radeon: don't take the stencil-specific codepath for buffers without stencil
[glsdk/libdrm.git] / radeon / radeon_surface.c
2012-10-03 Marek Olšákradeon: don't take the stencil-specific codepath for...
2012-09-06 Michel Dänzerradeon: Sampling pitch for non-mipmaps seems padded...
2012-09-06 Michel Dänzerradeon: Memory footprint of SI mipmap base level is...
2012-09-05 Michel Dänzerradeon: Fix layout of linear aligned mipmaps on SI.
2012-08-24 Marek Olšákradeon: align r600 msaa buffers to a multiple of macrot...
2012-08-24 Marek Olšákradeon: fix allocation of MSAA surfaces on r600-r700
2012-08-09 Marek Olšákradeon: tweak TILE_SPLIT for MSAA surfaces
2012-08-09 Marek Olšákradeon: force 2D tiling for MSAA surfaces
2012-08-09 Marek Olšákradeon: optimize allocation for depth w/o stencil and...
2012-08-09 Marek Olšákradeon: simplify ZS buffer checking on r600
2012-06-17 Dave Airlieradeon/surface: free version after using it.
2012-06-12 Jerome Glisseradeon: force 1D array mode for z/stencil surface
2012-06-11 Jerome Glisseradeon: enabled 2D tiling for evergreen only on fixed...
2012-06-11 Jerome Glisseradeon: always properly initialize stencil_offset field
2012-06-07 Alex Deucherradeon: fall back to 1D tiling only with broken kernels
2012-05-16 Michel Dänzerradeon: Add Southern Islands PCI IDs.
2012-03-20 Alex Deucherradeon: add TN surface support
2012-02-14 Jerome Glisseradeon: fix pitch alignment for scanout buffer
2012-02-03 Jerome Glisseradeon: fix surface API for good before anyone start...
2012-02-02 Jerome Glisseradeon: surface fix macro -> micro tile fallback
2012-02-01 Jerome Glisseradeon: add surface allocator helper v10