instr_out(data, hw_offset, 2, "sf\n");
2987 instr_out(data, hw_offset, 3, "cc\n");
2988 return len;
2990 case 0x780a:
2991 len = (data[0] & 0xff) + 2;
2992 if (len != 3)
2993 fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
2994 if (count < len)
2995 BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
2996 instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n");
2997 instr_out(data, hw_offset, 1, "beginning buffer address\n");
2998 instr_out(data, hw_offset, 2, "ending buffer address\n");
2999 return len;
3001 case 0x780e:
3002 len = (data[0] & 0xff) + 2;
3003 if (len != 4)
3004 fprintf(out,
3005 "Bad count in 3DSTATE_CC_STATE_POINTERS\n");
3006 if (count < 4)
3007 BUFFER_FAIL(count, len, "3DSTATE_CC_STATE_POINTERS");
3008 instr_out(data, hw_offset, 0, "3DSTATE_CC_STATE_POINTERS\n");
3009 instr_out(data, hw_offset, 1, "blend change %d\n", data[1] & 1);
3010 instr_out(data, hw_offset, 2, "depth stencil change %d\n",
3011 data[2] & 1);
3012 instr_out(data, hw_offset, 3, "cc change %d\n", data[3] & 1);
3013 return len;
3015 case 0x780f:
3016 len = (data[0] & 0xff) + 2;
3017 if (len != 2)
3018 fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n");
3019 if (count < 2)
3020 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_POINTERS");
3021 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_POINTERS\n");
3022 instr_out(data, hw_offset, 1, "scissor rect offset\n");
3023 return len;
3025 case 0x7810:
3026 len = (data[0] & 0xff) + 2;
3027 if (len != 6)
3028 fprintf(out, "Bad count in 3DSTATE_VS\n");
3029 if (count < 6)
3030 BUFFER_FAIL(count, len, "3DSTATE_VS");
3031 instr_out(data, hw_offset, 0, "3DSTATE_VS\n");
3032 instr_out(data, hw_offset, 1, "kernel pointer\n");
3033 instr_out(data, hw_offset, 2,
3034 "SPF=%d, VME=%d, Sampler Count %d, "
3035 "Binding table count %d\n", (data[2] >> 31) & 1,
3036 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3037 (data[2] >> 18) & 0xff);
3038 instr_out(data, hw_offset, 3, "scratch offset\n");
3039 instr_out(data, hw_offset, 4,
3040 "Dispatch GRF start %d, VUE read length %d, "
3041 "VUE read offset %d\n", (data[4] >> 20) & 0x1f,
3042 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3043 instr_out(data, hw_offset, 5,
3044 "Max Threads %d, Vertex Cache %sable, "
3045 "VS func %sable\n", ((data[5] >> 25) & 0x7f) + 1,
3046 (data[5] & (1 << 1)) != 0 ? "dis" : "en",
3047 (data[5] & 1) != 0 ? "en" : "dis");
3048 return len;
3050 case 0x7811:
3051 len = (data[0] & 0xff) + 2;
3052 if (len != 7)
3053 fprintf(out, "Bad count in 3DSTATE_GS\n");
3054 if (count < 7)
3055 BUFFER_FAIL(count, len, "3DSTATE_GS");
3056 instr_out(data, hw_offset, 0, "3DSTATE_GS\n");
3057 instr_out(data, hw_offset, 1, "kernel pointer\n");
3058 instr_out(data, hw_offset, 2,
3059 "SPF=%d, VME=%d, Sampler Count %d, "
3060 "Binding table count %d\n", (data[2] >> 31) & 1,
3061 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3062 (data[2] >> 18) & 0xff);
3063 instr_out(data, hw_offset, 3, "scratch offset\n");
3064 instr_out(data, hw_offset, 4,
3065 "Dispatch GRF start %d, VUE read length %d, "
3066 "VUE read offset %d\n", (data[4] & 0xf),
3067 (data[4] >> 11) & 0x3f, (data[4] >> 4) & 0x3f);
3068 instr_out(data, hw_offset, 5,
3069 "Max Threads %d, Rendering %sable\n",
