; RUN: llc < %s -mtriple=x86_64-apple-darwin ; RUN: llc < %s -mtriple=x86_64-apple-darwin -relocation-model=pic -disable-fp-elim -O0 -regalloc=fast ; PR5534 %struct.CGPoint = type { double, double } %struct.NSArray = type { %struct.NSObject } %struct.NSAssertionHandler = type { %struct.NSObject, i8* } %struct.NSDockTile = type { %struct.NSObject, %struct.NSObject*, i8*, %struct.NSView*, %struct.NSView*, %struct.NSView*, %struct.NSArray*, %struct._SPFlags, %struct.CGPoint, [5 x %struct.NSObject*] } %struct.NSDocument = type { %struct.NSObject, %struct.NSWindow*, %struct.NSObject*, %struct.NSURL*, %struct.NSArray*, %struct.NSPrintInfo*, i64, %struct.NSView*, %struct.NSObject*, %struct.NSObject*, %struct.NSUndoManager*, %struct._BCFlags2, %struct.NSArray* } %struct.AA = type { %struct.NSObject, %struct.NSDocument*, %struct.NSURL*, %struct.NSArray*, %struct.NSArray* } %struct.NSError = type { %struct.NSObject, i8*, i64, %struct.NSArray*, %struct.NSArray* } %struct.NSImage = type { %struct.NSObject, %struct.NSArray*, %struct.CGPoint, %struct._BCFlags2, %struct.NSObject*, %struct._NSImageAuxiliary* } %struct.NSMutableArray = type { %struct.NSArray } %struct.NSObject = type { %struct.NSObject* } %struct.NSPrintInfo = type { %struct.NSObject, %struct.NSMutableArray*, %struct.NSObject* } %struct.NSRect = type { %struct.CGPoint, %struct.CGPoint } %struct.NSRegion = type opaque %struct.NSResponder = type { %struct.NSObject, %struct.NSObject* } %struct.NSToolbar = type { %struct.NSObject, %struct.NSArray*, %struct.NSMutableArray*, %struct.NSMutableArray*, %struct.NSArray*, %struct.NSObject*, %struct.NSArray*, i8*, %struct.NSObject*, %struct.NSWindow*, %struct.NSObject*, %struct.NSObject*, i64, %struct._BCFlags2, i64, %struct.NSObject* } %struct.NSURL = type { %struct.NSObject, %struct.NSArray*, %struct.NSURL*, i8*, i8* } %struct.NSUndoManager = type { %struct.NSObject, %struct.NSObject*, %struct.NSObject*, %struct.NSArray*, i64, %struct._SPFlags, %struct.NSObject*, i8*, i8*, i8* } %struct.NSView = type { %struct.NSResponder, %struct.NSRect, %struct.NSRect, %struct.NSObject*, %struct.NSObject*, %struct.NSWindow*, %struct.NSObject*, %struct.NSObject*, %struct.NSObject*, %struct.NSObject*, %struct._NSViewAuxiliary*, %struct._BCFlags, %struct._SPFlags } %struct.NSWindow = type { %struct.NSResponder, %struct.NSRect, %struct.NSObject*, %struct.NSObject*, %struct.NSResponder*, %struct.NSView*, %struct.NSView*, %struct.NSObject*, %struct.NSObject*, i32, i64, i32, %struct.NSArray*, %struct.NSObject*, i8, i8, i8, i8, i8*, i8*, %struct.NSImage*, i32, %struct.NSMutableArray*, %struct.NSURL*, %struct.CGPoint*, %struct.NSArray*, %struct.NSArray*, %struct.__wFlags, %struct.NSObject*, %struct.NSView*, %struct.NSWindowAuxiliary* } %struct.NSWindowAuxiliary = type { %struct.NSObject, %struct.NSArray*, %struct.NSDockTile*, %struct._NSWindowAnimator*, %struct.NSRect, i32, %struct.NSAssertionHandler*, %struct.NSUndoManager*, %struct.NSWindowController*, %struct.NSAssertionHandler*, %struct.NSObject*, i32, %struct.__CFRunLoopObserver*, %struct.__CFRunLoopObserver*, %struct.NSArray*, %struct.NSArray*, %struct.NSView*, %struct.NSRegion*, %struct.NSWindow*, %struct.NSWindow*, %struct.NSArray*, %struct.NSMutableArray*, %struct.NSArray*, %struct.NSWindow*, %struct.CGPoint, %struct.NSObject*, i8*, i8*, i32, %struct.NSObject*, %struct.NSArray*, double, %struct.CGPoint, %struct.NSArray*, %struct.NSMutableArray*, %struct.NSMutableArray*, %struct.NSWindow*, %struct.NSView*, %struct.NSArray*, %struct.__auxWFlags, i32, i8*, double, %struct.NSObject*, %struct.NSObject*, %struct.__CFArray*, %struct.NSRegion*, %struct.NSArray*, %struct.NSRect, %struct.NSToolbar*, %struct.NSRect, %struct.NSMutableArray* } %struct.NSWindowController = type { %struct.NSResponder, %struct.NSWindow*, %struct.NSArray*, %struct.NSDocument*, %struct.NSArray*, %struct.NSObject*, %struct._SPFlags, %struct.NSArray*, %struct.NSObject* } %struct._BCFlags = type <{ i8, i8, i8, i8 }> %struct._BCFlags2 = type <{ i8, [3 x i8] }> %struct._NSImageAuxiliary = type opaque %struct._NSViewAuxiliary = type opaque %struct._NSWindowAnimator = type opaque %struct._SPFlags = type <{ i32 }> %struct.__CFArray = type opaque %struct.__CFRunLoopObserver = type opaque %struct.__auxWFlags = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i16 } %struct.__wFlags = type <{ i8, i8, i8, i8, i8, i8, i8, i8 }> %struct._message_ref_t = type { %struct.NSObject* (%struct.NSObject*, %struct._message_ref_t*, ...)*, %struct.objc_selector* } %struct.objc_selector = type opaque @"\01L_OBJC_MESSAGE_REF_228" = internal global %struct._message_ref_t zeroinitializer ; <%struct._message_ref_t*> [#uses=1] @llvm.used1 = appending global [1 x i8*] [ i8* bitcast (void (%struct.AA*, %struct._message_ref_t*, %struct.NSError*, i64, %struct.NSObject*, %struct.objc_selector*, i8*)* @"-[AA BB:optionIndex:delegate:CC:contextInfo:]" to i8*) ], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0] define void @"-[AA BB:optionIndex:delegate:CC:contextInfo:]"(%struct.AA* %self, %struct._message_ref_t* %_cmd, %struct.NSError* %inError, i64 %inOptionIndex, %struct.NSObject* %inDelegate, %struct.objc_selector* %inDidRecoverSelector, i8* %inContextInfo) { entry: %tmp105 = load %struct.NSArray** null, align 8 ; <%struct.NSArray*> [#uses=1] %tmp107 = load %struct.NSObject** null, align 8 ; <%struct.NSObject*> [#uses=1] call void null( %struct.NSObject* %tmp107, %struct._message_ref_t* @"\01L_OBJC_MESSAGE_REF_228", %struct.NSArray* %tmp105, i8 signext 0 ) %tmp111 = call %struct.NSObject* (%struct.NSObject*, %struct.objc_selector*, ...)* @objc_msgSend( %struct.NSObject* null, %struct.objc_selector* null, i32 0, i8* null ) ; <%struct.NSObject*> [#uses=0] ret void } declare %struct.NSObject* @objc_msgSend(%struct.NSObject*, %struct.objc_selector*, ...)