3070 ((data[5] >> 25) & 0x7f) + 1,
3071 (data[5] & (1 << 8)) != 0 ? "en" : "dis");
3072 instr_out(data, hw_offset, 6,
3073 "Reorder %sable, Discard Adjaceny %sable, "
3074 "GS %sable\n",
3075 (data[6] & (1 << 30)) != 0 ? "en" : "dis",
3076 (data[6] & (1 << 29)) != 0 ? "en" : "dis",
3077 (data[6] & (1 << 15)) != 0 ? "en" : "dis");
3078 return len;
3080 case 0x7812:
3081 len = (data[0] & 0xff) + 2;
3082 if (len != 4)
3083 fprintf(out, "Bad count in 3DSTATE_CLIP\n");
3084 if (count < 4)
3085 BUFFER_FAIL(count, len, "3DSTATE_CLIP");
3086 instr_out(data, hw_offset, 0, "3DSTATE_CLIP\n");
3087 instr_out(data, hw_offset, 1,
3088 "UserClip distance cull test mask 0x%x\n",
3089 data[1] & 0xff);
3090 instr_out(data, hw_offset, 2,
3091 "Clip %sable, API mode %s, Viewport XY test %sable, "
3092 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
3093 "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
3094 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
3095 (data[2] & (1 << 31)) != 0 ? "en" : "dis",
3096 (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
3097 (data[2] & (1 << 28)) != 0 ? "en" : "dis",
3098 (data[2] & (1 << 27)) != 0 ? "en" : "dis",
3099 (data[2] & (1 << 26)) != 0 ? "en" : "dis",
3100 (data[2] >> 13) & 7,
3101 (data[2] & (1 << 9)) != 0 ? "dis" : "en",
3102 (data[2] & (1 << 8)) != 0 ? "en" : "dis",
3103 (data[2] >> 4) & 3, (data[2] >> 2) & 3,
3104 (data[2] & 3));
3105 instr_out(data, hw_offset, 3,
3106 "Min PointWidth %d, Max PointWidth %d, "
3107 "Force Zero RTAIndex %sable, Max VPIndex %d\n",
3108 (data[3] >> 17) & 0x7ff, (data[3] >> 6) & 0x7ff,
3109 (data[3] & (1 << 5)) != 0 ? "en" : "dis",
3110 (data[3] & 0xf));
3111 return len;
3113 case 0x7813:
3114 len = (data[0] & 0xff) + 2;
3115 if (len != 20)
3116 fprintf(out, "Bad count in 3DSTATE_SF\n");
3117 if (count < 20)
3118 BUFFER_FAIL(count, len, "3DSTATE_SF");
3119 instr_out(data, hw_offset, 0, "3DSTATE_SF\n");
3120 instr_out(data, hw_offset, 1,
3121 "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
3122 "VUE read offset %d\n", (data[1] >> 22) & 0x3f,
3123 (data[1] & (1 << 21)) != 0 ? "en" : "dis",
3124 (data[1] >> 11) & 0x1f, (data[1] >> 4) & 0x3f);
3125 instr_out(data, hw_offset, 2,
3126 "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
3127 "VP transform %sable, FrontWinding_%s\n",
3128 (data[2] & (1 << 11)) != 0 ? "en" : "dis",
3129 (data[2] >> 5) & 3, (data[2] >> 3) & 3,
3130 (data[2] & (1 << 1)) != 0 ? "en" : "dis",
3131 (data[2] & 1) != 0 ? "CCW" : "CW");
3132 instr_out(data, hw_offset, 3,
3133 "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
3134 (data[3] & (1 << 31)) != 0 ? "en" : "dis",
3135 (data[3] >> 29) & 3,
3136 (data[3] & (1 << 11)) != 0 ? "en" : "dis",
3137 (data[3] >> 8) & 3);
3138 instr_out(data, hw_offset, 4,
3139 "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
3140 (data[4] & (1 << 31)) != 0 ? "en" : "dis",
3141 (data[4] & (1 << 12)) != 0 ? 4 : 8,
3142 (data[4] & (1 << 11)) != 0);
3143 instr_out(data, hw_offset, 5,
3144 "Global Depth Offset Constant %f\n", data[5]);
3145 instr_out(data, hw_offset, 6, "Global Depth Offset Scale %f\n",
3146 data[6]);
3147 instr_out(data, hw_offset, 7, "Global Depth Offset Clamp %f\n",
3148 data[7]);
3149 int i, j;
3150 for (i = 0, j = 0; i < 8; i++, j += 2)
3151 instr_out(data, hw_offset, i + 8,
3152 "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
3153 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
3154 j + 1,
3155 (data[8 + i] & (1 << 31)) != 0 ? "W" : "",
3156 (data[8 + i] & (1 << 30)) != 0 ? "Z" : "",
3157 (data[8 + i] & (1 << 29)) != 0 ? "Y" : "",
3158 (data[8 + i] & (1 << 28)) != 0 ? "X" : "",
3159 (data[8 + i] >> 25) & 3,
3160 (data[8 + i] >> 22) & 3,
3161 (data[8 + i] >> 16) & 0x1f, j,
3162 (data[8 + i] & (1 << 15)) != 0 ? "W" : "",
3163 (data[8 + i] & (1 << 14)) != 0 ? "Z" : "",
3164 (data[8 + i] & (1 << 13)) != 0 ? "Y" : "",
3165 (data[8 + i] & (1 << 12)) != 0 ? "X" : "",
3166 (data[8 + i] >> 9) & 3,
3167 (data[8 + i] >> 6) & 3, (data[8 + i] & 0x1f));
3168 instr_out(data, hw_offset, 16,
3169 "Point Sprite TexCoord Enable\n");
3170 instr_out(data, hw_offset, 17, "Const Interp Enable\n");
3171 instr_out(data, hw_offset, 18,
3172 "Attrib 7-0 WrapShortest Enable\n");
3173 instr_out(data, hw_offset, 19,
3174 "Attrib 15-8 WrapShortest Enable\n");
3176 return len;
3178 case 0x7814:
3179 len = (data[0] & 0xff) + 2;
3180 if (len != 9)
3181 fprintf(out, "Bad count in 3DSTATE_WM\n");
3182 if (count < 9)
3183 BUFFER_FAIL(count, len, "3DSTATE_WM");
3184 instr_out(data, hw_offset, 0, "3DSTATE_WM\n");
3185 instr_out(data, hw_offset, 1, "kernel start pointer 0\n");
3186 instr_out(data, hw_offset, 2,
3187 "SPF=%d, VME=%d, Sampler Count %d, "
3188 "Binding table count %d\n", (data[2] >> 31) & 1,
3189 (data[2] >> 30) & 1, (data[2] >> 27) & 7,
3190 (data[2] >> 18) & 0xff);
3191 instr_out(data, hw_offset, 3, "scratch offset\n");
3192 instr_out(data, hw_offset, 4,
3193 "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
3194 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
3195 (data[4] & (1 << 30)) != 0,
3196 (data[4] & (1 << 28)) != 0,
3197 (data[4] & (1 << 27)) != 0, (data[4] >> 16) & 0x7f,
3198 (data[4] >> 8) & 0x7f, (data[4] & 0x7f));
3199 instr_out(data, hw_offset, 5,
3200 "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
3201 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, "
3202 "Dispatch16 %d, Dispatch8 %d\n",
3203 ((data[5] >> 25) & 0x7f) + 1,
3204 (data[5] & (1 << 22)) != 0,
3205 (data[5] & (1 << 21)) != 0,
3206 (data[5] & (1 << 20)) != 0,
3207 (data[5] & (1 << 19)) != 0, (data[5] & (1 << 8)) != 0,
3208 (data[5] & (1 << 2)) != 0, (data[5] & (1 << 1)) != 0,
3209 (data[5] & (1 << 0)) != 0);
3210 instr_out(data, hw_offset, 6,
3211 "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
3212 "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, "
3213 "Multisample Dispatch mode %d\n",
3214 (data[6] >> 20) & 0x3f, (data[6] >> 18) & 3,
3215 (data[6] >> 16) & 3, (data[6] >> 10) & 0x3f,
3216 (data[6] & (1 << 9)) != 0, (data[6] >> 1) & 3,
3217 (data[6] & 1));
3218 instr_out(data, hw_offset, 7, "kernel start pointer 1\n");
3219 instr_out(data, hw_offset, 8, "kernel start pointer 2\n");
3221 return len;
3223 case 0x7900:
3224 if (len != 4)
3225 fprintf(out,
3226 "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
3227 if (count < 4)
3228 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
3230 instr_out(data, hw_offset, 0, "3DSTATE_DRAWING_RECTANGLE\n");
3231 instr_out(data, hw_offset, 1, "top left: %d,%d\n",
3232 data[1] & 0xffff, (data[1] >> 16) & 0xffff);
3233 instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
3234 data[2] & 0xffff, (data[2] >> 16) & 0xffff);
3235 instr_out(data, hw_offset, 3, "origin: %d,%d\n",
3236 (int)data[3] & 0xffff, ((int)data[3] >> 16) & 0xffff);
3238 return len;
3240 case 0x7905:
3241 if (len < 5 || len > 7)
3242 fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
3243 if (count < len)
3244 BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
3246 instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_BUFFER\n");
3247 if (IS_GEN5(devid) || IS_GEN6(devid))
3248 instr_out(data, hw_offset, 1,
3249 "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
3250 get_965_surfacetype(data[1] >> 29),
3251 get_965_depthformat((data[1] >> 18) & 0x7),
3252 (data[1] & 0x0001ffff) + 1,
3253 data[1] & (1 << 27) ? "" : "not ",
3254 (data[1] & (1 << 22)) != 0,
3255 (data[1] & (1 << 21)) != 0);
3256 else
3257 instr_out(data, hw_offset, 1,
3258 "%s, %s, pitch = %d bytes, %stiled\n",
3259 get_965_surfacetype(data[1] >> 29),
3260 get_965_depthformat((data[1] >> 18) & 0x7),
3261 (data[1] & 0x0001ffff) + 1,
3262 data[1] & (1 << 27) ? "" : "not ");
3263 instr_out(data, hw_offset, 2, "depth offset\n");
3264 instr_out(data, hw_offset, 3, "%dx%d\n",
3265 ((data[3] & 0x0007ffc0) >> 6) + 1,
3266 ((data[3] & 0xfff80000) >> 19) + 1);
3267 instr_out(data, hw_offset, 4, "volume depth\n");
3268 if (len >= 6)
3269 instr_out(data, hw_offset, 5, "\n");
3270 if (len >= 7) {
3271 if (IS_GEN6(devid))
3272 instr_out(data, hw_offset, 6, "\n");
3273 else
3274 instr_out(data, hw_offset, 6,
3275 "render target view extent\n");
3276 }
3278 return len;
3280 case 0x7a00:
3281 if (intel_gen(devid) >= 6) {
3282 int i;
3283 len = (data[0] & 0xff) + 2;
3284 if (len != 4 && len != 5)
3285 fprintf(out, "Bad count in PIPE_CONTROL\n");
3286 if (count < len)
3287 BUFFER_FAIL(count, len, "PIPE_CONTROL");
3289 switch ((data[1] >> 14) & 0x3) {
3290 case 0:
3291 desc1 = "no write";
3292 break;
3293 case 1:
3294 desc1 = "qword write";
3295 break;
3296 case 2:
3297 desc1 = "PS_DEPTH_COUNT write";
3298 break;
3299 case 3:
3300 desc1 = "TIMESTAMP write";
3301 break;
3302 }
3303 instr_out(data, hw_offset, 0, "PIPE_CONTROL\n");
3304 instr_out(data, hw_offset, 1,
3305 "%s, %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
3306 desc1,
3307 data[1] & (1 << 20) ? "cs stall, " : "",
3308 data[1] & (1 << 19) ?
3309 "global snapshot count reset, " : "",
3310 data[1] & (1 << 18) ? "tlb invalidate, " : "",
3311 data[1] & (1 << 17) ? "gfdt flush, " : "",
3312 data[1] & (1 << 17) ? "media state clear, " :
3313 "",
3314 data[1] & (1 << 13) ? "depth stall, " : "",
3315 data[1] & (1 << 12) ?
3316 "render target cache flush, " : "",
3317 data[1] & (1 << 11) ?
3318 "instruction cache invalidate, " : "",
3319 data[1] & (1 << 10) ?
3320 "texture cache invalidate, " : "",
3321 data[1] & (1 << 9) ?
3322 "indirect state invalidate, " : "",
3323 data[1] & (1 << 8) ? "notify irq, " : "",
3324 data[1] & (1 << 7) ? "PIPE_CONTROL flush, " :
3325 "",
3326 data[1] & (1 << 6) ? "protect mem app_id, " :
3327 "", data[1] & (1 << 5) ? "DC flush, " : "",
3328 data[1] & (1 << 4) ? "vf fetch invalidate, " :
3329 "",
3330 data[1] & (1 << 3) ?
3331 "constant cache invalidate, " : "",
3332 data[1] & (1 << 2) ?
3333 "state cache invalidate, " : "",
3334 data[1] & (1 << 1) ? "stall at scoreboard, " :
3335 "",
3336 data[1] & (1 << 0) ? "depth cache flush, " :
3337 "");
3338 if (len == 5) {
3339 instr_out(data, hw_offset, 2,
3340 "destination address\n");
3341 instr_out(data, hw_offset, 3,
3342 "immediate dword low\n");
3343 instr_out(data, hw_offset, 4,
3344 "immediate dword high\n");
3345 } else {
3346 for (i = 2; i < len; i++) {
3347 instr_out(data, hw_offset, i, "\n");
3348 }
3349 }
3350 return len;
3351 } else {
3352 len = (data[0] & 0xff) + 2;
3353 if (len != 4)
3354 fprintf(out, "Bad count in PIPE_CONTROL\n");
3355 if (count < len)
3356 BUFFER_FAIL(count, len, "PIPE_CONTROL");
3358 switch ((data[0] >> 14) & 0x3) {
3359 case 0:
3360 desc1 = "no write";
3361 break;
3362 case 1:
3363 desc1 = "qword write";
3364 break;
3365 case 2:
3366 desc1 = "PS_DEPTH_COUNT write";
3367 break;
3368 case 3:
3369 desc1 = "TIMESTAMP write";
3370 break;
3371 }
3372 instr_out(data, hw_offset, 0,
3373 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
3374 "%sinst flush\n",
3375 desc1,
3376 data[0] & (1 << 13) ? "" : "no ",
3377 data[0] & (1 << 12) ? "" : "no ",
3378 data[0] & (1 << 11) ? "" : "no ");
3379 instr_out(data, hw_offset, 1, "destination address\n");
3380 instr_out(data, hw_offset, 2, "immediate dword low\n");
3381 instr_out(data, hw_offset, 3, "immediate dword high\n");
3382 return len;
3383 }
3384 case 0x7b00:
3385 len = (data[0] & 0xff) + 2;
3386 if (len != 6)
3387 fprintf(out, "Bad count in 3DPRIMITIVE\n");
3388 if (count < len)
3389 BUFFER_FAIL(count, len, "3DPRIMITIVE");
3391 instr_out(data, hw_offset, 0,
3392 "3DPRIMITIVE: %s %s\n",
3393 get_965_prim_type(data[0]),
3394 (data[0] & (1 << 15)) ? "random" : "sequential");
3395 instr_out(data, hw_offset, 1, "vertex count\n");
3396 instr_out(data, hw_offset, 2, "start vertex\n");
3397 instr_out(data, hw_offset, 3, "instance count\n");
3398 instr_out(data, hw_offset, 4, "start instance\n");
3399 instr_out(data, hw_offset, 5, "index bias\n");
3400 return len;
3401 }
3403 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3404 opcode_3d = &opcodes_3d[idx];
3405 if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
3406 unsigned int i;
3407 len = 1;
3409 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
3410 if (opcode_3d->max_len > 1) {
3411 len = (data[0] & 0xff) + 2;
3412 if (len < opcode_3d->min_len ||
3413 len > opcode_3d->max_len) {
3414 fprintf(out, "Bad count in %s\n",
3415 opcode_3d->name);
3416 }
3417 }
3419 for (i = 1; i < len; i++) {
3420 if (i >= count)
3421 BUFFER_FAIL(count, len,
3422 opcode_3d->name);
3423 instr_out(data, hw_offset, i, "dword %d\n", i);
3424 }
3425 return len;
3426 }
3427 }
3429 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n",
3430 opcode);
3431 (*failures)++;
3432 return 1;
3433 }
3435 static int
3436 decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid,
3437 int *failures)
3438 {
3439 unsigned int idx;
3440 uint32_t opcode;
3442 struct {
3443 uint32_t opcode;
3444 int min_len;
3445 int max_len;
3446 char *name;
3447 } opcodes_3d[] = {
3448 { 0x02, 1, 1, "3DSTATE_MODES_3" },
3449 { 0x03, 1, 1, "3DSTATE_ENABLES_1" },
3450 { 0x04, 1, 1, "3DSTATE_ENABLES_2" },
3451 { 0x05, 1, 1, "3DSTATE_VFT0" },
3452 { 0x06, 1, 1, "3DSTATE_AA" },
3453 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
3454 { 0x08, 1, 1, "3DSTATE_MODES_1" },
3455 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
3456 { 0x0a, 1, 1, "3DSTATE_VFT1" },
3457 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
3458 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
3459 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
3460 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
3461 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
3462 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
3463 { 0x16, 1, 1, "3DSTATE_MODES_4"},
3464 }, *opcode_3d;
3466 opcode = (data[0] & 0x1f000000) >> 24;
3468 switch (opcode) {
3469 case 0x1f:
3470 return decode_3d_primitive(data, count, hw_offset, failures);
3471 case 0x1d:
3472 return decode_3d_1d(data, count, hw_offset, devid, failures);
3473 case 0x1c:
3474 return decode_3d_1c(data, count, hw_offset, failures);
3475 }
3477 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
3478 opcode_3d = &opcodes_3d[idx];
3479 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
3480 unsigned int len = 1, i;
3482 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
3483 if (opcode_3d->max_len > 1) {
3484 len = (data[0] & 0xff) + 2;
3485 if (len < opcode_3d->min_len ||
3486 len > opcode_3d->max_len) {
3487 fprintf(out, "Bad count in %s\n",
3488 opcode_3d->name);
3489 }
3490 }
3492 for (i = 1; i < len; i++) {
3493 if (i >= count)
3494 BUFFER_FAIL(count, len,
3495 opcode_3d->name);
3496 instr_out(data, hw_offset, i, "dword %d\n", i);
3497 }
3498 return len;
3499 }
3500 }
3502 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n",
3503 opcode);
3504 (*failures)++;
3505 return 1;
3506 }
3508 /**
3509 * Decodes an i830-i915 batch buffer, writing the output to stdout.
3510 *
3511 * \param data batch buffer contents
3512 * \param count number of DWORDs to decode in the batch buffer
3513 * \param hw_offset hardware address for the buffer
3514 */
3515 int
3516 intel_decode(uint32_t *data, int count,
3517 uint32_t hw_offset,
3518 uint32_t devid, uint32_t ignore_end_of_batchbuffer)
3519 {
3520 int ret;
3521 int index = 0;
3522 int failures = 0;
3524 out = stdout;
3526 while (index < count) {
3527 switch ((data[index] & 0xe0000000) >> 29) {
3528 case 0x0:
3529 ret = decode_mi(data + index, count - index,
3530 hw_offset + index * 4, &failures);
3532 /* If MI_BATCHBUFFER_END happened, then dump
3533 * the rest of the output in case we some day
3534 * want it in debugging, but don't decode it
3535 * since it'll just confuse in the common
3536 * case.
3537 */
3538 if (ret == -1) {
3539 if (ignore_end_of_batchbuffer) {
3540 index++;
3541 } else {
3542 for (index = index + 1; index < count;
3543 index++) {
3544 instr_out(data, hw_offset,
3545 index, "\n");
3546 }
3547 }
3548 } else
3549 index += ret;
3550 break;
3551 case 0x2:
3552 index += decode_2d(data + index, count - index,
3553 hw_offset + index * 4, &failures);
3554 break;
3555 case 0x3:
3556 if (IS_965(devid)) {
3557 index +=
3558 decode_3d_965(data + index, count - index,
3559 hw_offset + index * 4, devid,
3560 &failures);
3561 } else if (IS_GEN3(devid)) {
3562 index += decode_3d(data + index, count - index,
3563 hw_offset + index * 4,
3564 devid, &failures);
3565 } else {
3566 index +=
3567 decode_3d_i830(data + index, count - index,
3568 hw_offset + index * 4, devid,
3569 &failures);
3570 }
3571 break;
3572 default:
3573 instr_out(data, hw_offset, index, "UNKNOWN\n");
3574 failures++;
3575 index++;
3576 break;
3577 }
3578 fflush(out);
3579 }
3581 return failures;
3582 }
3584 void intel_decode_context_reset(void)
3585 {
3586 saved_s2_set = 0;
3587 saved_s4_set = 1;
3588 }
3590 void intel_decode_context_set_head_tail(uint32_t head, uint32_t tail)
3591 {
3592 head_offset = head;
3593 tail_offset = tail;
3594 }